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I'll start by saying that "a huge amount of attack!" is more of a nice bonus than a foundation for developing a warrior. And most importantly, note that the inhabitants of the Dungeon are simply made to fight under the command of a mage! The Hydra is just a "tank"! Lots of HP, decent armor, regeneration, slow and low initiative! And the Black Dragon is perfect! Immune to magic, and you can break its hide with a spear!) Now let's consider the beginning of the game. The starting units are very weak and die quickly, and I personally prefer to play on the highest difficulty, so I have to destroy the enemy before he gets close. In general, I could go on for a long time, but it's pointless, because (in my opinion) it's an obvious truth: We say Dungeon, we mean mage, we say mage, we mean Dungeon!)))
P.S. And, for example, how do you deal with Elven "wood" if not with magic??? O__o
P.S. And, for example, how do you deal with Elven "wood" if not with magic??? O__o
Пуля производит удивительные изменения в голове, даже если она попадает в за***цу.
