Skip to content

Posts from Reports on online games and their confirmations (Winter 2009 season).

5.0 (1 rating)
User Avatar
Auto-translated
Okay, I didn't manage to win, even though I had good chances... I confirm.
In reply to Alex_R
User Avatar
Auto-translated
Alex_R (Tower Anya/Orrin) def Wlk777 (Barbarian Crag Hack) 1-2-4 2SM4D(3)
On the first week, I couldn't break into anything lucrative, as was the case for the entire game — I visited two crypts near the opponent's secondary hero, and both lowered my morale :(
1-6 in the Citadel without genies and also didn't take their external dwelling near my starting town.
On 1-2-1, I barely missed reaching the opponent's secondary hero who already had a Citadel — I gave up on the next turn along with reinforcements and built the 2nd level, since even my native town didn't have archers.
On 1-2-3, the opponent approached with stacks of regular and upgraded goblins, a stack of wolves, and a group of thunderbirds.
Leveled Orrin into a Mage with stats 5-3-5-4(40)
Expert Leadership
Expert Archery
Basic Earth
Basic Wisdom
On 1-2-4, I first attacked with a kamikaze mage (for reconnaissance, and they also took -2 birds)
Then with Orrin: 5 nagas, 10 mages, 2 golems, 18 gargoyles, 70 gremlins
Thanks for the game!
In reply to Alex_R
User Avatar
Auto-translated
Alex_R
Alex_R (Tower Anya/Orrin) def Wlk777 (Barbarian Dessa) 1-2-4 2SM4D(3)
Thanks for the game!
I confirm. After seeing my opponent heading towards my secondary town on turn 117, the game lost its appeal for me, as I don't enjoy early confrontations. Thanks for the game.
In reply to drunkenstein
User Avatar
Auto-translated
invisible (red, swamp, Tazar, Tazar) def KostyaN (blue, Rampart, Ivor, Ivor) 2sm4d(3) 135
On 112 without Wyverns, I break through 20+ ogres, 20+ demons, 20+ mummies, Tazar level 4 with Earth Magic and Archery, zero support. I decided to attack 20 golems with just Basilisks, but there were nearly 40 of them. I killed them, but only 16 Basilisks remained, and that’s it. But there’s a surface and 2 Dragon Utopias on the home and secondary towns. How do you take the rest?)). I took the secondary Conflux, transferred the Basilisks to Vistan, bought another 4 Basilisks and 2 Wyverns, and attacked 20+ golems, but there were nearly 50. They gave me a thorough beating. Zero troops, I even bought all the Flies earlier :(, total chaos. End of the week: Basilisks and Wyverns in the Citadel. On 121, a full dump of all resources on 2 marketplaces, I was lucky that Bron arrived with 6 Basilisks. I bought another 6 Basilisks and 3 Wyverns, and with 12 Basilisks, 3 Wyverns, and 30 Gremlins, I took the Crypt and the Dwarf dwelling on 75. Then I finished off the golems and took the home secondary town. On 127, Castle in the home town, Wyverns in the secondary. On 131, the longest and most productive turn: I bought all troops in the secondary, transferred them to Tazar, who took the Medusa dwelling, then the Crypt with a dummy, then Bron took the Dwarf dwelling on 100, with the money earned I bought everything from the main town, and Tazar rushes the Naga Bank, which is max. I have Slow, but few troops, and I lost 3 Wyverns and 8 Basilisks to it :(. But now I have loads of cash. On 131, my secondary is taken:eek:, Tazar takes 2 Hives (6+4), breaks into the main town, where Ivor is already at the doorstep, attacks and kills him.
Thanks for the game.
Я ламер и играть не умею, нах!:smile33:
User Avatar
Auto-translated
Loi(red,castle,Valeska,Valeska) def Cyb(blue,ramp,Kyrre,Kyrre) 2sm4d(3) 143
On one road 50-99 porcupine sprouts, on the portal-medusas, went to the energy plants on the grass, there turned out to be 30+, lost 12 archers - but still home. A ton of external dwellings, only cleared part of them at the start. On the first week, horses in the citadel, 1-3 in the citadel in the secondary town, external dwelling of pikemen and swordsmen. Tons of money, opened about 8 crypts and that's not all, on the second week - another 2 external dwellings of pikemen and one of swordsmen. The opponent only played with 4-5 heroes, moved quickly - but the money and stats were always greater, which was stressful - most likely he was building for money, or something... Checked 2 Griffin Conservatories - strong, left them for the start of the third week, since there was enough trouble with setup and stashing cash in case of a rush. At the start of the third week, gathered everything, cleared the Griffin Conservatories (3+3+1+3) easily, because 40+ crusaders and early mass haste, didn't immediately go into the treasure zone, probably wrong - farmed money on dwarf cottages, medusas, and nagas. At the start of the fourth week, managed to get into the treasure zone with an unprecedented force like 70+ crusaders, 10 angels, 250+ halberdiers, etc., in order not to get wiped by an explosion and to find something interesting, since for the 3rd and 4th week Blue was hiding Kyrre. On turn 143, Blue attacks the ГО, I see a not very large army and comparable stats. After breaking through the ГО, Kyrre doesn't reach properly, the chain is blocked - Blue concedes and gives the win.
Thanks for the game
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
In reply to Loi
Auto-translated
loi
Loi(red,castle,Valeska,Valeska) def Cyb(blue,ramp,Kyrre,Kyrre) 2sm4d(3) 143
Thank you for the game.

