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Posts from Heroes of Might and Magic V [Game Discussion]

4.7 (6 ratings)
In reply to AlexeyPank
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AlexeyPank;21991
The gameplay is indeed worthy. But no matter how much I look at the fifth installment, I don't see any reason to call it the fifth. There's a game – Heroes of Malgrium – the gameplay is like Heroes. But is it really Heroes? The spirit is completely different, a different world, different rules. The same goes for the fifth installment. A different world, different rules, a different game. It's not the fifth, but rather, let's say, Heroes of New Worlds, or something like that. The fourth was set in a new world, with a radical change in gameplay, and yet it's worthy of being called part of the Heroes universe. But the fifth is quite self-sufficient. The developers themselves have disowned the past, everything except the brand. But the brand is not Heroes. That's how it is.
What exactly did you expect???!!!

That they would release another campaign for Heroes 3 under the number 5?
Or that they would add new, beautiful monsters to Heroes 3 and change the number 3 to 5???
Or maybe you want WOG2???

I agree, the previous storyline is a thing of the past (perhaps the only real downside)... but what now? Progress doesn't stand still...

As for everything else, we have a true Heroes game in front of us!
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We wanted there to be a connection to the previous installments! We wanted to see beloved heroes and discover new moments in a familiar story. Let it be a new world, but one created according to the laws of the old universe. Let the devils be Kriganors. Let the Ancients be invisibly present in this world. Let familiar names appear not because they were forgotten to be removed, but because the heroes are present. And what about the names of artifacts? How did they end up in a completely new world? It's these seemingly minor details that ruin the game, in my opinion.
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Клан Homo homini - основатель клана
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In reply to AlexeyPank
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AlexeyPank;22029
We wanted there to be a connection to the previous installments! We wanted to see beloved heroes and discover new moments in a familiar story. Let it be a new world, but one created according to the laws of the old universe. So that the devils are Krigan. So that the Ancients are invisibly present in this world. So that familiar names appear not because they were forgotten to be removed, but because the heroes are present. And what about the names of artifacts? How did they end up in a completely new world? These seemingly minor details ruin the game. IMHO.
But if there were a connection, there wouldn't be a topic about the Restoration right now. Everything has its pros and cons.
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Heh))) That's just the tip of the iceberg))) Have you heard about "Dark Messiah" yet? What do you think of Heroes from a first-person perspective? Like Morrowind))))
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And what about the entire M&M series? They're all in first-person perspective. They were simply connected into a single narrative. But Dark Messiah doesn't even synchronize with the fifth installment.
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Do you mean in terms of the plot? Absolutely... in Heroes of Might and Magic V, all of Kha-Beleth's plans are tied to the long-awaited "Dark Messiah"... and the rest of the horde is trying with all their might to thwart these plans... probably just out of spite)))))

In the new game, this very messiah will arrive...

P.S. I watched a video from this game (accompanied by a developer's commentary)... If everything turns out as they say, Morrowind, Gothic, and everything similar will be left in the dust...
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And what about the Orcs? Taking them and mixing them with demons, who didn't participate in the biggest war in any way? Is this some kind of connection? I would like to hope that everything will be alright. But so far, everything is only worse than promised.
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Клан Homo homini - основатель клана
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In reply to SEVER
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SEVER;22045
Do you mean in terms of the plot? Absolutely... in Heroes of Might and Magic V, all of Kha-Beleth's plans are tied to the long-awaited "Dark Messiah"... and the rest of the horde is trying with all their might to thwart these plans... probably just out of spite)))))

In the new game, this very messiah will arrive...

P.S. I watched a video from this game (accompanied by a developer's commentary)... If everything turns out as they say, Morrowind, Gothic, and everything similar will be left in the dust...
When will the game be released?
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
In reply to Андрей
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Andrey;22070
When will the game be released?

