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Posts from Reports on victories and defeats in online games of Heroes of Might and Magic V.

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dwp1970(Krasny, Krag) defeated Antonag07(Letos, Dungeon) 1-0 second half of the 5th week
Shield template, obviously huge without undergrounds, 6th turn

At the start, Krag plus Nazir were in the tavern. I considered this own immense luck.
This pair completely cleared the home zone in four days.
Krag, having received upgraded buddies on the fourth day, left it and never returned until the end of the game. Orson was in prison; he became the third hero to level up.
Leveling was easy. On the 2nd and 3rd days, I broke through adjacent zones; in the first same-zone, using a watchtower, I saw that my home secondary zone was behind it and it was 4-5 days' travel away. True, it was well guarded. But I set a plan for Krag to take it as soon as possible. Through the second adjacent zone, Krag broke through another secondary; it had a Dragon Utopia, desert, and Mage's castle. He could have attacked the Dragon Utopia on the 12th day (Krag was level 15 then), but he didn't want to risk it and cleared everything in the zone except the Dragon Utopia (it wouldn't be profitable to return to it across the desert later). Krag took the Mage's secondary, losing 29 buddies, and went to take his home secondary. He took the home secondary immediately, and I started raising a second castle (at the expense of upgrades, of course), but I wanted to insure myself with one-unit meat; Letos hadn't been heard from yet...
Quickly scored a Tome of Darkness and gave it to Orson, and a Tome of Chaos given to Nazir.
There was also a Tome of Summoning, but there was no one left to give it to :)
Together, Orson and Nazir ran amok in the zones Krag had broken through.
Krag himself was focused on the home Dungeon castle. He broke through zone after zone but found the dark ones only after the third secondary. The simultaneous movement ended. Here I really messed up; having broken through the opponent's ГО from the third secondary, I didn't realize I was in his home zone, even though it only took stepping two cells into the corner to see his castle, but out of stupidity, I turned off it toward the next adjacent zone, and only after breaking through two more zones did I realize I was heading the wrong way; I turned 180 degrees and went back, meeting reinforcements that had arrived from the fourth week, and attacked the Dungeon castle. Letos wasn't in the castle; there was Elaina with a pitiful bunch. Took the castle losing four buddies. The opponent decided to surrender without a fight.
Such a shame :( . I was so afraid of Letos but wanted so much to kick his butt :)

I'll add that Krag was Level 23, leveling СА(super ability) :)
Orson and Nazir reached level 10.

Thanks for the game.
Just without the finale, the fun from the game is obviously not complete :(
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I confirm dwp1970's victory. He also started quite well – on the second day, he added Letos and Ossir to his initial cities of Kifre and Irbet, and quickly broke through to the first adjacent city, where there were a mine and a sawmill. In the middle of the second week, he saw a utopia in the adjacent desert city and, to his horror, a red player (mage). "This is the end," I thought, but I decided not to give up and continued to fight. Through the second adjacent city (with rare earth resources), he broke through to the zone with the utopia – to his disappointment, he realized that he could have reached it even earlier, in the first week, from the first resource zone – but instead, he went around in a big circle! And when Crag appeared near my castle on the fourth week, I was a little lucky that he didn't notice it and turned in the wrong direction. However, I didn't have a portal, and the opponent would have cut off my supply chain, as it would have run along his route. All that remained was to hope for a miracle, but Crag realized his mistake, and the miracle didn't happen. It was a pity to give up without reaching the endgame, but I didn't see the point in prolonging the inevitable for the opponent. Letos's development (level 20): Master of Darkness – improved pain, mind, and curse spells; Master of Summoning; Master of Logistics – pathfinding, teleportation; racial – ritual. Thank you to my opponent for the game and good luck in future battles!

Added 8 minutes ago
dwp1970;206186

There was also a summoning tome, but there was no one to give it to anymore :)

Thank you for the game.
But without reaching the endgame, the fun of the game is not complete :(
How is there no one? – He could have given it to Letos and waited a couple of weeks :smile26:

Added 4 hours 28 minutes ago
I forgot to add to Letos's upgrades – higher education – scholar; and a paranormally low magic stat for level 20 – 12 (with 2 visited upgrade locations) :)
In reply to antonag07
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In the spirit of "best of the best."
KillAndAction (Orcs, Krag) lost to HeatEx (Haven, Vittorio) - shield, 2-1-7, huge map without a metro.

A quick start and mines were needed, so I didn't refuse the gift in the tavern in the form of Vittorio this time. The first explored zone turned out to be, of course, a rare resource zone, and also with sand, and on the second portal there were elven archers. But on the way to it, there were several gargoyles, including maxed ones - in the first week, and the Engineer couldn't take it without losses. Moreover, I didn't get a tent until the end of the game. But the gargoyles helped a lot at the beginning with building.

