Auto-translated
The thread exists about the school of basic mastery and how to conduct complex battles. So Lebron, crypts, for example, are partially described there.
But here is my proposal: after games, many have questions about whether they played correctly, how they conducted the FB. Maybe we should make this direction the main one? For example, in some report I read that a player couldn't take a pre-max Dwarf Cottage for Swamp with 20 Lizardmen, but as far as I know, it should fall almost without losses (at least in Swamp). Maybe we could discuss this? With saves, etc.
Or here's another example: two players are conducting a final battle, and it would be interesting to discuss how one should have acted best in the battle. I think it would be interesting.
I don't play Tower myself, but in my opinion SBDuke's scheme is better than what Direkt wrote. As for Crypts, I stick to the arrangement: shooter - 2nd stack, striker in the 5th. It is definitely no worse than all the others.
P.S. Well, and despite the fact that many people know this, I'll write it: if we approach to check a structure with a gr stack (Dwarf Cottage, for example), then later we can see how many regular and how many upgraded creatures are inside. But the total number of creatures is also visible, so after such a check we can always distinguish, for example, all Nagas (if there is an upgraded stack there, we can always state the exact number of Nagas). The same with Uptops: you can distinguish a minimum/two-stack from a three-stack and from a max.