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Basically, you can compare by HP and damage:
2 hydras
vs
9 bulls + 2 vivs + 2 vasyks + 8 flies + 12 lizards + 16 gnolls (if I remember the SoD numbers correctly).
New here? I'm Roha — want a quick tour?
Basically, you can compare by HP and damage:
2 hydras
vs
9 bulls + 2 vivs + 2 vasyks + 8 flies + 12 lizards + 16 gnolls (if I remember the SoD numbers correctly).
Is it possible to max out the drowning ability on the third level? With natural growth? Very interesting, please provide a link or description. I hope everyone is aware that the Gorgon's Breath ability may not always work when needed. Also, I'd like to remind you that building up on the first level without Hydras is not a good idea.
Obviously, the conversation was only about a Consul maxed out.
Is the Dragon Utopia maxed out on the third? With native growth? Very curious, please provide a link or description. I hope everyone is aware that Gorgon's Breath might not trigger at the necessary moments. Also, reminding you that the build-up on the first is without Hydras.
By the way, has anyone noticed that in battles against strong opponents, the odds are usually, to put it mildly, not very good?
By the way, has anyone noticed that in battles against strong opponents, the card draws are usually, to put it mildly, not very good?
I've noticed this pattern repeatedly in my own games, but how about you?
Please share your thoughts on this.
something prevents me from winning. Fact.
What I want to say is that many battles have been played, but I didn't do any calculations; instead, I took into account and remembered the maximum capabilities of various Castles, purely practically and subconsciously.
I remember cases when, on the 3rd week, without Maschast, Slava, and Tactics, a Fortress hero could defeat up to 100 Monks and up to 100 Sorcerers, having what, at first glance, seemed like an unremarkable 3rd-level creature (Group of Dragonflies).
I would highlight 2 Castles that stand out from others in terms of creature survivability:
1. Fortress;
2. Rampart.
Although the 3 Heroes (yes, I'm not kidding), who studied physics and gave us PhysMig, rank Rampart as number 1 in terms of Health.
But my experience (I admit, it's a subjective point of view) puts Fortress in 1st place in terms of Health. I explain this by Tazar's natural ability.
I see a drawback in Fortress in the lack of a strong starting army, with which I don't always risk breaking through to the secondary resource node on the 1st week.
Of course, I might get lucky and receive enough troops from 2 Heroes. But many times, I've been defeated by 30+ Gnolls and 9 Lizards at the start...
By the way, has anyone noticed the fact that in battles with strong opponents, the odds are usually, to put it mildly, not very good?
I have repeatedly noticed this pattern in my games, but how about you?
Please share your opinion on this.
Confirmed
I was born underground, got a Necklace of Speed at the start. On the first week I max the Griffin Conservatory, the external dwelling of Troglodytes and Eyes, in a parallel Dungeon there's a gold mine and decent artifacts. By day 7 I build up to 1-4 in Castle, Teleport, and take the external dwelling of Eyes. On day 121 I buy out all the Eyes, level up Shakti, give him a spellbook and a scroll of Bless. On day 124 I merge in the Griffin Conservatory.
Thanks for the game.