There were 2 consecutive turns, both with minimal moves, and I barely managed to win.

Thank you for the game.
In reply to invisible
User Avatar
Auto-translated
invisible
invisible (red, swamp, Tazar, Tazar) def KostyaN (blue, Rampart, Ivor, Ivor) 2sm4d(3) 135

Confirmed!
My situation was more prosaic, without surrenders, but also without money :D .
111. 4 heroes: two of them are such beauties as Erdamon with Tactics, Estate, and butterflies & Gurni with ballista; external dwelling of Elves, a school for +2 to everything next door for a measly fifty Griffins, 2 crypts and a Naga Bank are visible - it would be a sin not to take the rest :smile16:
112. upgraded 21 Archers, a crypt for 5 Vampires taken by a scout hero and there's a super artifact like "Amulet of Forgetfulness" :rolleyes: .
113. +1 Luna (the one with Wall of Fire in the spellbook); 2nd crypt - minimum loot (((; one road is blocked by the guard of a Naga Bank - a horde of blue Sharpshooters: it's a pity for the Elves and apparently there should be ГО there (since the second path leads to the very corner, and I'm already in a corner) - so I run along the second one.
114. scouting, stable, and a Barbarian respawn with a passage behind the Master Genies is clearly visible, the pace is slightly lost because the army was with Gurni and he was squeezing ahead with it like a steam locomotive; scout heroes checked a successful Witch Hut - for Archery, I gradually ran all of them through it; :D in the single chest I found just the artifact for the first amulet (from Forgetfulness) - an artifact for Eagle Eye :) - hmm, what's that for? because I don't yet see such 4th-level retirees like my opponent has...
115. the passage to the rocks is broken through, but the main hero hasn't been boosted for the first time, and with Dwarves too, even though he already has Logistics.
116. ran into a block of up to 50 Orcs on that road, but money is scarce, I'm barely making ends meet, so I transfer the army back to the grass and take another crypt with Luna (seems minimum again) - it was pleasing how her Wall of Flame only works on level 1 creatures: 10 Zombies, passing through 2 tiles for some reason, completely self-immolated :eek:!
117. Ivor remained unboosted again, and on rough terrain in the rocks too :( , but with money, touch wood - Centaurs were built at the Citadel and 4000 remained...

121. +1 hero from a tent, Skull Helmet from a wagon; in the rest - a lost day :mad: .
122. +Sephinroth (for daily Rubies) - apparently I'm such an optimist, hoping to raise a Dragon :D, Imps, Tree of +Level for 10 Gems taken by the main hero; a Marletto Tower + resources from 90 Halflings taken by a scout hero for a few Centaurs.
123. the army "maneuvers" from hand to hand, with plans for a distant bright future - the day after tomorrow :rolleyes: , because a strip of swamp has been scouted, and Taz, if reliable sources (ICQ :D ) did not misinform us - surrendered on day 1 - so effectively 2 days of combat downtime :( .
124. Ivor somehow ran to a distant stone for +1000 experience - he might as well have run off to play in a sandbox :mad: - good thing he was light :rolleyes: .
125. purely symbolically painted an external dwelling of Dwarves - still nothing to buy them with :) .
126. finally broke through the passage to the swampy rough terrain, where the scout hero and main hero got stuck (((, I'm already afraid to boost - what if they get caught...
127. the edge of the Fortress, already red, and a piece of sandy treasure zone appeared, where only Mighty Gorgons on Boots of Speed are visible so far, and the leader, of course, doesn't have Pathfinding (((, same problem with magic - there's simply nothing to not only break through with, but even to build a guild with (((((((.

