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Posts from Heroes of Might and Magic V [Game Discussion]

4.7 (6 ratings)
In reply to Малыч
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Malysh;21536
Guys, I have a problem with patch 1.2...
"- In the "Maahir's Gambit" map, the AI can no longer capture key artifacts needed to complete the quest."
I don't know why, but I still get the message that I lost because I lost all hope, etc., even after installing patch 1.2.
P.S. The game is a licensed version, patch 1.1 is installed, and patch 1.2 is installed (version 1.2 is displayed in the main menu), and I started the game after installing the patch.

Added after 37 seconds
Or am I misunderstanding something?

The same thing happened to me yesterday. I was just getting into the game, and then bam - "you lost." Guys, do you really like the fifth installment?:(

Added after 16 minutes
AlexeyPank;21439
The main thing is that this originality doesn't lose the spirit of the Heroes series. The game shouldn't just become another strategy game, but a true continuation of the previous installments.
Complete disappointment - where are my favorite wolves and tigers? Who are these dancing with death creatures? And the succubi? Nonsense.
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Yes, the spirit is lost. And the developers don't even try to revive it with new content. It's sad. It's not about new units or the loss of some old ones. It's about what kind of world is this? How is it connected to the previous one? If not at all (as the developers say), then where did Sandro and Crag Hack come from? These small details (in the developers' opinion) ruin the game. Yes, the graphics are great. The campaigns are quite original, but... This is not Heroes 5. This is a game based on Heroes (or a game using the Heroes name for promotion).
It's disappointing :(
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In reply to Werevolka
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Olga;21705
The exact same thing happened to me just yesterday. I was just getting into the swing of things, and then bam - "you have lost." Guys - do you actually like Heroes 5?:(

Added after 16 minutes

Complete disappointment - where are my favorite wolves and tigers? Death Dancers - who even are they? And the succubi? Nonsense.
Well, as for the disappointment, that's a very debatable opinion; many people, for example, were disappointed specifically by the wolves and tigers (Heroes 4).
Death Dancers are quite cute, long-eared guys, and succubi are striking fiery-red girls with hellish temperaments. :)
P.S. Actually, you wrote the two most important words - "just getting into the swing of things." So keep at it and you'll succeed!:)
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Succubus and Nightmare are truly the pride of Inferno! Just look at them with the maximum graphics settings! What a beauty!
В крови Огонь, а не вода...
In reply to Firelord
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Personally, I wasn't disappointed with Heroes 5; for me, it surpassed Heroes 3 in many ways, and the spirit of the heroes hasn't been lost, despite the new world, creatures, and so on. Overall, I consider Heroes 5 to be a worthy continuation of the series, and what's more, it was made by our own Russian developers, not 3DO.
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And what exactly preserved the spirit? Where is the connection to the previous games in the series? Saying that the spirit was preserved because of "patriotism" is not quite right. The spirit is expressed not in the fact that many moments are similar (if you judge by that, then Warcraft was made in the spirit of Dune), but in the fact that when you play the game, you encounter connections with past games in the series. I don't feel that in the fifth installment. The game is good, even very good, but it's not Heroes 5. It's a game that uses NWC's developments and the name for marketing. Since the game turned out well, Ubisoft and Nival can quite easily remove the number 5 (the marketing has already taken place) and replace the game's title with Heroes - A New Reality (or something similar).
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In reply to AlexeyPank
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AlexeyPank;21737
In what way has the spirit been preserved? Where is the connection to the previous games in the series? Saying that the spirit has been preserved because of "patriotism" is not quite right. The spirit is not expressed in the fact that many moments are similar (if you judge by that, then Warcraft was made in the spirit of Dune), but in the fact that when playing the game, you encounter connections with past games in the series. I don't feel that in the fifth installment. The game is good, even very good, but it's not Heroes 5. It's a game that uses the developments of NWC and the name for marketing. Since the game turned out well, Ubisoft and Nival can easily remove the number 5 (the marketing has already taken place) and replace the game's title with Heroes - New Reality (or something similar).

