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red Kash (Rampart, Kyrr, Kyrr) def blue Evil_romantic (Castle, Valeska, Valeska), 2SM4d(3), 144.
Well, there, a pleasant end to the day. On the third try, Kirya and I finally beat them. Didn't take restarts, the spawn was average, no dig spots, no preserves, and drowned within visible range. Roads are slow. On the first map, I scraped together enough through the market for horses in the castle, didn't reach a secondary (a mob of nomads blocks it, didn't go for them for some reason), leveled up archery, logistics, and pathfinding).
On the second map, I find a native secondary, place elves there in the castle, sometime at the end of the week found a lookout tower — saw the outskirts of the respawn, just littered with gold, so I send some horsies there. But the next day a pair of Val-Luna show up, walk past an artifact of +2 speed for 100+ earth elements, and brazenly start plucking my respawn! Kyrr is only on archers, have to pull back; I position myself so I'm not visible from the lookout, bring over centaurs, unicorns, and pegasuses. But I miscalculated and the next day I'm one hex short to attack.
I approach. Val attacks herself with reinforcements. A short skirmish, both without magic, in melee I first kill the horses that attacked the elves, then the archers. Val buys peace offering various small fry.
Wanted to chase, then I think — nah, been there before. Went back for the tome. No slow in the secondary, and I want it. While running very slowly for the tome in the main, I leveled up earth, swiftness), recaptured sword +2+2, cape +2 speed.
And so in the finale, a slight advantage in my stats and in meat + magic. Survived 12 unicorns, 18 trees, and about 60 centaurs.
Thanks to Roman for the game
Well, there, a pleasant end to the day. On the third try, Kirya and I finally beat them. Didn't take restarts, the spawn was average, no dig spots, no preserves, and drowned within visible range. Roads are slow. On the first map, I scraped together enough through the market for horses in the castle, didn't reach a secondary (a mob of nomads blocks it, didn't go for them for some reason), leveled up archery, logistics, and pathfinding).
On the second map, I find a native secondary, place elves there in the castle, sometime at the end of the week found a lookout tower — saw the outskirts of the respawn, just littered with gold, so I send some horsies there. But the next day a pair of Val-Luna show up, walk past an artifact of +2 speed for 100+ earth elements, and brazenly start plucking my respawn! Kyrr is only on archers, have to pull back; I position myself so I'm not visible from the lookout, bring over centaurs, unicorns, and pegasuses. But I miscalculated and the next day I'm one hex short to attack.
I approach. Val attacks herself with reinforcements. A short skirmish, both without magic, in melee I first kill the horses that attacked the elves, then the archers. Val buys peace offering various small fry.
Wanted to chase, then I think — nah, been there before. Went back for the tome. No slow in the secondary, and I want it. While running very slowly for the tome in the main, I leveled up earth, swiftness), recaptured sword +2+2, cape +2 speed.
And so in the finale, a slight advantage in my stats and in meat + magic. Survived 12 unicorns, 18 trees, and about 60 centaurs.
Thanks to Roman for the game