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Posts from 1 offline турнир "Katauri"

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I have a feeling that the competition for last place will be fiercer than the competition for first place... :D
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Looks like they figured me out. In my defense, I can say that finishing in last place without intentionally losing is quite a skill, if not an art!
Нам разрешается прослыть невеждами, мистиками, суеверными
дураками. Нам одного не простят: если мы недооценили опасность. И если в
нашем доме вдруг завоняло серой, мы просто не имеем права пускаться в
рассуждения о молекулярных флюктуациях -- мы обязаны предположить, что
где-то рядом объявился черт с рогами, и принять соответствующие меры,
вплоть до организации производства святой воды в промышленных масштабах.
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VDV, I apologize for not sending the save file. :( I was short on time. I’ll try to do it next time.

In reply to Ларс
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Are we really the only two participants who submitted their results? If so, that's disappointing.
In reply to Kyle
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Here's what I wrote a little while ago, about a week ago... I thought the beginning was more important. Some thoughts on the walkthrough. Even from the very first battle, I was thinking about experience. So, first I picked up the Spirit Rune, upgraded it – level 1 training – and only then did I start fighting the dragon. I didn't pick up any gold at all; it's unnecessary movement and a waste of time (the piles of money are too small)... I didn't even kill all the spiders... not enough experience. As a result, I got out of the training hall in just under an hour (54 minutes). Since it's forbidden to pick up chests on the battlefield, the only good way left (besides the money given after the end of any battle) is to buy marauders so that they can search the corpses twice during the battle – and get gold... and the number of marauders and the number of neutral creatures killed hardly affect the amount of gold received during the search. Next, to avoid buying new troops frequently to replace the killed ones, it's better to use vampires in battles; I did this until the end. Therefore, presumably, there were no losses in 98-99% of the battles. Vampires can always be obtained from carved coffins. There are always 3 such coffins in the Marsh Swamps. As it turns out, you can only buy marauders in the swamp (in this case, in the tournament). Usually, they can also be bought in Greenhaven – from Rotten Heck, or in Verlon Forest in the bandits' hideout (near the Dragon Castle), or in Arlania – from the tavern keeper, Drin (the one who gives the quest – the dragon's tooth). I left only archers in the army, took the airship quest, then – to the left, took the quest with the talking stone and the fishermen's small request, and immediately went back. Then straight to the Marsh Swamps. We pick up three carved coffins (we pick up gold from skeletons and graves), buy marauders (16), go to the Temple of the Lost Souls and give the money to the high priest, buy inquisitors (in this sequence – first we collect gold and buy marauders, and only then do we buy inquisitors... otherwise, there won't be enough money). We pick up the magic recipe (it's always in the same place in the grave), and run back to Greenhaven. There's a certain subtlety with vampires – you can get from one to four vampires from one coffin, depending on your luck. For example, in the swamps, we raise 1 vampire from one coffin, but if we don't do this, but cross the veil to another map – Greenhaven – then we get three. Moreover, we can get different results if we try to raise vampires from each coffin one at a time, or raise them all from the three coffins at once – the result will be different. In this save, I had a case where I got 12 vampires at once from the three coffins, but this walkthrough was worse than the final one (by the way, I should have that save... I did this in the very first test run, but I couldn't repeat it later). In the final version, I got 10 vampires, first 6, and then 4 more. I forgot to say that I tried not to touch any of the neutral creatures until I got the spirit box. Near the castle, I lure out a slow unit and take the banner. We buy archmages in the School of Magic and get the password to unlock the stone. To complete the plugen quest, you have to fight several enemies. We complete the donation quest, the fishermen's quota, and the plugen quest. We get a new royal quest with the king's brother. We hurry to complete it, as only after that can we get the quest for the box. In Arlania, we take the quest with the dragon's tooth, outsmart the cyclops, and take the black box, talk to the king's brother, and give the tooth to the tavern keeper. In Castle Neville, we take the quest with the frogs. Next – to the swamps. We cross the ferry and go to the other side. We don't touch anyone, but only complete the tasks, talk to Chwaha, collect lilies, make a potion, give it to Martha (the king's brother's girlfriend), and give the elixir with the muck to the gnome... We run to Arlania, get the task from the count to bring the love potion, get it in the snake dungeon, bring it to the count, go down to the dungeon, lure out the necromancers, pick up the cage with the frogs, and successfully return to the count (without fighting the undead). We complete the quest for the king's brother. The king gives us a new quest – a secret weapon. We go to the forest. We get the box. In Verlon Forest – in the castle, we buy 34 poisoned rations and feed them to the spirit – Slim. Then we immediately fight the mages and activate Zerok. It is from this moment that the battles begin (before that, I only fought for the plugens and with the wolf in Arlania). We upgrade training to level 3 (+20% to experience). The hero has just reached level 4 and activated both spirits. The time is 20:47. We return to the swamps, fight the snakes and spiders, get the frog as a wife, and immediately propose marriage. Next, everything is simple – Greenhaven, forest, spider dungeon... We sail on a ship (from the forest) to Arlania. There we fight the nearby griffins, cyclops, etc. We return to Greenhaven. In the very end, we fight twice in the arena with heroes – levels 3 and 6. As a result – on the 2nd day, at 2 hours and 53 minutes, we get to level 7. I saved on movement – I tried not to pick up gold and scrolls, not to dig up chests from the ground, not even to pick up all the flags with leadership... But it's still possible to go faster. I wanted to tame the bronze ring, but the battle is on the verge. In the end, I didn't. In all battles, I tried to use the spirits 3-6 times... that's why I upgraded Zerok to level 6, and Slim to level 8. At the end of each battle, I left 1-2 enemy archers and restored fury (inquisitors). In the middle of battles, if there were losses, I used magic – restoration, and the inquisitor could resurrect once. At the end of the game, the wife had four children, the most useful, the last one, gave +5% to experience. I didn't check what bonuses the pirate wife's children give. By the way, the easiest quests in Greenhaven – I didn't do them – you waste time on running around, but you get little experience... It's very tempting to fly to the turtle on an airship at the very end, but this takes some time... there, the computer thinks twice (sand clock), the shaman casts a spell, nothing can be done, and time goes by, and after the battle too... By the way, the turtle is easy to kill without losses... I can tell you how – there are two ways to save 100% of your troops. The main idea in battles is that if there are few troops, then you need spirits... that's why I tried to get them first... moreover, this coincided (along the hero's path on the map) with the quest to get a frog wife. Vampires held back, archmages could cast shock and move once (plus 50% protection), fire spiders could put two in a net, inquisitors generated fury + resurrection, archers slowed down movement by 1 cell... at the beginning and in the middle of the game – marauders mined gold from corpses. In addition, the hero himself could also resurrect units and speed up (slow down). P.S. - Ksandr-san, I'll be in last place))) – a good joke, but you forgot to add that you need to look from the end of the list :D And secondly – 4+2+11=17, where did you find the curious 11 intellect? probably art?
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I apologize that I couldn't send the save, my HeroesWorld wasn't loading for several days, and I don't have VDV on ICQ:( In any case, I would still be far from first place, the result, if anyone is interested: 3 days (2:40). Stats with artifacts 5+4+6=15. And I didn't even use the spirits once...
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Heh, since we're going all out... Just looking at the map, I assessed the possibilities and decided this was a map for a real hardcore paladin. As a result, I tried to take all upgrades for intelligence, and also chose artifacts, but I grabbed whatever was available, preparing for a battle against the undead, for which I upgraded magic of Haven and healing to the 2nd level. Griffins also proved to be very helpful, and there was an artifact that reduced their leadership cost by 30%, so I bought troops first, and then this artifact. I tried to get Spirit of Vengeance as soon as possible and used them extensively. A detailed report has been sent to VDV).
Нам разрешается прослыть невеждами, мистиками, суеверными
дураками. Нам одного не простят: если мы недооценили опасность. И если в
нашем доме вдруг завоняло серой, мы просто не имеем права пускаться в
рассуждения о молекулярных флюктуациях -- мы обязаны предположить, что
где-то рядом объявился черт с рогами, и принять соответствующие меры,
вплоть до организации производства святой воды в промышленных масштабах.
In reply to Ksandr-san
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Amaranth
For those interested: 3 days (2:40). Stats with artifacts: 5+4+6=15. And I didn't even use any spirits...
There would have been a 6th result then... and there would have been 8 participants ;)

