Skip to content
#560
Auto-translated
What I want to say is that many battles have been played, but I didn't do any calculations; instead, I took into account and remembered the maximum capabilities of various Castles, purely practically and subconsciously. I remember instances where, without Maschast, Wisdom, and Tactics, on the 3rd week, a Fortress hero could defeat around 100 Monks or 100 Sorcerers, having what, at first glance, seemed like an unremarkable Tier 3 unit (Group of Dragonflies). I would highlight 2 Castles that stand out from others in terms of unit survivability: 1. Fortress; 2. Rampart. Although the 3 Heroes (yes, I'm not kidding) who studied physics and gave us PhysMig rank Rampart as number 1 in terms of Health. But my experience (I admit, it's a subjective point of view) puts Fortress in 1st place in terms of Health; I explain this by Tazar's natural ability. I see a drawback in Fortress in the lack of a strong starting army, with which I don't always risk breaking through to a secondary resource node on the 1st week. Of course, I might get lucky and receive enough troops from 2 Heroes. But many times, I've been defeated by 30+ Gnolls and 9 Lizards at the start... By the way, has anyone noticed the fact that in battles with strong opponents, the odds are usually, to put it mildly, not very good? I have repeatedly noticed this pattern in my own games; how about you? Please share your opinion on this fact.

Statistics

Welcome our newest member: dodoD0D0