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Posts from Necropolis discussions.

4.0 (5 ratings)
In reply to Fireball
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20 years ago
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Fireball;22450
1. 75% is not 100%; under otherwise equal conditions, it can still be resolved.
2. 75% applies to absolute values; you still need to reach that point. On Expert difficulty, it's 50%.
3. "Unstoppable Magic" removes defense, but not resistance. If the magic is used and doesn't work, what should the poor little elves do? Join the skeletons...
"Poor little elves" can also defeat the Necropolis without magic. As can the Necropolis defeat the Dungeon...
By the way, we seem to have gotten off-topic. This isn't about elves!
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20 years ago
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The "poor little bunny-folk" can defeat the Necropolis faction even without magic. As can the Necropolis faction defeat the Dungeon...
By the way, we seem to have gotten off-topic. We weren't talking about the bunny-folk!
And we weren't talking about the bunny-folk themselves, but about how to fight the abominable Necromancers. And the Dungeon faction can't do without magic, because the ranged units of the undead are much stronger, and you still have to break through to melee combat. But Haven or Sylvan can gather enough of their own units and compensate for quantity with quality.
In reply to Fireball
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20 years ago
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Fireball;22597
We weren't talking about the creatures themselves, but about how to fight those abominable Necromancers. And Dungeon can't do without magic, because the ranged units of the undead are much stronger, and you still have to break through to melee combat. Haven or Sylvan can accumulate enough of their own units and rely on quality over quantity.
Still, it's hard to fight Necropolis... because there are so many of them!!!!
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20 years ago
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It's still hard to team up against the Necropolis... because there are so many of them!!!!
That's true, there are a lot of us. But it's better to know what nasty things our competitors are preparing. Praemonitus praemunitus (Forewarned is forearmed).
In reply to Fireball
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20 years ago
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Fireball;22614
That's true, there are many of us. But it's better to know what nasty things our competitors are preparing. Praemonitus praemunitus (Forewarned is forearmed).
Yes, it's sometimes necessary to choose a tactic. From the very beginning, I didn't start playing as Necropolis; I first played as other factions and then started playing as undead... and now I definitely know how to find the weak spots of each faction...
In reply to Vlad
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20 years ago
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Even the undead have their weaknesses.
In reply to Inquisitor
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20 years ago
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Sacred inquisition;22631
Even the undead have weaknesses =)
Every race has its weaknesses... and of course, the undead do too...
In reply to Vlad
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20 years ago
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Xaker;22632
Every faction has its weaknesses... and the undead are no exception...
As much as we don't want to admit it, it's true! But the Necropolis's weaknesses are less obvious! Quantity is their main advantage!
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20 years ago
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The undead's weak point is their low health. However, this disadvantage is more than compensated for, and not only by their numbers. Just consider the Undead, which can guarantee the elimination of one unit, even a dragon.
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20 years ago
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What other drawbacks are there? Hmm... Besides the weak 7th-level creature, I can't think of anything else! Honestly. But they still exist! It's a pity...
In reply to ***JOKER***
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20 years ago
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***JOKER***;22649
What other drawbacks are there? Hmm... Besides the weak 7th-level creature, I can't think of anything else! Honestly. But they still exist! It's a pity...
Hehe, the weaknesses are more than compensated for by the player's experience. =)
If we consider as a drawback the fact that the stats of the undead warriors were reduced, then... But what really pleased me was the addition of a 1st-level archer (it was sorely lacking), and the improvement of the long-forgotten weak dragon and lich-sorcerer. =)
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20 years ago
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Yes, Necropolis has been lacking a second ranged unit for a long time. Now they have one, and that's great! Even though the stats have been reduced, this is more than compensated for by their special abilities and quantity.
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20 years ago
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The undead's greatest weakness is their poor initiative...
In reply to SEVER
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20 years ago
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SEVER;22682
The undead's biggest weakness is its poor initiative...
But initiative can be increased with the right artifact and by leveling up a special ability to decrease it for others....
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20 years ago
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The hacker is right, initiative is not a permanent thing; it depends on many circumstances. Personally, whenever possible, I immediately try to increase the initiative of my troops...

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