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#564
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Dubrovin Pavel
What I want to say is that many battles have been played, but I didn't do any calculations; instead, I took into account and remembered the maximum capabilities of various Castles, purely practically and subconsciously.

I remember cases when, on the 3rd week, without Maschast, Slava, and Tactics, a Fortress hero could defeat up to 100 Monks and up to 100 Sorcerers, having what, at first glance, seemed like an unremarkable 3rd-level creature (Group of Dragonflies).

I would highlight 2 Castles that stand out from others in terms of creature survivability:
1. Fortress;
2. Rampart.

Although the 3 Heroes (yes, I'm not kidding), who studied physics and gave us PhysMig, rank Rampart as number 1 in terms of Health.

But my experience (I admit, it's a subjective point of view) puts Fortress in 1st place in terms of Health. I explain this by Tazar's natural ability.

I see a drawback in Fortress in the lack of a strong starting army, with which I don't always risk breaking through to the secondary resource node on the 1st week.
Of course, I might get lucky and receive enough troops from 2 Heroes. But many times, I've been defeated by 30+ Gnolls and 9 Lizards at the start...

By the way, has anyone noticed the fact that in battles with strong opponents, the odds are usually, to put it mildly, not very good?
I have repeatedly noticed this pattern in my games, but how about you?
Please share your opinion on this.

Dam, I agree with Pasha 100%, Swamp creatures are the best, the odds are in favor of the strong opponent, and this is in 90% of cases when all resources have been taken!!
It wasn't you who took 111 and 113, but the opponent, and he still has the advantage (a recent game with Dubrovin confirms this)!!:smile16:

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