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Posts from Reports on online games and their confirmations (Winter 2009 season).

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numOne (blue, Castle, Valeska, Valeska) def Vigo (red, Dungeon, Shakti, Shakti), 2SM4d(3), 2-2-5

117 horses in the Citadel, 2 secondary heroes, a bunch of resources - felt like I was playing Pac-Man). I scouted 3 Dragon Utopias (one right next to the GO, on my side) and a Griffin Conservatory.
127 Angels in the Castle. Val has Expert Earth. Took a couple of Medusa Huts and a Dwarf Cottage.
On week 3, I take the tier-3 Griffin Conservatory and with the help of the Rampart cover, I take out the tier-2 Dragon Utopia - gave me sweet loot: a hat +6 to all, a sword +5 to all. Earth booster (but no Implosion, no matter how much I searched).
Later I take 2 more Dragon Utopias - nothing worthwhile in the first, in the second a Book of Air and a +12 shield. Upgraded my Archers and break through the GO. Reach the empty main town. The dwelling is bought out. I spot Shakti below in a secondary Barbarian town. Saw 2 empty Griffin Conservatories, but I don't see any Angels of his. Apparently he left them in the max Griffin Conservatory, since during the game he was complaining about it)
Val has Gauntlets and Boots of Speed, Logistics and a Stable.. plus DD and Town Portal. Basically, she was flying.
Shakti ran around a bit, hid.. on 223 I catch him in the basement. I attack - victory!

Thanks to Viktor for the game!
I've been losing a lot, it's time to start winning!:)
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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invisible (blue, swamp, Tazar, Tazar) def Wlk777 (red, Castle, Valeska, Crag) 2sm4d(3) 147
I didn't take rests and got a huge respawn with external dwellings, but little money; also, Tazar grabbed Mysticism skill 2, and the monk taught water :(. In the first week, Vasya and Viva were in the citadel, took lizard external dwellings, Vasya and 2 gnolls, broke into the underground to a necro-respawn, and there near the castle was a hive for 20+ cows, who guarded even more junk. Nothing else interesting; no money to break back, so I went on foot. On 121 I take the gorgon external dwelling for 50 gold with Vasya (had no book, hence losses), go to another underground, roads are very long. On the second one I put cows, nothing to build a castle with. At first 3 I take both hives with own units (6+12), Tazar is expert earth and water, no slow, doubles mana in dungeon and goes to treasure zone off-road, but on the way there are 130 fanatics, where I lose all lizards, half of lizardmen and some Viva. There are 2 Dragon Utopia, which I take on 141 (three and two): they gave a magic cap 5, Tuol sword, Tuol sandals, titan cuirass and helmet. Break into the main, refill mana and go to ГО (fairy and black dragons). DD-ing to opponent's respawn, roads are very long there, poked in the wrong direction at forks, but on 147 Crag attacks me with more meat, but explosion decided it.
Thanks for the game.
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Я ламер и играть не умею, нах!:smile33:
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Invisible (blue, swamp, Tazar, Tazar) def Wlk777 (red, Valeska, CragHack) 2SM4d(3), 1-2-1. I confirm my defeat in advance. After consuming both resources, I received 31 pikemen and 11 archers; the second hero had 12 gnolls, and the castle had a block of approximately 30 upgraded gnolls. There were no towers with archers in the castle. As a result, I had to fight my way through, leaving 11 pikemen in the battle with the gnolls. There was one ambush point 3 kilometers from the castle (swordsmen under guard), and the outer stables were also a kilometer from the castle. In general, I was slowly getting out of the unfavorable situation, but again, I was let down by the fact that I spent time on 3 hives, almost minimal ones (4-4-6). All questions were resolved by the opponent having an explosion (obviously, a Chaos Zealot) with practically equal hero stats.
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invisible
invisible (red, swamp, Tazik, Tazik) def vbn (blue, castle, Valya, Valya) 2sm4d(3) 147
Thank you for the game.
I confirm. The Amulet of the Elements should have been equipped regardless. Valya didn't gain any magic skills in any of the 8 squares, and she also saw how Tazar was flying and teleporting, clearly knowing all the skills of level 5, so she should have equipped the Amulet. But the most frustrating thing was getting stuck in the snow and swamps. There weren't enough heroes in the chain to quickly transfer all the troops to the capital.
Thank you for the game!
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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KostyaN (blue, Tower, Nella, Nella) def. Evil Romantic (red, Castle, Valeska, Valeska), 2sm4d(3), 126. We used all the legitimate rests. In the end, both were more or less satisfied. I had a stash of mages and nagas:) (rhyming), a huge, abundant resource spawn of all the colors of the rainbow. Roman had a stash of angels - and that's worth a lot:smile20:! Well, and fast paths (for the first time out of 5 tries!:eek:). I ran quickly on the first one, but the path to the swamp secondary town, the only one along the way, was unfortunately blocked by some "forest rangers" with bows, they said "no way - it's a Preserve!", I wanted to argue, but there were too many of them, and without a real need - I didn't bother. The mage stash was behind almost 30 mummies, I took it on day 111. But the nagas hid better - behind another decent group of mages(((, with 80 helms, you could only scare them, if not make them laugh:rolleyes: ... I found a shortcut on the off-road to the muddy area for the local iron mines, but the army was wandering around the horses while mom was waiting there, and I needed to gather resources! I thought about going to the castle with nagas or, at worst, to the Citadel, but +genies, however - it wasn't meant to be: I was 3 rubies short of genies, and 500 coins or a market short of the castle; and I came up with all this for these noble purposes: I see that after Gundulla takes the crypt, she has 5 mana left, but not enough for Slow, I came up with buying a mage and giving it to her - it was enough, and the ore and wood that he gathered were also just enough, but because of the money, I had to settle for nagas in the Citadel and build +1000 on day 117... On day 2, Nella finally waited for troops from the assistants and took the Necropolis secondary town, where a confluence mage (I don't remember which one) was immediately bought and sent into battle, and she managed with the starting troops for the whole week: building up the economy, genies, etc. Nella got logs and ranged attack, and she headed towards a group of golden golems guarding the passage to the snow, where her native secondary town was likely to be, but then the opponent announced his surrender. Too bad, it was shaping up to be an interesting game... Thanks to Roman for the game!
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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KostyaN (blue, Tower, Nella, Nella) def Evil Romantic (red, Castle, Valeska, Valeska), 2sm4d(3), 126.
I CONFIRM. The game really promised to be interesting, but I simply lost to the manticores guarding the angel's lair. There were a maximum number of them in the group, and their morale was also high... In general, a very disappointing loss... :(
Thank you for the game.
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numOne
numOne (blue, Castle, Valeska, Valeska) def Vigo (red, Dungeon, Shakti, Shakti), 2SM4d(3), 2-2-5

