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Everything is clear regarding the mages. But what is so special about Monera?
New here? I'm Roha — want a quick tour?
Everything is clear regarding the mages. But what is so special about Monera?
Moner starts with the best skills you could possibly want: logistics and attack.
The starting battle tactics aren't quite typical for Flax.
...
Moner has the best starting skills you could wish for: logistics and attack.
Logistics + Earth Magic would be even better :smile51:
Logistics + tactics are better (hello, Gunnar).
Loi(red,castle,Valeska,Gunnar)def Lider1(blue,fortress,Taz,Taz)2sm4d(3) 114
Spawned in the center, broke through to the grass for 44 gr. orcs, wasted the army well, thought I'd get some there, but no, a crowd of ogre mages near the Dragon Utopia blocking the passage. (How to fix the generator bugs... ) On the next respawn, a crowd of fire elementals guarding it, and nothing left to fight with. ГО below.
As is known, Wisdom and Magic School can be offered to Heroes in the General order (in a random order, based on the probability table for secondary skills for a specific Hero class, as with all other skills) and forcibly. If a Might Hero has not been offered Basic Wisdom in the General order by level 6, it will definitely be offered to him at level 6. Advanced Wisdom, in the worst case, can be obtained at level 12. Expert Wisdom – at level 18. If Wisdom was offered, for example, at level 2 in the General order, then the Hero-Might will be able to choose its next level no later than 2 + 6 = level 8, and so on.
General rules
Might (Might Hero)
Wisdom. If Wisdom is offered to a Might Hero at level i, the next level will be offered no later than level (i + 6).
Magic School. If any Magic School is offered to a Might Hero at level i, the next level (Basic, Advanced, Expert of one of the four Magic Schools) will be offered no later than level (i + 4).
Magic (Magic Hero)
Wisdom. If Wisdom is offered to a Magic Hero at level i, the next level will be offered no later than level (i + 3).
Magic School. If any Magic School is offered to a Magic Hero at level i, the next level (Basic, Advanced, Expert of one of the four Magic Schools) will also be offered no later than level (i + 3).
A skill offered forcibly will always be in the left slot. With the exception of the case when Wisdom and Magic School must be offered forcibly. Then Wisdom has priority over Magic School.
So, there is a bug (it is precisely a bug) due to which Elementalist Heroes receive forced levels of Wisdom and Magic Schools not as Magic Heroes, but as Might Heroes. This means, for example, that after receiving Advanced Wisdom at level 4, Expert Wisdom, in the worst case, will have to be waited for until level 10, and not until level 7!
AZ (Castle - Valenska/Valenska - red) def evil but... Pandora is empty. This was the last nail in the coffin....)
Sorry for the off-topic, but it seems to me that "Pandora" chests, which are considered empty, might contain magic that a hero cannot learn due to a lack of sufficient wisdom or because the required spellbook is missing.
on a standard 2cm4d(3) there are never empty treasure chests! in this case, there was indeed magic in the treasure chest - but judging by the guards, it was more likely level 3 magic.