Why is there an obligatory connection to past installments? I think everyone would be satisfied with parts 3 and 4, and part 5 brought something new to the genre and the story. It was necessary to inject fresh blood into Heroes; what's the point of continuing everything, as if it were a series???:confused: I think that's what the spirit of Heroes is all about – a new story, and naturally, a new world, which is connected to the change in the development company.
I believe that GTA did the right thing by changing the main character, and the game became a hit even though it didn't continue GTA III and Vice City, just like Heroes of Might and Magic V!!!! ;) ;)
:smile19:-=[Linkin Park]THE BEST & FOREVER=-:smile19:
Модератор - это деревянная планка с прокладкой из сукна для приглушения звука пианино.[/COLOR][/B][/I][/SIZE]:smile08:
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Everyone has their own preferences. I've always been interested in the storyline in Heroes. It's great to buy a book as a continuation of a series you love, but when it's completely different, it's disappointing. Old names appear, but it's impossible to understand how they ended up there. I wouldn't read such a book, or I would, but not as a continuation. The spirit of Heroes isn't a genre (there are many games in that genre), or the units, or the buildings. The spirit of Heroes lies in the storyline (in my opinion).
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In reply to AlexeyPank
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AlexeyPank;21762
It’s a matter of personal preference. I’ve always been interested in the storyline in Heroes. It’s interesting to buy a book as a continuation of a series you love, but in this case, it’s completely different. Old names appear, but it’s impossible to understand how they ended up there. I wouldn’t read such a book, or I would read it, but not as a continuation. The spirit of Heroes is not a genre (there are many games in that genre), not units, not buildings. The spirit of Heroes lies precisely in the storyline (IMHO).

Everyone has their own opinion, and that cannot be changed.
:smile19:-=[Linkin Park]THE BEST & FOREVER=-:smile19:
Модератор - это деревянная планка с прокладкой из сукна для приглушения звука пианино.[/COLOR][/B][/I][/SIZE]:smile08:
In reply to K1LLER
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K1LLER;21800
Everyone has their own opinion, and that cannot be changed.

I agree, however, a game becomes interesting when both the plot and everything else are good, just like a movie... You enjoy a movie when you like the acting, when the cinematography is flawless, when the script and sound design are excellent. If one component is lacking, the movie can no longer claim to be appealing to the audience, IMHO.
Плоды размышлений были съедены червями сомнения...
In reply to <garkin>
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;21803
I agree, but a game becomes interesting when both the plot and everything else are good, like a movie... You enjoy a movie when you like the actors, when the cinematography is flawless, the script is excellent, and the sound design is great. If one component is lacking, the movie can no longer claim to be appealing to the audience, IMHO.
Are you not satisfied with the plot, or some other "component"? :confused: In my opinion, the plot is quite normal, I would even say it's great! :rolleyes:
Трудно уйти по английски,когда посылают по русски...
In reply to HwKeeper
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admin;66
Yes, they will definitely have problems with the plot. As I already wrote, the original Heroes universe looked like this according to Cannegham's ideas: here. And now, it is unlikely that they will be able to return to a global concept. Even NWC itself started experimenting with the Chronicles of Heroes, losing the linearity of storytelling, and Nival, which didn't know about this, is unlikely to come up with anything without connecting John Van Caneghem to the project.


Here, Murphy's eternal laws are repeated. Everything good gets spoiled in sequels. Well, as for the plot... :confused: (sadly hiding in the shadows)

Added after 10 minutes
Regarding assembled artifacts, I was disappointed not to find them in the fifth game. Although, considering the many identical names in the artifacts, (I really hope) they will appear soon. Here.
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Not always does a sequel ruin something good. The second installment was good, but the third was even better. As for the fifth – it seems to me that the developers primarily focused on the series’ popularity. Based on the assumption that people will accept anything if it’s well-marketed, the developers did everything to emphasize (for marketing purposes) the continuity. As a result, this remained only in words. The game turned out to be good, but its success is largely due to the marketing. True fans of Heroes were largely disappointed. Unfortunately...
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2 AlexeyPank Well, if you compared the sequel to the second game and the third game, then compare the fifth game and the fourth game. And regarding continuity, they were talking about the style, not the plot. And the gameplay in the fifth game is worthy of its predecessors (the best of them).
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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The gameplay is truly worthy. But no matter how much I look at the fifth installment, I don't see any reason for it to be called the fifth. There's a game – Heroes of Malgromir – with gameplay similar to Heroes. But are they really Heroes? The spirit is completely different, a different world, different rules. The same goes for the fifth installment. A different world, different rules, a different game. It's not the fifth, but rather, let's say, Heroes of New Worlds, or something like that. The fourth installment was set in a new world, with a radical shift in gameplay, and yet it deserves to be called part of the Heroes universe. But the fifth installment is quite self-sufficient. The developers themselves have disowned the past, everything except the brand. But a brand is not yet Heroes. That's how it is.
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