117 cav in citadel, 2 secondary heroes, tons of resources - still felt like playing Pac-Man). I scouted 3 Dragon Utopias (one right next to the GO, on my side) and the Griffin Conservatory.
127 Angels in the castle. Val has expert Earth. Picked up a couple of Medusa pens and a Gnome hut.
On week 3 I take the lvl 3 Griffin Conservatory and with the help of a Rampart backup I take out a lvl 2 Dragon Utopia - they gave sweet loot: a hat +6 to all stats, a sword +5 to all stats, Earth booster (but no Implosion, no matter how I searched).
Later I take 2 more Dragon Utopias - in the first one nothing worthwhile, in the second one Air Book and Shield +12. Upgraded Archangels and break through the GO. I reach the empty main town. Growth is bought. I scout Shakti down below in a Barbarian secondary town. I see 2 empty Griffin Conservatories, but I don't observe any Angels at his place. Apparently he left them in the maxed Griffin Conservatory, since during the game he was complaining about that)
Val has Speed Gloves and Boots, Logistics and Stables.. plus DD and Portal. Basically she was flying.
Shakti ran around a bit, hid.. on 223 I catch him in the basement. I attack - victory!

Thanks to Victor for the game!
I've lost a lot, it's time to win already!:)

That was a thing! As usual, my masterful generator poured chocolate for the opponent :) And I fell for the minimal Griffin Conservatory on the first day - so my Miner ran around with just one Angel for almost 2 weeks, since the respawn turned out to be horribly poor.
Thanks for the game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to злой_романтик
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OUTLAW (blue, Conf, random, Ignissa, Tazar) def. Dubrovin Pavel (red, Castle, Valeska, Valeska), 2SM4d(3), 1-4-2
On the first week I frankly blundered and didn't place Fire Birds... the reason for this was the lack of ore, but I could have scraped some together at the external market at that point, and later scouts found the necessary amount, but it was already too late :D Result of the week - 1-6 in the fort with an upgrade of Air Elementals, secondary - Stronghold, from there there was a passage to the supposed adjacent secondary. Blocked by a horde of gr. dwarves, nothing to break through with... Waited for growth and then forward... Tazar leveled very well into the necessary skills. The adjacent secondary turned out to be Castle. From there a passage to the common Treasury in the underground, which was also connected by a second teleport from Pasha's territory. There was a hive of 6 Vivi, a library behind a horde of gr. vampires, a gold mine. Then I broke into Castle and took the Griffon Conservatory (3), then home, and without losing momentum, I took the Griffon Conservatory (2) with a scout, the folder was on the advance before the GO. The scout on enemy territory scouted a corner of the red capital - it was possible to reach it from the GO in 1 day. At that time, Valya appeared through the teleport in our adjacent Treasury. On day 137 I breached the GO with the loss of disposable units and took the capital. On day 141 I upgraded the Fire Birds with Air Elementals, planning to take Pasha's last city on day 142. The Dragon Utopia gave nothing for Valeska's magic - the remnants were 3 Angels and 40+ Archers... We decided not to continue.
Thank you to Pavel for the battle :smile26:
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How Long Will They Mourn Me? Tupac Amaru Shakur
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OUTLAW
OUTLAW (blue, Conf, random, Ignissa, Tazar) def. Dubrovin Pavel (red, Castle, Valeska, Valeska), 2SM4d(3), 1-4-2

Thanks to Pavel for the battle :smile26:
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How Long Will They Mourn Me? Tupac Amaru Shakur

Confirmed.

