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Posts from Light for the Necromancer.

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In reply to Мститель
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Avenger
This is Bonchik talking about the company behind Markel, and this hero initially gets leadership as a skill (though it's a complete absurdity).
Exactly, I initially thought it was some kind of glitch, but maybe the developers "weakened" Markel in this way so that life wouldn't seem too easy:smile05:
In reply to bonchik
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bonchik
The thing is, I haven't taken Defense (yet), and initially, I had Leadership. What skill should I take for the last slot if I already have Darkness, Summoning, Leadership, and Logistics?
If I were to add to these skills, I would definitely choose Sorcery and Empathy for Leadership.
:smile24: Клан ВАМПИРЫ:smile19:
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I don't understand why people feel sympathy for Necropolis. Am I missing something?
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Well, if there's leadership, why not? It's better than, say, 250 coins a day. P.S. Although, none of the aforementioned skills involve education, so you won't be able to acquire empathy.
:smile24: Клан ВАМПИРЫ:smile19:
In reply to VaRvArHawk
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I still don't understand... why take it just because it's incredibly cool and rare? What's the point of taking leadership if it doesn't give bonus defense? But if you happen to get it, then diplomacy, messenger, and money are good choices. And light is also a good option if you have spells. It has righteous strike and stone skin... and so on.
Tomorrow holds no promises
Except the ones we've made
In reply to Wistrit
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WisTrit
I still don't understand... should I take it just because it's incredibly cool and rare?
What's the point of taking Leadership if it doesn't give Battle Discipline? But if it does appear, then Diplomacy, Messenger, and Money are good choices.

And Light would also be good if there are spells. It has Righteous Strike and Stone Skin... and so on.
No, 3 Magic won't work; there are more useful skills for a Necromancer, such as Education. Righteous Strike and Stone Skin won't help much because the damage and defense of the undead are too low. If you were to develop attack and defense, then Stone Skin and Righteous Strike would be useful, but 100% Magic is useless for a Necromancer; it's more for a Warrior.
VaRvArHawk
P.S. although Education is not among the skills listed above, so it won't be possible to take Empathy.
So, Empathy doesn't work for the undead because they don't have morale, so the hero won't be affected, and Money, Diplomacy, and Messenger aren't worth sacrificing a skill for
Вступай вКлан "Вампиры" и пополни его ряды !
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Если ты спориш с идиотом проверь не делает ли он то же самого
Пунктация и орфография авторские, критике не подлежат.

Мы не жалели времени и силы,
Земля дрожала под ногами тьмы,
И род людской, беспомощный и хилый,
Рабами стал закрывшейся тюрьмы.
In reply to LordViRuS
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I wasn't talking about the three magic types, but about light specifically. Summoning isn't mandatory. Perhaps even darkness sometimes...
Tomorrow holds no promises
Except the ones we've made
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I would never trade the ability to summon light creatures, even if I had all the light spells available.
In reply to Boris K
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Why?
Are undead poor warriors?
Tomorrow holds no promises
Except the ones we've made
In reply to LordViRuS
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WisTrit
I still don't understand... why take it just because it's incredibly cool and rare?
What's the point of taking Leadership if it doesn't give Battle Discipline? But if it does happen to appear, then Diplomacy, Messenger, and Money are good choices.

And Light would also be good if there are spells. It has Righteous Strike and Stone Skin... and more.
Leadership was initially mentioned because the discussion is about the hero in the campaign (Marquel). And 250 coins won't play a significant role there.
LordViRuS

So, Empathy doesn't work on them because they don't have morale, so the hero won't be affected, and Money, Diplomacy, and Messenger aren't worth sacrificing a skill for.
Yes, I completely forgot, it's bad that Empathy doesn't work.
But Light magic will still be a good enhancement for Necromancers after Darkness, and not just after Darkness.
:smile24: Клан ВАМПИРЫ:smile19:
In reply to Wistrit
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WisTrit
Why?
Are undead bad warriors?
Light is good if you play as a warrior, but it doesn't help much for a mage. Sacrificing summons for light isn't the best idea; it's still very difficult to defeat hordes of neutrals with light.
Вступай вКлан "Вампиры" и пополни его ряды !
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Если ты спориш с идиотом проверь не делает ли он то же самого
Пунктация и орфография авторские, критике не подлежат.

Мы не жалели времени и силы,
Земля дрожала под ногами тьмы,
И род людской, беспомощный и хилый,
Рабами стал закрывшейся тюрьмы.
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Necromancers are even warrior-mages, and it's better to use light magic for main battles rather than for neutral creatures.
:smile24: Клан ВАМПИРЫ:smile19:
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Necromancers can be 100% focused on combat, while using light magic only for battles against other heroes is pointless. In this game, you don't just fight heroes; you also fight hordes of neutral creatures. If you develop light magic, but can't defeat the neutral creatures, then light magic is still a weak choice; it's better to develop chaos magic.
Вступай вКлан "Вампиры" и пополни его ряды !
__________________________________________
Если ты спориш с идиотом проверь не делает ли он то же самого
Пунктация и орфография авторские, критике не подлежат.

Мы не жалели времени и силы,
Земля дрожала под ногами тьмы,
И род людской, беспомощный и хилый,
Рабами стал закрывшейся тюрьмы.
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I generally never take Light and Darkness, or Chaos and Summoning, at the same time. And if I have to choose, I usually prefer schools whose spells are always available in my home town. Although, I do make exceptions when choosing schools. But that's only on unusual maps.

I also never take more than two schools of magic. All schools have excellent spells and abilities. But you also need to level up combat skills.
In reply to LordViRuS
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LordViRuS
Necromancers can be 100% focused on combat, but using light magic only for battles against other heroes is pointless. In your game, you don't just fight heroes; you also fight hordes of neutral creatures. If you develop light magic, but can't defeat the neutral creatures, then light magic is still a weak choice. Chaos magic is a better option.
Well, if necromancers can be 100% focused on combat, then they can easily defeat hordes of neutral creatures. And in battles against the main hero, they can use light magic. Chaos magic isn't the best choice for necromancers either, and there isn't much light or chaos magic available in necropolis castles. Light magic should be used when you have a tome of light, for example, or a lot of castles where you can learn it.
:smile24: Клан ВАМПИРЫ:smile19:

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