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Posts from Reports on online games and their confirmations (Winter 2009 season).

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#419
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bRitvo4kA
bRitvo4kA (blue, Conflux, Tazar, Tazar) def Kash (red, Conflux, random, Ignissa), 2SM4d(3), 134
Confirmed. I played poorly and am not satisfied.
Thank you for the game.
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#420
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SpiriTT (red Rampart, Kirya Kirya) def. Wlk777 (blue Barbarian, Dessa Dessa) 125 2sm4d (3) Both players used all their rests. The distribution seemed fair, but first the opponent and then I myself asked for a humanitarian rest. We agreed that it would be only one each. The opponent was unlucky. Thank you for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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#421
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SpiriTT
SpiriTT (red Rampart, Kirya Kirya) def Wlk777 (blue Barbarian, Dessa Dessa) 125 2sm4d (3)
Both players used all their rests. The distribution seemed fair, but first the opponent, and then I myself, asked for a humanitarian rest. We agreed that it would be only one each. The opponent was unlucky.
Thank you for the game.
I confirm. It's a pity it wasn't a ranked match, but it was an interesting game. The beginning was good; on week 1, I had bears in the Castle, and on week 2, I went to take a mine guarded by them and rushed in with 1 bird on a charge, hitting a group of fairies. In principle, it wasn't fatal, but I forgot that the autosaves had ended, and I exited. The opponent insisted on a loss. It's his right. Although, see the second sentence.
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#422
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AZ (Conflux-red Lakussa\Gelar) def evil romantic (Necropolis-blue Galtra\Galtran) 2sm4d(3) 3 2 1
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A very long game... But it was worth it... Conflux... I don't know how to play it at all - but I took it because the choice against Necropolis wasn't great.. In week 1, I found an external dwelling of birds and psychics as well as air... Took them... Broke through to the secondary area near the Dungeon... Then there was a prolonged week gathering artifacts - my stats were approximately 4 11 7 9 while the opponent's fluctuated around 20.... This shocked me a bit... Dealt with one artifact land - went to another... Took 2 libraries - and headed toward the only Dragon Utopia I had seen on the entire map. Unexpectedly, Galtran breaks through ГО and captures my conflux and dungeon... I have no towns left... I take the utopia - it turns out it was max level - they give wings, a breastplate (+4 defense\attack) and other nonsense +50000... I fight back for the conflux - and spot another Dragon Utopia - in 2 days on wings I reach it and take it - on the 3rd black... they give water and earth (both expert), then to avoid dragging out the game, we decide to have a finale - I attack the conflux - and take it - in the final battle I had 28 birds, 48 thoughts, 20 energetics, and 12 storms left alive ... Thanks for an interesting battle!
Обыкновенный любитель игры в героев..:smile43:
Не профессионал:smile49: но и не аутсайдер:smile10: Могу сыграть с любым соперником на рейтинг!:smile08: Ася - 415-646-988:smile02:
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#423
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AZ (Conflux of Lacus/Gelar) def evil romantic (Necropolis of Galtra/Galtran) 3 2 1
That's how it was. I think my biggest mistake was that, after taking Utopia with maximum upgrades, I chased after two more, which didn't bring me anything. I should have prevented my opponent from developing.
Thank you for the game.
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#424
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Wlk777 (Blue, Dungeon, Shakti, Gunnar) Def Titimo11 (Red, Rampart, Ivor, Ivor) 2sm4d(3) 142 .
A decent setup, lots of cans but very scattered. On turn 142 I broke through GO with 65 black knights and 100+ manticores, with an army of 8 angels, 11 scorpicores, 18 minotaurs, around 50 medusas (there was an external dwelling) and an eye. The hero was better leveled, had better stats, plus mass slow and expert archery, armor. Barely made it to the opponent's castle. There was a sea of unrecruited troops there. The next turn, the opponent attacked with an army of 5 green dragons, 50+ grand elves, and a few centaurs. No chance for Ivor despite his native elven secondary skills. Thanks for the game.
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#425
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SEM_56 (blue, Dungeon, Shakti, Shakti) def Hermit (red, Rampart, Kyrry, Kyrry) 2sm4d(3) 223
111-117 1-6 in the citadel!!
121-127 1-7 in the Castle!!
131-137 +16 viv!!
141-147 treasure zone, drakon grade!!
211-217 3 Dragon Utopia, 6 hives!!
221-223 library, Dragon Utopia!!
My layout, my victory, thx for the game!!!
Ушел с героев, пока пряники)
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#426
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Wlk777
Wlk777 (Blue, Dungeon, Shakti, Gunnar) Def Titimo11(Red, Rampart, Ivor, Ivor) 2sm4d(3) 142 .
Not a bad setup, lots of cans indeed heavily scattered. On turn 142 I broke through ГО with 65 black knights and 100+ manticores, with an army of 8 angels, 11 scorpicores, 18 minotaurs, about 50 medusas (there was an external dwelling) and an eye. The hero was pretty well leveled, stats were better, +mass slow and expert archery, armor. Barely reached the opponent's castle. There was a sea of unrecruited troops there. On the next turn the opponent attacked with an army of 5 green dragons, 50+ grand elves and a few centaurs. No chance for Ivor despite the native elf secondary. Thanks for the game.
It happened! Thanks for the game!