I scraped together 18 Archers, there was a road to a secondary Stronghold, but I didn't push through it, because there was a chance it was adjacent, as the road forked there. I went to reclaim resources and chests.

On the first week - Horses in the Stronghold, external dwelling of Griffins.

On the second week - nowhere to go, I went to the secondary, took it, and there was indeed a teleport leading to Igor. I went back to take two Consulates at my own respawn. Not much room to maneuver without Logistics, really.

On the third week - I took the second town, the Maximus, then went to Igor's respawn, because the scout revealed a Consulate there. But Igor turned out to be more resourceful, took it faster, turned back, broke through the teleport at the Stronghold's secondary, took the Library, Shackles of War, and +2 to Life.
I went to take the Dragon Utopia hoping I could transfer troops from my home in time... but I didn't make it, Igor broke through 50-99 Grand Viziers and settled in the Main. I had to take a low-tier Dragon Utopia without growth and Swordsmen from the third week. The loot was good (Sword-Cistern +5 to All, Pendant to All, but only with the Water Book, not Air or Earth, there was nothing much for me to catch. I capitulated, because I only got 3 Angels out of the Dragon Utopia, and the scout still had 40+ Archers left.

Thanks to Igor for the game!
С истиной где-то рядом...





Лето 2010.
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Aldegir (Red, Dungeon, Shakti, Kyrre) def NumOne (Blue, Castle, Valeska, Turis, Valeska) 2sm4d(3), 1,3,2
was born in the metro
111 - 5 heroes (1 money hero and Kyrre) 110 Troglodytes +11 Evil Eyes +60 Imps... we take Kyrre in the army.. she defends the gloves for 25 flies and takes the Dwarf Cottage for 75... given Pathfinding
112 - upgrade Troglodytes and defended the arena, and there +2 attack we raised... scouted the Griffin Conservatory
113 - Shakti defended the chest and passed the troops back to Kyrre, and we broke through to the Necro secondary - 30 Earth Elementals.. lost 20 Troglodytes =( captured the Necro secondary... given Air Magic .. +1 defense in the upgrade hut...
114 - bought another hero in the secondary... found another pair of gloves =)
115 - defended the gloves and the chest.. gloves just for the scout hero =)
116 - slightly short on gold for the Castle, so had to return with Kyrre to break through near the Necro and take the Imp dwelling next turn
117 - we take the Imp dwelling for 150 - 1 Evil Eye (not Kyrre's, but unit 1 :) ) -12 Troglodytes.. result 1-6 in the main Castle and +1000 +Market +Tavern in the secondary... given Wisdom.. I decided to take it....
121 - +1 hero with 7 Evil Eyes and 28 Troglodytes.. scrounged up only 114 Troglodytes =(
122 - built the Guild and bought a book.. only Haste.. 0 gold =( and nowhere to get it
123 - broke through the Griffin Conservatory guard... a hundred =( waiting for the buyout of Manticores and Minotaurs.. break through to the top, 85 Archers with a gr. stack of 28... killed 27 Troglodytes.. capture the Necro secondary.. scouted another Griffin Conservatory and a Shield +3 near it
124 - bought Manticores and took the Medusa dwelling for 20+ scouted another Griffin Conservatory + a passage to the Blue respawn.. we decide to rush
125 - took the Medusa dwelling for 30 and +1 attack in the upgrade hut.. ran to refill mana at the well
126 - refilled mana and +2 attack at the arena
127 - break through the Griffin Conservatory guard... minimal loss.. we take it.. +1 Angel and break through to the Blue respawn
131 - we visit the Blue's respawn stable and it was just extremely lucky... we reach the Castle with the sword and kill Turis there with 5 horses... we buy out the growth there and wait...
132 - we take the Griffin Conservatory for 2 Angels near the Blue Castle and transfer our native troops, and the opponent surrenders

