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This map is really quite extensive. You need to play through this map at least twice, and I'm stuck on the second day. It's quite possible to achieve a good result within the allotted time, but for some reason, the competitive spirit always kicks in closer to the end. Basically, I'm running out of time.
I'm writing all this, hoping that the opinions and feelings of ordinary players will be taken into account when creating future tournament maps. This map is very interesting, it has the spirit of the genius Dirty. There are enough different options, but what's the point if we can't even test two different playthroughs? There's no point in talking about refining the playthrough at all. Accordingly, the results submitted will be mostly "average." Is that what the main tournament of the year expects from us?
I don't know what the "higher meaning" is in the mandatory presence of difficulty in the World of Warcraft tournament? Is there anything to be proud of here? And wouldn't it be better to create small tasks with infinite solution variability? Like a Rubik's Cube?
P.S. 2 AlexSpl:
You're still doing well. :) I'm still on the first day.
And is it possible (at least theoretically) to extend the championship by another week?:smile15: