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Posts from Preparing for the "Van Kanegem" tournament.

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I haven't seen him for two months now. If you find him and he agrees, it would be great. Here's a template for the tournament. Old race - High Elves. Starting hero - Sinithar. The map should be at least medium-sized. The tournament is focused on gaining experience for the starting hero. There are no prohibited heroes, except for those from the campaigns. There are also no prohibited spells. The Mentorship skill is strictly prohibited for any of the heroes. The number of days to gain experience will be determined by the organizer at their discretion. This depends on the map. I ask the person who will be organizing this to hold a tournament based on this template. Sincerely, Lord of Vampires.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

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to Wolf64
The maps are his, and that's not the point. He held the "Ghost Hunters" tournament. I was actually talking about that tournament.

Индивидуальный и клановый рейтинги Heroes World
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Dear organizers and all interested parties, shouldn't we start preparing for the 2009 HoMM season? Otherwise, we'll end up delaying things again and then having to shorten the deadlines and reschedule the stages.
It's already mid-January, the holidays are over, and it's time to start thinking about organizational issues. :)

At least, let's choose the organizers and their assistants in case the main organizer is unable to run a stage. We don't want any stages to get stuck!
We also need to discuss many other things that should be common to all stages, regardless of the HoMM version.
Currently, the following tasks need to be addressed:

1) When should it start?

2) Choosing organizers for each version (if there are no organizers, don't hesitate to suggest candidates, or people who are willing and able to organize)

3) Deciding on the type of HoMM stages.
Will it be a speed tournament like before, or will each organizer be able to decide what type of stage they want to run?
This is actually a very important question that needs to be discussed.

4) Goal.
Previously, the goal was to capture all the castles and defeat all the computer-controlled Heroes. What is the goal now?
Again, this point stems from point 3 (Type of stages).

5) Deciding on the factions.
Previously, there was a faction for "warriors" and a faction for "magic." Now, there is no clear division. Therefore, it is necessary to clarify this issue. Since there are two stages for each game, I suggest returning to this scheme and choosing warrior factions for one stage and magic factions for the other. But again, let's discuss it.

6) Schedule of stages.
We need to create at least a tentative schedule of stages and determine the deadlines for each stage.

7) Victory criteria.
I've already seen a discussion in a neighboring thread about secondary and tertiary victory criteria. Again, let's define them.

I invite everyone to discuss these issues. Share your opinions, wishes, and suggestions!

Let's start preparing today so that we can finish everything on time! :)

Best regards, Luchik!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
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1. Schedule. It would be ideal to start in the first ten days of February. The completion date should be no later than November 30, so that Best of the Best can take place on December 1. If this tournament is no longer planned, then we can be more flexible with the deadlines. 2. I (or my wonderful clanmates) will ensure the organization of the Heroes II tournaments. 3. In Heroes II, I will maintain the traditional rules. Here are the key points: -) The criteria are: first - the speed of defeating enemies, second - the sum of the hero's primary skills, taking into account the equipped artifacts, third - the amount of mercury. -) The game is played on Platinum difficulty from Buku. -) It is forbidden to buy heroes of computer opponents that have been "leveled up" (a "leveled up" hero is one whose troops, primary and secondary skills, experience, and the presence and contents of the spellbook differ from the standard starting values). -) Dismissed or defeated heroes can only be bought the next day; heroes who have fled or bought their way out can be bought on the same day, but they can only be used the next day. -) The use of weeks with abnormal growth is prohibited. 4. Circles of Might and Magic. I have two unplayed races left: these are Necromancer and Sorceress. Therefore, in this case, Necromancer will represent strength (the map will be appropriate), and Sorceress will represent magic. Traditionally, the first circle will be strength-based. That's about it... I'm ready for discussions!

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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Qwerty
-) Dismissed or deceased heroes can only be purchased the next day; heroes who fled or paid a bribe can be purchased on the same day, but they can only be used the next day.
I have never agreed with this in any of the versions... I want a vote!
I believe that it should never be possible to purchase dismissed or deceased heroes.
Moreover, this should apply to all five versions of the game!

P.S. ...I'm tired of waiting for tournaments... and I miss the fifth installment the most... (for now, only the second one is being played, it seems).

P.S. 2 - even though the second installment is less popular, there is more order there.
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wolf64
I have never agreed with this in any of the versions... I want a vote!
I believe that it should never be possible to buy back heroes who have been fired or died.
Moreover, this should apply to all five versions of Heroes!
In Heroes 4, this rule doesn't work:))
Simply because in that game, a dead Hero can be revived in a Castle or Sanctuary. And a hero who has run away ends up directly in the nearest town, so you don't need to buy him back. :)
So, this rule isn't even considered in Heroes 4, as there are much more controversial and important rules there. :)
I won't judge the other versions - discuss it yourselves. :)
P.S. ...I'm tired of waiting for Tournaments... and most of all, for my favorite five... (so far, only a small amount is being offered, or so it seems)

Organizers are needed for this. In Heroes 5, there is currently a shortage of this. I really hope that this will be fixed soon!

P.S. Let's mainly discuss general issues that apply to absolutely all stages! :)


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
In reply to Lu41k
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Lu41k


1) When does it start?

2) Selection of organizers for each version (if there are none, feel free to suggest candidates, or people who are willing and able to organize)

3) Decide on the type of stages for the competition.
Will it be a speed tournament as before, or will each organizer have the right to decide what type of stage their competition will be?
This is actually a very important question that needs to be discussed.

4) Goal.
Previously, the goal was to capture all the castles and defeat all the computer Heroes. What is the goal now?
Again, this point stems from point 3 (Type of stages).

5) Decide on the factions.
Previously, there was a faction for "warriors" and a faction for "magic". Now there is no clear division. Therefore, it is necessary to clarify this issue. Since there are two stages for each game, I suggest returning to this scheme and choosing warrior factions for one stage and magic factions for the other. But again, let's discuss it.

6) Schedule of stages.
It is necessary to draw up at least a tentative schedule of stages, determine the deadlines for each stage.

7) Victory criteria.
I have already seen a discussion in the neighboring topic about secondary and tertiary victory criteria. Again, let's define them.

1) We can open the first stage at the end of this week.

2) The organizer for the first stage of the first game is the respected Kyle, with VDV_forever as his assistant.

3), 4), 7) According to tradition in this annual tournament, it will be a speed competition, with primary skills taken into account, as well as artifacts and mercury.

5) 1st stage: Barbarian, 6th stage: Warlock

6) Timeframe: 28 days for each stage.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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1. The beginning? I don't know)). I'm at the very last stage)). I'll run it from mid-May to mid-June.
2. I'm the organizer, so I don't need help.
3. Well, last year we already held the 10th stage as a test run. I don't think the rules necessarily have to be traditional; we need to diversify the players' experience.
5. Well, the castles definitely need to be different. We could make it so that they have different tasks, that is, different goals, and the castles themselves should be varied. Yes, I think it would be best to have one castle focused on melee combat and another on magic.
6. Well, that's not my job)).
7. It's a tradition on all platforms; I don't even know. I think people have lived with these rules, and they'll continue to live with them.

I've never agreed with this in any of the versions... I want voting!
I believe that you should never be able to buy back dismissed or dead heroes.
And this should apply to all five versions of the game!
Again, this isn't prohibited on any of the platforms, so there's nothing terrible about it. If it were really bad, they would have banned it long ago.

P.S. ...I'm tired of waiting for tournaments... and most of all, I miss playing with the fifth installment... (it seems like only the first one is being played right now).
Well, sorry, but while the first stage of the tactical duels tournament is underway, where almost all the players who prefer the fifth installment are participating, I won't start a new tournament. They just need to play a total of 60 duels, and that's over 3 weeks. Give people a break. A tournament will be held when the playoffs begin.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
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heroes who have escaped or bought their way out can be purchased on the same day, but they can only be used the next day.
I hope this nonsense isn't for Heroes of Might and Magic III? ;)
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2 Dirty Player
I hope next time you will choose your words more carefully before writing them. Secondly, in the second game, a hero who has fled or bought his way out appears in the castle with a full turn (unlike the third game), and this turn can even be greater than the initial one, but that's not what we're talking about now...

Орден Фениксахаризматический :) лидер
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In the first game as well.
In reply to Монца
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And it’s not in the third game, so please be more specific.
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Dear organizers and participants! I would like to remind you once again that we are discussing the rules that apply to ALL parts of the game! These include: the type of tournaments, the goal, the rounds, and the victory criteria. Everything else is purely individual. I urge you to keep this in mind. The rules for each specific game can be discussed in the corresponding sections and threads. Just because something is prohibited in one game doesn't mean it will be prohibited in another. And you, without reading carefully, start an argument out of nowhere! Let's not compare the rules of all the games. Instead, let's discuss:
1) When does it start? 2) Selection of organizers for each version (if there are none, please don't hesitate to suggest candidates, or people who are willing and able to organize). 3) Decide on the type of qualifying rounds. Will it be a speed tournament as before, or will each organizer have the right to decide what type of round their stage will be? This is actually a very important question that needs to be discussed. 4) Goal. Previously, the goal was to capture all the castles and defeat all the computer heroes. What is it now? Again, this point stems from point 3 (Type of qualifying rounds). 5) Decide on the rounds. Previously, there was a round for "warriors" and a round for "magic." Now, there is no clear division. Therefore, it is necessary to clarify this issue. Since there are two stages for each game, I suggest returning to this scheme and choosing warrior castles for one stage and magic castles for the other. But again, let's discuss it. 6) Schedule of stages. It is necessary to create at least a tentative schedule of stages and determine the deadlines for each stage. 7) Victory criteria. I have already seen a discussion in the neighboring thread about secondary and tertiary victory criteria. Again, let's define them.
Sincerely, Luchik!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
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Lu41k
1) When did it start?
The first stage has started. It will end on February 16th.

Good luck.
In reply to Kyle
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Sorry if this is off-topic... but these are organizational matters. It's time to decide what the correct name is - Van Kanima? For example, this topic calls him Kanigem. Next, the current King's Bounty 1 tournament has "First stage of the annual tournament named after John Van Kanigem" in the title. "Island of Doom"... and below the picture, we read: P.S. This tournament is held as part of the general tournament named after John Van Kaningem. The third option... the Creator signs the cup for the winner of any King's Bounty tournament - Kaneghem. In any case, this tournament is significant and is a hallmark of the portal! It's time to come to one official version ;) - Kanigem, Kanigem, or Kaneghem.

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