Added after 1 minute
titimo11
It happened! Thanks for the game!
Well, there were kind of chances though)
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#427
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111-117 1-6 in the citadel!!
121-127 1-7 in the Castle!!
131-137 +16 viv!!
141-147 treasure zone, dragon grade!!
211-217 3 Dragon Utopia, 6 hives!!
221-223 library, Dragon Utopia!!
My layout, my victory, thx for the game!!!
You forget to add adinadin.
thx for the game!!!1111111
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#428
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Hermit (Red, Castle, Valeska, Valeska) def Sem56 (Blue, Dungeon, Shakti, Shakti) 2sm4d(3) 217

We started playing, no respawn (there is a spot with a sawmill, an ore pit, a crypt, a few piles of gold, and a chest — nothing else fit there), but I already took a restart on 113, and here at least the sawmill and ore mine are accessible, each with three piles. The passages are guarded by a horde of orcs, a horde of lizardmen, and a third one I didn't see right away, plus lots of Grand Elves. End of week 1: 1, 2, 4, 6 in the fort... No money... On 121 I managed to break through the lizardman horde — I thought I wouldn't; one of my cavalry started to take hits, so I pulled him away from the lizardmen with 10 HP, but then the spearmen arrived and the lizardmen switched to them, and the surviving archers from the first round plus the second cavalry helped finish them off. Next, I captured the secondary Citadel, and on the stone respawn there was a Dwarf Cottage and two Naga Banks. I took the Dwarf Cottage first, then brought a bit more wax and took both Naga Banks. Valeska also got Earth from the lizardmen, and she leveled it up to Expert. I built a Mage Guild in the secondary town, and it had Slow. I saw Boots of Speed, so in short, with a small army, I went into the underground. It turned out to be a treasure zone, and a decent one. From there I landed on the opponent's secondary respawn, but didn't stay long — I only doubled my mana, grabbed a few more things in the treasure zone, and went to reclaim another secondary, where I found a Griffin Conservatory and another treasure zone, with a Dragon Utopia inside. By the final fight, I didn't have time to build Archangels — the opponent came earlier with 12 angels, while I only had 6, even though I'm the one playing Castle, not him. He slowed my warriors, I slowed his, and our shooters started firing. I also hit him pretty well with magic... In short, I defended successfully. I was lucky that in the treasure zone before the Dragon Utopia, I found a Pandora's Box with all Earth magic and the Cape of Velocity — my angel acted first, even though I was the defending side. I immediately slowed all his units and protected my shooters!!!

Thanks for the game!!!

Added after 5 minutes
SEM_56
SEM_56 (Blue, Dungeon, Shakti, Shakti) def Hermit (Red, Rampart, Kyrre, Kyrre) 2sm4d(3) 223
111-117 1-6 in Citadel!!
121-127 1-7 in Castle!!
131-137 +16 Wyverns!!
141-147 treasure zone, Dragon upgrade!!
211-217 3 Dragon Utopias, 6 Hives!!
221-223 Bibliotheca, Dragon Utopia!!
My scenario, my victory, thx for the game!!!

Confirmed, I was caught off guard by Shakti, as I didn't know you could move through the treasure zone by flying without breaking the passage.