131. Ivor sploshed through the swamp sludge all day long (a whole 5 moves!), and then personally repainted the empty - absolutely bare - ex-enemy Fortress, 5 scrawny Unicorns, sent out on the last pennies yesterday, got their hooves stuck up to the hilt and are only approaching - so daddy-o, with loyal Elves, lounged by the gates of the confiscated secondary town, smoked, and kind of boosted :) .
132. ignoring the Griffin Conservatory and the Tree (for up to 20 Efreeti) - there's no one to take them with: no meat, no damage-dealing stack, no money, no magic :( , I run along the road cleared before my arrival, apparently.
133. I see the side of the red capital, so far with only 7*1 butterflies in it :) .
134. the butterflies turn into such a fat sack of gold that Ivor's jaw drops, and instead of hands for booze, his knees start shaking :D , in confusion and despair I attack a red scout hero on a Fly spell, and he, after killing 2 of my soldiers, flees, so offensive :( .
135. ГО: 5-8+Mass Slow and Archers from Tazar with 60-something Lizard Warriors, 14 Basiliks, 19 Wyverns + small fry against 5-5minus spellbook from Ivor with 37 Elves, 5 Unicorns + trash (in this case I decode ГО as "Ha Ha") :smile34: .

MANY THANKS for the game and the demonstration of the swamp's power and the advantages of the red color!
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to КостяN
User Avatar
Auto-translated
LeBron (red, Shakti, Dungeon) def Javdet (blue, Stronghold, Tyraxor), 127, 8mm6
played without experience
respawn without hidey-holes and conserv-elf computer
111 7 heroes-Shakti in the underground
114 at the computer on respawn- it has a crowd of elves :eek: but managed to trick the blockhead :)
On 116 Shakti flies on 3000 movement points, beats boots off 15 ap.wiv + explorer + loga
126 I take a tier 3 Dragon Utopia with a loss of 15 trogs. Gave book of air and +4all
Shakti level 15. Adv. explorer and logistician with expert earth and armor, water. 16-13-13-14
127 I go into the portal from the start- and there's an enemy stack with all their might. GG
As autopsy showed, on the same turn he was taking max cons on Tyraxor's respawn, and on 131 with spawn he was sitting in both of his castles :cool: Shakti was a hellish speedster
Thanks for the game!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
User Avatar
Auto-translated
LeBron
LeBron (red, Shakti, Dungeon) def Javdet (blue, Stronghold, Tyraxor), 127, 8mm6
played without experience
respawn without caches and conservatory-comp elf
111, 7 heroes – Shakti in the underground
114, at the computer’s respawn – he has a crowd of elves :eek: but managed to outwit the blockhead :)
On 116 Shakti flies on 3000 moves, repels boots from 15 ap.viv + Explorer + Logistics
126 I take a Dragon Utopia (trash) with loss of 15 Troglodytes. Gave Tome of Air and +4 all
Shakti level 15. Adv. Explorer and Logistics with Expert Earth and Armor, Water. 16–13–13–14
127 I go into a portal at full speed – and there is an enemy loshek with all his might. ГГ
As the autopsy showed, on the same turn he took at respawn Tyraxor’s max cons and at 131 with offspring sat in both of his castles :cool: Shakti was a hellish speedrunner

To those who are afraid to play 8mm6 – please note how many days they finished.. and even LeBron didn’t write about 10 angels :D
And my Tarasik had terrible luck with skills/artifacts for speed and a very long road around the city, in the end reached the computer only on 121, ran into a castle, but with 24 dogs and 3 birds went on assault and took it. Well, then speed decided it – physically didn’t have time to take what I planned.
PS as the autopsy showed – Shakti has a whole village of conservatories and a village council–Dragon Utopia :D

Thanks for the game
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
User Avatar
Auto-translated
Vigo (red, Rampart, Kyrre, Coronius) def Kash (blue, Fortress, Broghild, Broghild) 2sm4d(3) 124

