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Couldn't get into the game. I don't like SoD, and the series has become too easy (8-0).
That was my tactic – to lull them into a false sense of security and calm the monster :) . But now, the reaction will be :smile47: and most likely I'll have to :smile34:.
Just kidding, we'll fight!
P.S. The "papal lessons" significantly helped me understand the game :smile20:
COULDN'T CREATE A SEPARATE MESSAGE, IT MERGED AUTOMATICALLY.
Added 2 minutes ago
Added 22 hours 33 minutes ago
Neoandy (blue, Inferno, Strong) def Maggot (red, Castle, Necropolis)
I went all-in on defense, armor, attack, water, and +2 speed. The bears took out the Crusaders and became the main target for the red player almost until the end of the game. I didn't take the Tactics skill, thinking they might use mass haste against me, so I opted for +1 defense instead. This made things more difficult for myself, as my opponent hid 40 Liches and 101 Marksmen, and I had to attack under fire. The Liches killed the tent, a bear, and a couple of Cerberuses, even though I had a mix of Ogres, Efreet, and Demons. With Blind on the Archdevils, nothing worked because the Necrodrakes would blind my Devils first. I had to create Archdevils just so my opponent would heal them, and I could focus on the Bone Dragons. But it turned out even better: after removing the retaliation from the Bone Dragons with Thunderbirds + Bolt (although the Thunderbirds aged and became very weak and vulnerable), the Efreet joined in, and after some thought, my opponent decided to blind the Devils in response – but Resist worked :smile13:. Only 3 Necrodrakes remained, and they simply died against the bears, hoping to age them as well. However, I wasn't the only one who got lucky – my Ogres caught Anti-Morale for three rounds in a row, sometimes with Demons, which delayed the engagement of the main mid-level, meaty stacks. I also didn't notice the cart behind the Archdevils (I wanted to use Thunderbirds to attack the Liches in the first round), but by then, the Liches were no longer decisive, and the Necro Knights were pulled back to defend. In the end, 9 Archdevils and almost 5-6 of my stacks under Blessing remained, which managed to complete the task. Although at the beginning, the Marksmen and Liches with Guard Tower made me worry.
Neoandy (red, Inferno, Dungeon) def Maggot (blue, Dungeon, Strong)
Here, I decided to quickly harass my opponent and failed. He took the Amulet of Berserk :smile35:. Luckily, he didn't take the Sphere for Dragons, and armor and attack prevented the Fire magic from being completely useless against Earth magic. The bears were one tile away from the Devils, so I predicted that he would use Haste on them. I waited and then cast Curse on everyone (except the Cyclops, of course). The Ogres, however, made a major mistake by casting Bloodlust for three rounds in a row. The first one took out 5 Archdevils, but the fact that I gathered everyone together on my territory, and the distance to my troops was only 2 rounds for the Ogres, allowed them to withstand mass Shield, mass Slow, and mass Toughness. With the Dragons, I lost more of my own Pitfiends than my opponent's units after 10 rounds, but overall, the massed units with alternating Blessing decided the battle. Although I almost messed it up.
Thanks for the games!