Thanks for the game.
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#429
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Wlk777(Blue, Dungeon, Shakti, Shakti) def SpiriTT(Red, Castle, Valeska, Monere) 2sm4d(3) 145. A fun game. At the start of week 4, I pinned the opponent's main hero in his last native castle, but neither of us had enough army strength to attack ))). For about 3 days we saved up gold (he got 2 per day, I got 5). The first battle was interesting – a rare situation occurred where my 77 Troglodytes couldn't catch up to 2 cavalry units. And no morale. I had to retreat, gather the remnants of troops from all castles, and finally, after filling up on mana, finish off the opponent. Thanks for the game.
In reply to StickyFingaz
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#430
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StickyFingaz
You keep forgetting to add Adina.
Thanks for the game!!!1111111
I DON'T UNDERSTAND WHAT YOU WANT???:confused:

Added 1 minute ago
Hermit (red, Castle, Valerka, Valerka) def Sem56 (blue, Dungeon, Shachti, Shachti) 2sm4d(3) 217
CONFIRM, THE SITUATION IS NOT IN MY FAVOR, GLAD THAT VOVA LEARNED TO USE THE ADVANTAGES!!!
Ушел с героев, пока пряники)
In reply to Alex_R
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#431
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Alex_R
:smile54:

P.S. It's scary to think about what the late game would have been like in this game if it hadn't been for the rush from both sides (by mutual agreement).;
Sorry for the off-topic...

I had angel wings + gloves + boots - my opponent had decent stats... That's why we played for so long :) on turn 3, 2, 1 - our stats became the same except for magic power (the opponent had 32, I had 17), but the opponent's explosion was 2700 - mine was 2716 (expert earth - expert magic + orb) and our armies were different....Mine: 39 phoenixes (on which I immediately put "anti-magic") - 48 mind flayers - 45 magma golems - 40 energy golems - 67 ice golems - 125 storm elementals - 2 angels + golden bow and +3 to health for everyone) against (709 skeletons - 57 vampires - 6 angels - 25 dark riders - 10 unupgraded dragons - 87 ghosts...) I think I had no chance - especially after I killed the skeletons - I didn't let the opponent resurrect them....
Обыкновенный любитель игры в героев..:smile43:
Не профессионал:smile49: но и не аутсайдер:smile10: Могу сыграть с любым соперником на рейтинг!:smile08: Ася - 415-646-988:smile02:
In reply to *AZ
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#432
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*AZ
....furthermore, to avoid prolonging the match, we decide to play the final...
*AZ
AZ def. zloy romantik 3-2-1
:smile54:

P.S. It's scary to think about what the late game would have been like in this match if not for the rush from both sides (by mutual agreement).;)
Sorry for the off-topic...
In reply to SEM_56
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#433
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Oelm (red, Necropolis, Galtran, Galtran) def. bRitvo4ka (blue, Swamp, Tazar, Tazar) 2sm4d (3) 133.

I was very surprised by Cherk. But the generator immediately started taking revenge. Two generations underground, but then Andrei takes 113. And the next generation is on the surface!! All 3 with slow roads.

Found a stable, led 4 heroes to it, and the fifth went to check the Guild. Devils, not bad. If everything is okay, I'll attack the second one:D
On 114 + 2 angels :smile54: Isra with an angel runs to the second town, Galtran returns, prepares to clear the refugee camp, and gather skeletons. The result of the week is 8 heroes. In the main town - a lich in the citadel + dug-up graves. In the second town, 1,2 + Garden of Life. Galtran is level 10.
122, I'm going to the Treasury, Ayna learned all level 1 spells from Isra. The plan: to increase her knowledge and wisdom, learn Meteor from a specialist, and attack the Guild at the end of the second week.

And then I find another exit from the Treasury. I think it's shorter to transfer troops through this passage, Galtran scouts, and Rosik, boosted by an angel, moves the troops to the supposed exit. And he ends up right next to the opponent:D :D As a result, instead of building a Guild and attacking the devils, I exchange all resources on the external market to buy off if I get attacked with something serious. I have 10K and I'm anxiously waiting for Andrei's next move. Whew, I didn't notice! (Actually, he saw me, but decided to give up the second town for some reason).
In the end, Galtran is level 17. In the castles, 2 Guilds of level 3.

The rest was easy. I was given time to build a double mana node, and Galtran already knew Raise Dead. I forget about Meteor. On 133, Tazar makes a mistake. FB:

Galtran level 17 - 12 12 10 10 (200). Expert in Necromancy, Armor, Air Magic, Tactics, Advanced Wisdom, Attack, Main Logistics, Water Magic.

11 liches, 2 angels, 6 vampires, 293 skeleton warriors, 100 simple skeletons, 24 grand witches.

Tazar level 16 - 12 10 6 4 (14). 21 vampire monarchs, 7 angels, and a few dragonflies.

The magic advantage left no chance. He couldn't even buy himself out.

Thank you for the game.