Posts from Reports on online games and their confirmations (Winter 2009 season).
Used all restarts, barely managed to put cavalry in the citadel by the end of the week, there was no wood at the respawn at all, the sawmill at the secondary hero helped. The next day the opponent surrenders
Thanks for the game
Wlk777 (Blue, Dungeon, Shakti, Shakti) def SpiriTT (Red, Castle, Valeska, Monere) 2sm4d(3) 145. A fun game. At the start of the 4th week, I pinned the opponent's main hero in his last native castle, but neither of us had enough troops to attack ))). For about 3 days we saved up money (him 2 per, me 5 per). The first battle was interesting — a rare situation occurred where my 77 Troglodytes couldn't catch up to 2 horses..
Monere as the 4th hero, and he's cool — I really like playing as him.
On the first week, I stuck horses in the castle. At the start of the second, I took 3-4 crypts, a nagabank 4. At the start of the third, I take the Griffin Conservatory 3, got wiped in the suppression, spotted a treasure 2 Pandoras at the very edge, free ones and a couple of decent artifacts, but I noticed Shakti in time, who was just a few shots short of the capital... Got wiped, waited for a battle, but he moved away, though he could still reach the castle. After he moved a respectful distance, I went for the defense +3 in the day from the castle — I wanted to send another one after the noob, but didn't get around to it. Shakti returned, and so did I. But the cunning miner positioned himself so that I couldn't leave the castle — I had to attack in the field. In the finale, stats were even, he had noticeably more meat, but I had mass slow. I lost due to carelessness, of which there was plenty at 7 AM. I was left alone with Minotaurs and Troglodytes (250+ initially). I struck with the horses — thought it was Wait, but I mixed it up, they actually cast Forgetfulness, then the Troglodytes move — 4 horses. That way, 5 horses and 9 Monks would have been left vs 150+ Troglodytes — I would've won, but alas...
Thanks for the interesting game.
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
zloy_romantik (Blue, Castle, Valeska, Valeska) def Kash (Red, Rampart, Kirr, Kirr) 2sm4d(3) 121
Thank you for the game.
Took all the rests and off we went!!!
Such a crooked generator has never happened before!!
111-117 Ivor has 7 elves, on 112 I break a Dwarf Cottage with 14 elves, 50 Centaurs, 6 archers, 1 dwarf and 17 pikemen!!
117 1-6 without dwarves in the castle...
121-125 I beat 16 Pit Fiends, go to the secondary hero, and there's a block of a crowd of Arch Magi!!
I break through to the underground (killed 52 Wolf Raiders), on the other side I see the opponent's scout, decide not to fight a crowd of Air Elementals!!
The opponent fights them himself and probably accidentally attacks me, since I'm standing at the entrance!!
24 Grand Elves easily take down 23 Evil Eyes, 5 Harpies, and 22 Troglodytes. I revealed the capital with the Lighthouse, literally right next to me!!!
And I'm just a bit short; on the next turn, I bring up 15 Pegasi and 40 Centaurs. The opponent, with 12 Medusas and single Harpies, is sitting in a fully built castle!!!
In the FF the towers took down all the Grand Elves, leaving 5 Pegasi, 2 Centaurs and a Dendroid, thanks for the game!!!
The respawn was very rich, with tons of gold, artifacts, and resources. Unfortunately, my opponent was less lucky, so there was no real fight.
Thanks for the game
SEM_56 (blue, Rampart, Ivor, Ivor) def Kash (red, Dungeon, Shakti, Shakti) 2sm4d(3), 125
We took all the rests and off we went!!!
We've never had such a crooked generator before!
Злой_романтик (Blue, Castle, Valeska, Valeska) def Kash (Red, Rampart, Kyrre, Kyrre) 2sm4d(3) 115
*AZ created a game without underground, as I later figured out the opponent's cunning plan to have Necropolis on top with native terrain. The respawn is very small. One road to ГО and a turn to the secondary - a horde of upgraded water elementals. And since I used all my restorations, I decided to break through on the second. External dwelling of scouting heroes, but only 2 medusa hatcheries for gold structures. On the second, I broke through off-road to the swamp secondary, then broke through the water elementals and captured another secondary castle. There I built a Citadel and upgraded the archers.
Thank you for a very interesting game with thrilling battles!
bRitvo4kA (blue, Castle, Gurnisson, Gurnisson) def *AZ (red, Necropolis, Galtran, Galtran), 2SM4d(3), 227
Thanks for the interesting game!
Yeah, that was quite a game...
Added 5 minutes later
Now there will be a rematch... We're staying in the same positions... Castle against Necropolis... In that game, some kind of obvious miracle saved bRitvo4kA from defeat...
Не профессионал:smile49: но и не аутсайдер:smile10: Могу сыграть с любым соперником на рейтинг!:smile08: Ася - 415-646-988:smile02:
Wlk777 (blue, Stronghold, Dessa, Dessa) defeated Tyazhyoly Sluchay (red, Castle, Valeska, Valeska) 2SM4d(3) 126. Thank you for the game.
It was a good match. I got some decent cards, but couldn't manage them properly. Thanks for the game!
/topic/at/211700/
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
The little razor test before the start of that game (whether to play with me or not) was very amusing :) Or am I a noob with whom it's not even worth starting a game))
Не профессионал:smile49: но и не аутсайдер:smile10: Могу сыграть с любым соперником на рейтинг!:smile08: Ася - 415-646-988:smile02:
Well, there, a pleasant end to the day. On the third try, Kirya and I finally beat them. Didn't take restarts, the spawn was average, no dig spots, no preserves, and drowned within visible range. Roads are slow. On the first map, I scraped together enough through the market for horses in the castle, didn't reach a secondary (a mob of nomads blocks it, didn't go for them for some reason), leveled up archery, logistics, and pathfinding).
On the second map, I find a native secondary, place elves there in the castle, sometime at the end of the week found a lookout tower — saw the outskirts of the respawn, just littered with gold, so I send some horsies there. But the next day a pair of Val-Luna show up, walk past an artifact of +2 speed for 100+ earth elements, and brazenly start plucking my respawn! Kyrr is only on archers, have to pull back; I position myself so I'm not visible from the lookout, bring over centaurs, unicorns, and pegasuses. But I miscalculated and the next day I'm one hex short to attack.
I approach. Val attacks herself with reinforcements. A short skirmish, both without magic, in melee I first kill the horses that attacked the elves, then the archers. Val buys peace offering various small fry.
Wanted to chase, then I think — nah, been there before. Went back for the tome. No slow in the secondary, and I want it. While running very slowly for the tome in the main, I leveled up earth, swiftness), recaptured sword +2+2, cape +2 speed.
And so in the finale, a slight advantage in my stats and in meat + magic. Survived 12 unicorns, 18 trees, and about 60 centaurs.
Thanks to Roman for the game
Both went double-build on the first week. Extreme lack of cash. As a result, I only have manticores in the Citadel in one castle, no minotaurs. However, I accumulated quite a few 3-4s in both, and by the start of week 3, along with Expert Marksmanship obtained just in time (lucky — 10,000 experience from a Pandora's box with 70+ Earth Elementals), Armorer, Tactics, Advanced Logistics and Offense, it was enough against the opponent's not-so-numerous (8 birds, 3 bears, 100+ goblins, few orcs and wolves) GG, despite the fact that he had earlier picked up a scout hero with 8 manticores (which were destined for the miner on the next turn) even though it was in a castle with a Citadel. Thanks for the game.