It was a peculiar rush.
We used all the restarts and the map generated one road to ГО for me, another into the snow. On the second day, the scout hero went there for secondary skills, and the enemy was there. 25 elves ruled.
Thanks for the game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Vigo
User Avatar
Auto-translated
Vigo
Vigo (red, Rampart, Kyrre, Coronius) def Kash (blue, Fortress, Broghild, Broghild) 2sm4d(3) 124

It turned out to be a peculiar rush.
We used all the resets, and it generated one road for me leading to the GO, another one onto the snow. On the second turn, the scout hero went there for a secondary, and the enemy was there. 25 elves ruled.
Thanks for the game.
Confirmed.
I didn't take the road to the grassy secondary, hoping the opponent would go there instead of into the snow (in my opinion, that was my only chance to survive). 121, I hit the tower through rough terrain. 124, Victor hits the same guard. I attack, I die.
Thanks for the game. Respect
User Avatar
Auto-translated
Wlk777 (blue, Dungeon, Shakti, Shakti) def Vigo (red, Castle, Valeska, Valeska) 2sm4d(3) 135

After all the resets, Shakti was born with 39 Troglodytes, total with the external dwelling didn't even reach 100.. Which really slowed down development... On 133 it got interesting — my opponent was one square short of the max-level Griffin Conservatory, although I'm not sure he would have taken it without Mass Slow and Mass Haste with an army of 50 Marksmen, 2 Angels, 6 Cavaliers, 60 Pikemen and 40 Swordsmen (unupgraded). On the next turn I was also one square short of the Griffin Conservatory (though I was afraid to go there with 9 Scorpicores, 2 Angels, 12 Minotaurs, 28 upgraded Harpies, 12 Medusas and 60 Troglodytes..).. But I did reach my opponent's GG, and those armies fought it out.. With slightly superior primary stats and skills, Shakti won relatively easily, losing 2 Angels and 2 Scorpicores and a few Harpies and Troglodytes here and there (Scorpicores are beasts). Then I captured my opponent's still undeveloped secondary town, killed a couple of heroes (one with 6 Roc and a horde of Goblins). On 135, my accidental right-click on my own castle caused the game to crash, after which my opponent refused to continue the fight. Nevertheless, I consider the victory deserved and fair. Thanks for the game.
User Avatar
Auto-translated
Javdet (blue, Rampart, Kyrre, Kyrre) def DubrovinPoll(red, Fortress, Tazzar, Tazzar) 2sm4d(3) 142

Pashin's double build forced him to break on the 3rd turn and run into the unknown, while 9 angels were at least doing something. They met him hospitably in the swamp - both cities were almost taken without a fight, while Tazzar wandered around the treasure.
Everything was decided by scouting - it was possible to steal a max-level consultant right under Tazzar's nose. And the catacombs provided simply excellent artifacts - for speed, mana, and luck...

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
Auto-translated
Javdet
Javdet (blue, Rampart, Kyrre, Kyrre) def DubrovinPoll (red, Fortress, Tazzar, Tazzar) 2sm4d(3) 142

Pasha's double build forced me on the 3rd ГО to break and run into the unknown, while 9 angels at least rolled something. We were met hospitably in the swamp – both towns almost without a fight, while Taz roamed the treasure zone.
Everything was decided by scouting – I managed to steal the Consu Max from under Taz's nose at his respawn. And in the crypts they gave just super artifacts – for speed, mana, luck...

Thanks for the game


Confirmed! Saw Kyrre, but was tempted to take the Dragon Utopia. Tazzar leveled up very weakly, on 1.2.6. 1 tile short of reaching Kyrre on 2 Angels, who on the next turn "stole" the Consu Maximal from under his nose. I gave up my main Castle on 1.3.6 because I bet on the Dragon Utopia.
On the way to the Dragon Utopia I had to fight 90+ Wizards, who killed more than 100 Gnolls, about 30 Dragon Flies, 5 Wyverns, 30 Greater Basilisks, though in exchange they gave 15 Pit Lords. They gave Basic Earth Magic. I took the Minimal Dragon Utopia, which "pleased" me with Boots of Levitation and Shackles of War. I took several Hives after that, but found nothing tasty, and 30+ Wyverns cannot oppose 9 Angels + the native troops of Rampart. I decided not to torment Roma further, surrendered.

Thanks to Roma for the game!
С истиной где-то рядом...





Лето 2010.

Statistics