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This is Bonchik talking about the company behind Markel, and this hero initially gets leadership as a skill (though it's a complete absurdity).
New here? I'm Roha — want a quick tour?
This is Bonchik talking about the company behind Markel, and this hero initially gets leadership as a skill (though it's a complete absurdity).
The thing is, I haven't taken Defense (yet), and initially, I had Leadership. What skill should I take for the last slot if I already have Darkness, Summoning, Leadership, and Logistics?
I still don't understand... should I take it just because it's incredibly cool and rare?
What's the point of taking Leadership if it doesn't give Battle Discipline? But if it does appear, then Diplomacy, Messenger, and Money are good choices.
And Light would also be good if there are spells. It has Righteous Strike and Stone Skin... and so on.
P.S. although Education is not among the skills listed above, so it won't be possible to take Empathy.
I still don't understand... why take it just because it's incredibly cool and rare?
What's the point of taking Leadership if it doesn't give Battle Discipline? But if it does happen to appear, then Diplomacy, Messenger, and Money are good choices.
And Light would also be good if there are spells. It has Righteous Strike and Stone Skin... and more.
So, Empathy doesn't work on them because they don't have morale, so the hero won't be affected, and Money, Diplomacy, and Messenger aren't worth sacrificing a skill for.
Why?
Are undead bad warriors?
Necromancers can be 100% focused on combat, but using light magic only for battles against other heroes is pointless. In your game, you don't just fight heroes; you also fight hordes of neutral creatures. If you develop light magic, but can't defeat the neutral creatures, then light magic is still a weak choice. Chaos magic is a better option.