Thanks for the game!
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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Aldegir (Red, Dungeon, Shakti, Kir) def NumOne (Blue, Castle, Valeska, Turis, Valeska) 2sm4d(3), 1,3,2
Confirmed.
And yet the setup was excellent: a developed secondary town – Dungeon. A dwelling spawning Manticores and Archers. 4 Griffin Conservatories which I would have taken on week 3. And Angels were appearing on 127..
Kir... nothing to add.
Thanks for the game.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to Дубровин Павел
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Pavel Dubrovin
Pavel Dubrovin (Red, Castle, Valeska, Gurmisson) def Cyb (Blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.2.6.

Born in the Center on a tiny Respawn without External Dwellings or Den. buildings, well except for a Dragon Utopia half a turn away.

On the first week - Papa-Gurne came fourth, scouted part of the opponent's respawn, also saw a nearby native respawn's Spearmen External Dwelling for 50-99 Archers. Well, I thought it was worth it, as it would pay off handsomely. And how indignant I was when, having lost 9 Archers and about 20 Spearmen on 70+ Archers, I ended up at the entrance, where 20-49 Wizards had impassably stationed themselves. I pass the Army to Vala, who hits another respawn guard, a Pre-minimal Crypt, and on turn 7 finally reaches another native secondary town :). Home-Knights in Stronghold.

On the second week - at the secondary town I gathered a lot of Gold, an Archer External Dwelling, an Artifact for Archer growth, returned the troops to Gurne, who broke through off-road to yet another secondary town, saw a teleport to the Main opponent, blocked it, scouted the road a bit, realized that on the next turn I could reach the Main, blocked the teleport, just in case Kyrre was nearby, so she wouldn't return to the Main. And that's how it turned out, the opponent's Main jumped out of the fog, took the Crypt and stood nearby, counting on my attack and her own recall to the Main. But Gurne saw through this trick, and the next turn stormed the Rampart in Stronghold with small troops. Lucky, I must say.

Thanks to the opponent for the game!

