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#442
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bRitvo4kA (blue, Stronghold, Gunnisson, Gunnisson) def *AZ (red, Necropolis, Galtran, Galtran), 2SM4d(3), 227
*AZ created a game without underground, as I later figured out the opponent's cunning plan to have Necropolis on top with native terrain. The respawn is very small. One road to ГО and a turn to the secondary - a horde of upgraded water elementals. And since I used all my restorations, I decided to break through on the second. External dwelling of scouting heroes, but only 2 medusa hatcheries for gold structures. On the second, I broke through off-road to the swamp secondary, then broke through the water elementals and captured another secondary castle. There I built a Citadel and upgraded the archers.
- on week 3, through the swamp, Galtran showed up at my respawn Grun breaks into the main town and attacks the aggressor, but it wasn't meant to be - had to buy him off
- Galtran doubles his mana at the creek and the next turn storms the capital. The castle could have been held if not for a fatal mistake - I blocked the skeleton's path through the breached wall with a wolf, he took down the wolf with an arrow and the skeletons mowed down all the scouting heroes that could have flown across the field before the arrows took down the skeletons, the only ones who survived that battle. Thank God I built a back exit - and Grun, on the verge of death, flees the castle, taking the ballista with him, of course. As a result, by the end of week 3, the capital is in enemy hands. Left with two undeveloped secondaries, practically no gold. But I decided to fight to the end... :smile19: One of my partisans was sitting in the swamp, who took back the secondary. There Grun also bought himself out, gathered everyone, and immediately decided to counterattack the opponent's capital.
- I chase the enemy's scout hero off the road. But the opponent already has a Capitol in the castle and has released everything. I do circles once, twice. I built Wyverns and went to reclaim the artifact. +1 to all for a horde of gr. demons, then the Cloak of Dragon Wings from a horde of dragonflies, there I also drank from the well. Heh-heh, Grun is already a bit of a mage. But then the opponent took back the swamp secondary and fortified there, building a Citadel.
- at the end of week 4, I attack it. With heavy losses, but I still took it back.
- from the start of the second month, another enemy offensive began, this time with larger forces. I bet on magic, so I built a mage guild to restore mana and bought out everyone I could. The catapult couldn't break the walls for a long time, and I destroyed the flyers with an arrow, forcing the opponent to retreat. I mistakenly exposed the Wyverns in battle; they could have been saved.
- he brings up Galtran with troops and wants to regroup with the retreated ones, but I come out and attack his scout hero in the field without significant losses and advance on the capital
- by the skin of my teeth, I take his capital and switch to Necropolis. Fortunately, the Capitol is built :smile54:
- I build Mage Guild 2, and with my lightning, Galtran has no chance. With the new growth, I take back the opponent's Rampart secondary, capture a neutral swamp secondary, find Logs in a hut, reclaim the sword +6 to attack. At that moment, news arrives about Galtran's wipe in the treasures :smile34: which he rushed into out of desperation for gold
You have to fight to the end, if there's still a chance :smile14:
Thank you for a very interesting game with thrilling battles!

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