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Posts from 3rd annual offline tournament "Best of the best"
The map is really quite extensive. Without the right mood, I don't even bother playing. You need to play this map at least twice, and I'm stuck on the second day. It's quite possible to achieve a good result within the allotted time, but for some reason, the enthusiasm always comes closer to the end. In short, I'm running out of time.
P.S. I noticed a bug with multiple loading processes in the game (at least under /nwcgrail). After another round of "digging," try launching other applications. The operating system goes into a panic! :) I don't know if the game or the "hero-digger" is to blame...
Mainly because of the flawed digging mechanic. I've only noticed one significant error in my game so far, which causes my daily income to be 4,000 less.
But I'll explain another point. According to the rules, daily saves should be made for monitoring by the judges. But in reality, daily saves won't provide much information. It would be more relevant to save the game after hiring each subsequent Necromancer.
This map is really quite extensive. You need to play through this map at least twice, and I'm stuck on the second day. It's quite possible to achieve a good result within the allotted time, but for some reason, the competitive spirit always kicks in closer to the end. Basically, I'm running out of time.
In my opinion, not just this map, but any tournament map should be played through at least twice. Without a rough draft playthrough, a serious result is impossible. If we consider the World of Warcraft tournament to be the main tournament of the year, then even more so, 2-3 rough draft playthroughs are implied. But how can we talk about rough drafts in the current tournament map? I'm just curious – will anyone even play through a rough draft first?! Just recruiting hundreds of heroes takes up half the time. And managing the capture of 20+ castles on the first day? And managing hundreds of clearing battles in the remaining days? What does that mean? We are doomed to play the tournament "from scratch," without the possibility of going back. And we can only helplessly curse, noticing a mistake in previous days, to which we can no longer return because of the time constraints. I'm writing all this, hoping that the opinions and feelings of ordinary players will be taken into account when creating future tournament maps. This map is very interesting, it has the spirit of the genius Dirty. There are enough different options, but what's the point if we can't even test two different playthroughs? There's no point in talking about refining the playthrough at all. Accordingly, the results submitted will be mostly "average." Is that what the main tournament of the year expects from us? I don't know what the "higher meaning" is in the mandatory presence of difficulty in the World of Warcraft tournament? Is there anything to be proud of here? And wouldn't it be better to create small tasks with infinite solution variability? Like a Rubik's Cube?
P.S. 2 AlexSpl: You're still doing well. :) I'm still on the first day. And is it possible (at least theoretically) to extend the championship by another week?:smile15:
Vanechka
17 years ago
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It’s my first day too :) everything is simple and clear, but it does take a while...
Истинно говорю вам: 21 декабря 2012 года Земля налетит на небесную ось!
AlexSpl
17 years ago
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And what about managing the capture of 20+ castles on the first day?
If this isn't a joke, then that's just ridiculous.
RAPER
17 years ago
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If this isn't a joke, then f***.
Yes, yes, I thought the same thing;) I'm also stuck on day 2...
In my opinion, any tournament map should be played at least twice. Without a rough draft, you won't see any serious results. If we consider WoW as the main tournament of the year, then it implies 2-3 rough drafts. But what rough drafts can we talk about in the current tournament map? I'm just curious - will anyone play a rough draft first?!
Let's just say... I didn't play a rough draft; I'm just trying out the rough days... For some reason, it seems to go faster than a full playthrough of the map... IMHO
It seems that according to the rules, you need to make daily saves for control by the judges.
I generally save after every hero action - that way, there's less hassle later (sorry for my French)...
I think the map's idea is quite clear. But! IMHO, it would be much more enjoyable on a Town Exploration (TE) map where you don't need to dig up heroes, but can simply hire them in the tavern.
In principle, after the first day, you don't have to dig too often, so you don't get as stressed about it.
P.S.
I've already played for 2.5 days:cool:
P.P.S.
I must say that I haven't gone to such extremes as digging up Necropolis heroes on the first day and trying to get them to acquire priority skills (earth, magic, etc.). I don't know how to use the skill tree, and doing it manually is masochistic. I've noticed that if a couple of good skills are being developed, I just continue with that.
let's put it this way... I didn't complete the rough draft – I'm just trying out the rough draft days... for some reason, it seems to take less time than completing the entire map... IMHO.
How do you complete the rough draft of day 5 without completing days 2-3-4? What and how to do on day 3, for example, depends a lot on what setup you approach it with. And this depends on day 2, and so on.
Oelm
I must say that I haven't gone to such extremes as to dig for Necropolis heroes on the first day and try to get them to have priority skills (earth, log, etc.).
And thank goodness you didn't, it's a pointless exercise. You can't get different skill trees from a specific save, no matter how much you dig. Therefore, in this sense, everyone is on equal footing. You can only change the tree by taking different skills when leveling up or by "introducing chaos" by taking a skill in huts, etc.
Alright!:smile29: 1. Let's stop the discussion! Otherwise, we'll end up talking about 20+ castles... no need for that!
2. According to my calculations, 5 people are playing the map (Rapper, SPL, El, Vanya, and Oelm). If there are no objections, we can extend the deadline so that no one feels rushed!:smile01:
3. Regarding heroes: make more saves, for yourselves! The rules have (or had, I don't remember) a clause stating that if anyone suspects another player of cheating, they have the right to request saves and a description!
4. The map is challenging, but what can you do... Wait for the next tournament; a map of size S is already ready :smile08:
So, does the save file already contain all 150 skill points for the heroes?
If you're going to change the deadlines, please let's agree on it beforehand. I have Jebus to work on as well, and if I don't get distracted by it, I can meet the deadline. Otherwise, I'd rather play the game and then finish BB later.
2. According to my calculations, 5 people will play the map (Rapper, SPL, El, Vanya, and Oelm). If there are no objections, we can extend the deadline so that no one rushes!:smile01: :
Great. :smile44: Two people are already "For" (El, Oelm). Please, the rest of you, express your opinion so that we can decide.Dirty_Player
Wait for the next tournament, a map of size S is already ready :smile08:
Oh...:smile08:
RAPER
17 years ago
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I don't really mind... we can extend it if requested. )))
So, does the save file already contain all 150 hero upgrade trees?
This is true for any save file. I once described a tree in detail. /topic/at/176890/ Oelm
If you are going to change the deadlines, please let's agree on it beforehand. I have Jebus Cross running in parallel; if I don't get distracted by it, I can meet the deadline. Otherwise, I'd rather play that game and then finish BB later.
As an assistant organizer for Jebus Cross, I strongly insist that you play the game there. The deadline for round 3 of that tournament is February 15th. But since I am also an assistant organizer here, I will write to Vitale so he can extend the deadline… Unfortunately, I cannot decide this myself.
2. According to my calculations, 5 people will complete the map... if there are no objections, we can extend the deadline so that no one feels rushed!
Of course, we can extend it. There aren't many participants, and the result of each of them is important and interesting to us. And if we extend it, maybe someone else will join. For how long should we extend the tournament?
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up, Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil; Rejoiceth not in iniquity, but rejoiceth in the truth; Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...