Ksandr-san, did you clear the swamp of Andromedes? I just didn't check this path in my playthrough, but maybe I should have...
Ksandr-san
Well, a detailed report has been sent to the Airborne Forces...
We would also like to read about the champion's playthrough :)

P.S. - To fit within one day (10 minutes don't count) - you have to try VERY hard!
I'd like to hear when exactly (in time) each level was earned....
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Well, luckily for me, I keep copies of my correspondence, so here you go:

Walkthrough:
First, I went to the village, took quests from the elder in Thorns, and cleared the garden. Then I rode to the Bandit for the plugens. After turning in the plugens, I went to the Royal Thorns and cleared the area around the lake. I returned to the village, captured a cow, went back to Thorns, and then back again. I completed the quest, took the quest for the miller, and went down to the mill. I headed to my brother Karl, stopping by the Count's place along the way, taking on a quest for frogs and griffins. I returned to Greenworth, rode to the coast, cleared everything along the way, and took on quests (for a bear - for +2 fury, but I didn't complete it). I bought a boat, went to the Ataman, took the ring, and on the way back, stopped at the island with the ghost ship, fought the pirates, and dug up a chest with a magic rune. I docked on the mainland, finished off the monsters on the coast, and rode to the king. I talked about the fishermen and completed Zerok's test. I returned to the fisherman, turned in the quest, and took on a new one. I cut off Beardless's ears, returned to the fisherman, and went to a nearby cave. I killed everyone (demonic laughter). I rode to the village, took on a quest for a werewolf. I fought the urge to wait until midnight because I had never seen a werewolf before. I killed everyone, including the werewolf boss. I wept over the corpse, vowing to avenge the scoundrel who caused me to destroy the endangered creature. I rode to the Verlon Forest, went to the academics, and fought in the Arena of Judgment (save Arena). I won and felt proud of my awesomeness. Then I headed towards the Castle, killing monsters along the way. I decided that taking the Castle wasn't worth it and that it was time to get down to business. I rode to the Morshan Swamps, took a raft to the frog, talked to it, and returned the same way. I rode to Arlania, talked to the Count, and went to the snake cave. Before reaching the cave, I killed monsters, and inside, I just ran through. After exiting the cave, I ran to the tavern and took on a quest. I went to the Dragon, killed mobs along the way, took the fang, turned in the quest, and went to the Count. I headed to the Dungeon. There was a tough battle with the necromancers (save Count's Dungeon). I rode home. At the School of Magic (near the capital), I passed the spirit test. I went to the swamps to the frog through the bog, killed mobs, and married the frog. I completed quests, took on quests for the alchemist and the Chronicle of the Lost City, smashed the flask, took on a quest for the zombie, and a quest for the frogs (but didn't complete it). I returned to the capital, bought troops, and went back to the swamps. I took on a quest for the zealous paladin and started clearing the cemetery and catacombs. One of the tough battles was almost the very first one (save Ghost). Along the way, I killed the quest zombie and gained enough experience to reach level 7. Curtain.

I didn't write down the upgrades, sorry... In general, yes, the main idea is that the strength of the blacksmith lies in his underpants, and the paladin's strength lies in the undead. I took experience for combat and experience for undead as skills. I'm at work now and don't remember exactly which one, or both, I upgraded to level 2. Yes, I earned the first level around the 30th minute. That's why I didn't go through the training at the academy; I figured it would be more effective to use that time on the map.

P.S. I'm not saying I didn't try. I just thought that since they measured the time in the last tournament and figured out how to complete it more efficiently, I wouldn't stand a chance with my not-so-brilliant playthrough.

P.P.S. I remembered where I got 11 intelligence from - from Norik, the zombie in the cemetery, and a good item dropped at the very end. +3 or +4 to intelligence. And my wife, Feanor, gives +3 to intelligence.
Нам разрешается прослыть невеждами, мистиками, суеверными
дураками. Нам одного не простят: если мы недооценили опасность. И если в
нашем доме вдруг завоняло серой, мы просто не имеем права пускаться в
рассуждения о молекулярных флюктуациях -- мы обязаны предположить, что
где-то рядом объявился черт с рогами, и принять соответствующие меры,
вплоть до организации производства святой воды в промышленных масштабах.
In reply to Ksandr-san
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Ksandr-san

I dock on the mainland, finish off the monsters on the coast, and rush to the king. I talk about the fishermen, and complete Zerok's test.
Why so early, Zerok...? You haven't even completed the king's brother's quest, nor have you been to Arlania and the swamps (the frog)... because the box can only be obtained after the royal quest with his brother, right? According to the description, you did this much later, or maybe the box was never activated, and you misunderstood something?
Ksandr-san
I head towards the castle, killing monsters along the way. I decide not to take the castle, and it's time to get down to business. I rush to the Morshan Swamps, sail to the frog on a raft, talk to it, and return the same way. I rush to Arlania. I talk to the Count, and go to the snake cave...

The frog won't talk to you until you've talked to the Count, so why did you sail on a raft?
I wonder what level the hero was, that you didn't fight in the castle in the Forest? The battle doesn't seem to be the most difficult...
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Wow, you guys are amazing.
I played without scouting, without planning the campaign, just going for it. The result speaks for itself, or rather, it's visible in the table. :D

By the way, could you please explain to me, a simpleton, how you manage to bypass neutral creatures without fighting them? For example:
Ksandr-san
I'm going to the snake cave. Before the cave, I kill the monsters, and inside, I just run through.
Could you show a video of this moment? I simply don't understand how it's possible... :( I would really like to learn this tactically strong move.

And of course, congratulations to all three champions! Well done, guys.
In reply to Kyle
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Kyle

By the way, please explain to me, a simpleton, how you manage to bypass neutral creatures without fighting them.
I don't know how to make videos... but most neutral creatures are slow (with the exception of the Gloom Wolves - the green ones before the entrance to the Serpent's Lair)... so you can outsmart them and bypass them if you have even a little room to maneuver... at least a small area on the map.
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wolf64
The frog won't talk to you until you've spoken to the count, so why did you sail on the raft?
That's exactly what happens at the very beginning:
Ksandr-san
I go to see my brother Karl, and on the way, I visit the count, get a quest about frogs and griffins.

By the way, about the battle in the castle in Warlords, it's true that the battle is quite easy there, it's strange that Ksandr-san didn't complete it...
Yes, and it's also not very clear about Zerok...

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