was confirming

thx for the game
In reply to cyb
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Dubrovin Pavel (Red, Castle, Valeska, Valeska) def Zmeyinstakill (Blue, Conflux, Random, Ciel), 2sm4d(3), 1.4.7. In the first week, there were two paths: one leading to a single Grand Orb, and the other to a secondary location where I bought troops and continued along the path towards Metro, passing through Treasury, where I found the Helm of All and the Necklace of All near the road, and cleared the Inferno Respawn guard. At the Castle, I built Horsemen, and at the secondary location, I had 1000 gold and a group of Archers. I spotted a Consul at the secondary location. In the second week, I went to the Inferno secondary location, where I also spotted a Consul. I built Angels at the Castle. In the third week, I finally got to the Two Naked Banks, Consuls-Minimalkas, and several Pandoras in the Treasury for experience. Then, with about 50 gold each, I bought the Divine Helm and the Golden Mine. In the fourth week, I bought the Necklace of All for 50-99 gold with Djinns. I got a level 3 Consul at the Inferno Respawn. With an Expert of Air, I didn't get any Speed boosts in any of the Castles. I attacked the Main Castle. There, I was surprised to find a Speed boost in the Shrine. Valeska was ready. In the middle of the week, I attacked a Grand Orb (with about 100 gold worth of Scorpions), losing all my Pikemen and one Champion, and took the empty Conflux. I sent Valeska in pursuit, and we had the final battle at the Inferno secondary location, resulting in a victory. Thanks to Nikita for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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Alex_R (Rampart Kyr/Deesa) def Wlk777 (Castle Valeska/Crag) 1-4-1 2SM4D(3)
Near the base, there is a block of swordsmen in a two-way portal near the outer dwelling; I avoid the road, but besides Kyr, there is also Deesa, whom I start leveling alongside Kyr. However, on day 2, Kyr picks up Mysticism at a witch hut, and Deesa becomes the higher priority for the main army!
On 1-1-7, a secondary town is found, and a minimal Griffin Conservatory with an upgraded stack is scouted.
At home, day 1-6 with a castle and a thousand, plus an external dwelling of centaur archers, an external dwelling of elves, and 2 external dwellings of centaurs :)
121-127: the Griffin Conservatory is taken, another external dwelling of centaur archers, an external dwelling of dwarves, and an external dwelling of Castle horses are cleared; in the secondary town on 1-3,5 there is a citadel, and a Griffin Conservatory level 2 with an upgraded stack is scouted. In the capital, there are +legion artifacts for dwarves and elves.
135: Spotted Crag in the Rampart secondary town with only angels, but couldn't reach him by a couple of squares :(
136: Crag swiftly vanished, and I also retreated to the capital, where the 3rd and 4th tiers had already been built with Forgetfulness, Teleport, Town Portal, and Prayer at Expert Water Magic :)
137: I recruit almost all available troops with all my money and move into Crag's Rampart secondary town.
On 1-4-1, Crag attacks with 6 angels and 4 wyverns, stats 10-7-6-3.
My Deesa is 8-5-8-9, with 4 angels, 16 pegasi, 9 standard horses, 30+ upgraded centaur archers, 28 silver pegasi, about 74 grand elves, and about 100 captains.
He positioned me stupidly, but it doesn't matter anymore ...
Thanks for the game!
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Alex_R
Alex_R (Rampart Kyrre/Dessa) def Wlk777 (Castle Valeska/Crag) 1-4-1 2SM4D(3)
Near the home base there's a block of Swordsmen lot by the two-way portal, I go off-road, but besides Kyrre there is also Dessa, whom I start leveling alongside Kyrre, but on day 2 Kyrre picks Mysticism from a witch hut, and Dessa becomes the priority for going for the Mom route!
On 1-1-7 the native secondary town is found, a minimal Griffin Conservatory with an upgraded stack is scouted.
Home base 1-6 with a castle and a thousand + an external dwelling of Wood Elves, an external dwelling of Elves, and 2 external dwellings of Centaurs :)
121-127 the Griffin Conservatory is taken, another external dwelling of Wood Elves and an external dwelling of Dwarves and an external dwelling of Castle horses are cleared, in the secondary town 1-3,5 in the Stronghold, a tier-2 Griffin Conservatory with an upgraded stack is scouted. In the capital + artifacts of the Legion for Dwarves and Elves.
135 Saw Crag in the Rampart secondary town only with Angels, but didn't reach him by a couple of tiles :(
136 Crag quickly fled, and I also rushed back to the capital, where the 3rd and 4th levels with Forgetfulness, Teleport, Town Portal, and Prayer to Expert Water had already been built :)
137 I buy out almost all the heroes with all my money and settle into Crag's Rampart secondary town.
On 1-4-1 Crag attacks with 6 Angels and 4 Wyverns, stats 10-7-6-3
I have Dessa 8-5-8-9, 4 Angels, 16 Pegasi, 9 normal Horses, 30+ upgraded Wood Elves, 28 Silver Pegasi, 74 Grand Elves, about 100 Captains.
He positioned me stupidly, but it doesn't matter anymore...
Thanks for the game!
Confirmed. Against two Rampart secondary towns with the corresponding number of external dwellings scattered across the map, it's hard to fight; on 137 the opponent ruined my plans by capturing the Dwarf dwelling I had my eye on, money chests (which ruined my construction of Angels), and a Hive with 12 Wyverns.. Out of frustration I attacked him because it was already clear the map was lost, and it was almost 5 AM anyway..
Thanks for the game.

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