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Posts from Which units would you replace in the Sylvan castle?

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In reply to Visiteur
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18 years ago
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Favorite of the Gods; 189653
I would remove the dancing units and add pikemen.
Pikemen have always been a human unit; why give them to the Elves?
- Unicorns could be given to the Unicorn Empire.
Did you invent this empire yourself?
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17 years ago
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I like everything, except for the dragons! They are practically a copy of the black dragons from the Dungeon faction... I would really like it if there were Magic dragons - like in the fourth game. They would fit much better, and besides, they are completely different from the black dragons, which would make it more interesting. And to avoid having two mages at the same time, remove the Druids and replace them with Pegasuses.
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17 years ago
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I disagree with those who think that the Blade Dancers and their upgrades should be removed from the Sylvan faction. Are you guys crazy?! This is a pretty strong unit for a tier 2 unit! Compare the stats of the Blade Dancers with the stats of the Orcish Warriors (not counting the Blood Rage bonus). Who is stronger? I think the main reason for the low survivability of the "dancers" is their low weekly growth rate (only 9) compared to the weekly growth rate of the Orcs, which is 11. I agree that the Orcish race vitally needs a large number of warriors, as this race lacks magic. But why not also increase the weekly growth rate of the Blade Dancers? Or add a building to the arena that increases the weekly growth rate, say by 2? I think this is better than removing such a cool unit. Besides, the AI prefers to attack these melee fighters first, rather than Unicorns or Ents.
In reply to KonServator
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17 years ago
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I would have preferred to see pegasi instead of ents; everything else is great.
Regarding the dancing units, I agree with the conservative approach – the dancing with the wind units are indeed stronger than the orcish fighters in terms of stats, and the dancing with death units deal so much damage in large battles that it's better not to watch.
As for the dryads, I don't even know what to say... they could have made some priestesses if there weren't already druids – they are essentially priests.
Dragons shouldn't be weakened or strengthened – 7 crystalline opponents can easily take down a stack of units, and unicorns only exacerbate the situation by finishing off the wounded.
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17 years ago
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In the map editor, there is a creature called a Yeti. However, it can only be placed in the editor. There is a mod that replaces them with Pegasi (similar to Unicorns, but with different stats and wings). If anyone needs it, here is the link: http://all4heroes.net/node/183
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17 years ago
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I would have preferred to see pegasi instead of ents; everything else is great.
The affiliation of pegasi with a race seems rather dubious, unlike unicorns or ents. So, IMHO, everything is OK ;)

As for the characteristics, I would prefer to discuss the creatures themselves and how well they fit into the concept of the race, etc. The place on the battlefield is a slightly different conversation, related to balance.
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17 years ago
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Instead of light-colored unicorns, they could have made pegasi.
In reply to WoodElf
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17 years ago
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Instead of crystal dragons – in my opinion, they don't really fit in with the elves – golden dragons would be much better: they're more beautiful and it's also a tradition! ;)
In reply to WoodElf
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17 years ago
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WoodElf
Instead of light unicorns, they could have made pegasi.
I don't know, I don't like the idea of pegasi; it's more mythology, and what do light elves have to do with it?
Unicorns are definitely in their place.
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17 years ago
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I would replace the Emerald Dragons because, compared to the Dragons of the East, they seem a bit weak, even though they fight very well. Maybe they should be changed visually; being completely green doesn't look very good:(:smile39:

Added 7 minutes later
Give them some kind of aura (for example), magical leaves of different colors around them; it would look impressive. Plus, instead of resistance to Earth magic, give them (Elven Retribution) – once per battle, a creature counterattacks successfully regardless of the hero's luck, and immunity to Wasting.
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17 years ago
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dragons should be replaced with earth monsters so they throw stones properly.
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17 years ago
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You need to replace the dragons with earth monsters so that they throw stones properly.
I don't quite understand, what are these "earth monsters"? And I doubt that "earth monsters" would fit harmoniously into the ranks of the High Elves. It doesn't seem quite right, in my opinion.
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17 years ago
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after all, the forest elves live in the forest, and trees grow on the land, so what does a dragon have to do with the forest? It breathes, and the forest is destroyed! But earth monsters are fine; they could even have permanent stone skin and the ability to turn into stone so that they can't be pierced.
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17 years ago
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Well, dragon breath is acidic, not fiery. So the forest will remain alive.

To be honest, I've never heard of earth monsters before. Maybe it's a good idea, but why not stick with dragons? Many stories and legends feature dragons living in forest caves.
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17 years ago
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You're talking about acid, right? (We need to dispose of radioactive dragons.) =) But still, earth monsters are more fun than dragons; dragons are ugly, especially the emerald ones. If Sylvan had monsters, I would only play as them.

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