Hmm... probably closer to the end of this year... but I don't remember exactly... I'll have to check...
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The gaming website has everything you need: when, why, and how much: http://www.igromania.ru/! :)
Трудно уйти по английски,когда посылают по русски...
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Just so people don't have to click on the link and waste their time, I'll quote what's written on this site about the game:

"Journalists from the GameSpot portal report that the fantasy action game Dark Messiah of Might and Magic has been delayed again. According to unofficial information, the game, which is being developed by Arkane Studios, will be released not at the end of September, but in mid-October.

The reasons for the new delay are unknown, as the publishers from the French company UbiSoft refuse to give any comments on this matter."
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1. A new world. There is no connection to the other parts of the series for the simple reason that Ubisoft refused to continue the evolution of the NWC world. Whether this is good or bad is hard to say, but at least the new world was developed in enough detail and is interesting. And the continuity of the series is achieved through the spirit of the series, not through the old world. Remember the failed HOMM 4, and you will understand me.
2. Graphics. Who said that 3D mode is a disadvantage? We can't just stand still and stagnate! As for the changed graphics of all the units, well, what did you expect? A new world means new units, and the "disadvantaged" 3D graphics work. And what didn't you like about the beautiful cutscenes?
3. Gameplay. I agree that there is a definite slowdown in the gameplay due to the 3D camera.
I disagree with the cancellation of turn-based combat. Where did you get that from? There are two modes - turn-based and dynamic - so choose whichever you like.
And there is a use for footprints - they show the strength of the army. For example, let's say we reveal a map with the Eye of the Mage - we see an enemy hero, he runs past and disappears into the fog of war - we can judge the strength of his army by his footprints, and accordingly, we already know what to expect from the enemy.
4. Unit upgrades. This is purely a tactical issue. Some units can and should be upgraded (beasts-furies), while others don't need to be upgraded at all (peasants-militia). And in general, an upgrade is an upgrade, which adds certain advantages to the monster, but is not mandatory. This has always been the case in all parts (except HOMM 4).
5. Plot. I don't see any contradictions in the plot (except for the story with the emerald dragons). Although there is a feeling of something unfinished, a sequel is definitely needed - those who have completed all the story campaigns will understand me.
The change of the main race of the Inferno castle from Krigans to Demons is due to the change of the game universe.
6. Special abilities of races. There are quite a few useless skills (Knight's Watch, Mark of the Cursed Demon Lord - I don't even use them). It is very difficult to upgrade the special abilities of heroes, and I don't even want to talk about the ultimate ability - it can only be upgraded in campaigns and on large maps, reaching level 30, which ultimately turns out to be useless and not worth the effort. Yes, there are many shortcomings here.
7. Magic. I don't see anything wrong with the fact that there are fewer spells. Instead, they are better developed.
Overall, the game turned out to be good, although it is not the 3rd HOMM. We wanted a new series, and we got it.
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Not everyone wanted a new series! The old one was better. Even in the fourth game, there were fewer plot inconsistencies. And where did the elements from the old universe come from in the new one? In one of the videos, Isabella says: "Now we need to run, as if Crag Hack is chasing us." Where did the old hero come from in the new universe? The artifact "Sandro's Cloak," Lucretia - Sandro's student. Where did all this come from if it's a new universe? Where did the old artifacts come from? If you were given a book into which old pages from other books were randomly inserted, would you read it? They should have either created an entirely new universe, without any connection to the old one, or worked within the confines of the old universe. Otherwise, it turned out to be a drug addict's dream, as if there is
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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In reply to AlexeyPank
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Well, for those who "didn't want the new version":), I'll remind you that Heroes 3 and 4 are still around, and they have editors! I don't understand the logic: some people say that Heroes 5 is similar to Heroes 3, others say it's completely different, and then those same people say the opposite!
Трудно уйти по английски,когда посылают по русски...
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The fifth installment is similar to the third in the following aspects:
1 - Gameplay.
2 - Specialization system.
3 - Many units and factions.
4 - Many artifacts. It differs in the following aspects:
1 - It is not connected to the M&M universe in any way, except for the name.
2 - There are significant plot inconsistencies.
3 - Full 3D.
4 - Small map sizes and a limited number of maps. The third and fourth installments have not disappeared, but people simply expected something different from the fifth. And now, disappointment is gradually setting in.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.

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