In the middle of the second week, the simultaneous turns ended, and on the 2nd turn, I managed to train 20 first-level monks, but the Castle didn't appear. Then I went to the secondary resource zone on the grass - unfortunately, it was a dungeon. But I found 4 dragon artifacts there, and bought the 5th later in the Dark Castle. I almost cleared the zone, found a mentor, and then an Orc came out of the neighboring portal, and it was Tilseck :) But he immediately turned back. Vittorio cleared the zone, forgot to exchange logistics for defense in the mentor, and learned (finally!) Offensive Spell.

On the 5th week, red flags began to appear in the zone behind the single Guardian, so I had to retreat home. I learned spells and broke through another Guardian - but Kila managed to visit there too. At the end of the week, Krag broke through into my zone and headed towards the Castle. Vitia, with a crowd, including a hundred Incas, went out to meet him. Engineer against Engineer... darkness won :)
Thank you for the game.

Vittorio (22 levels, purely dwarven stats):
racial (1) - oversight
machines (3) - ballista, machine gun
attack (2) - shooting, Offensive Spell
leadership (3) - gathering
darkness (3) - master of mind, master of pain, cursed lands
defense (3)
In reply to HeatEx
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:eek:

I confirm the report of the esteemed HeatEx.

Well, what can I say? It was a fun and, at the same time, sad game...

It all started well: Krag was born in the tavern of Tilshek. On days 3 and 4, I hired one mercenary and freed two heroes from prison, clearing the adjacent zones. Tilshek ended up in a zone with wood and ore, and Krag in a zone with rare resources. Tilshek leveled up to Machine Gun, and Krag to Stunning Blow and First Aid. Moreover, on the 8th day, Krag was level 11, while Tilshek was level 7. On the 13th day, the turn-based mode began. By that time, Tilshek had broken through to another zone with wood and ore, and Krag to a zone with the Academy town, artifacts +4 to attack and defense, a staff -20 to initiative, and a gold mine. I defeated the enemy with Krag, learned the War Cry skill, gathered all the troops, and on the 4th week, I went to conquer the main town. I conquered it, sent a scout, and saw the enemy's town through the watchtower...

By the way, as HeatEx rightly noted, Tilshek had the opportunity to trick Vit, but with a squad of ghosts and 3 monks, he didn't dare, and I don't know why. By that time, there were no problems with gold; together with the artifacts, 7750 gold was accumulated per day, and I was actively selling unnecessary artifacts, so by the middle of the 4th week, the town was built to 100%.

I defeated the archangels with just centaurs and shieldbearers. Fortunately, Krag, combined with the Devil's Blow, dealt 930 damage, killing 3 archangels at a time...
Then I met Vit in an open field near the enemy's town, who, thankfully, didn't wait for me in his town...
The battle was quick; I'm sorry to say, as you know, the berserkers ate me, and I didn't even have time to squeak (darkness is darkness, by the way, it didn't give a penalty to hit chance). I was impressed by the sheer number of monks, almost a hundred...

Build: 22nd level, 15-22-5-12
3 racial skills - Reinforcements
3 machine skills - Machine Gun, First Aid
2 logistics skills - Pathfinding
3 education skills - Firestorm, Endurance
3 attack skills - Stunning Blow, Devil's Blow.

I never found a mentor: I wanted to swap logistics and machine skills for defense and leadership...

That's all, guys!
Thanks for the game!
In reply to KillAndAction
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Will (Red Wing elves) def Denden (blue Necropolis Lucricia) 1 month 4 weeks
Found Wing on day 2, started leveling him up, logistics were persistently hindering me until level 17, I leveled up slowly, and also got stuck in the snow where I saw the Staff of the Magi and had to crawl after it - spent a week doing that. On week 3, I played a trick on Denden, buying all the troops on day 1, and on the second day, I declared a plague. On week 4, I went into the "large treasury" where, for some reason, there was nothing - hordes of archers guarded piles of resources, etc. On the same week, we met Lucricia in the field, and in the field, Wing is Wing. Then Lucricia bought her way into a castle and staged a sadomasochistic session with a group of ghosts and black dragons, where she died. Thanks for the game.
In reply to Will
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Confirmed.
Bad luck was really hitting hard. It's not a given that I would have won against him, but:
There was much more fun with the Plague, and the second week of the game was ruined. There were no Astrologers yet. Mana 45. Morale 18....As a result, I had to forget about serious battles, which significantly slowed me down, and essentially the plan to break through to the 3rd level with a rush failed.
I decided to develop Summoning. I didn't get Fire Elementals (even though I was ready). In the castle, I had a Shield and a Hive. In the Sanctuaries and Pyramids, anything but Summoning.
Towards the end, I was one step away from the city, and Wing was nearby, he looted the treasure and disappeared.
It was scary to retreat - he would catch up (and he did - he hid there)). I went to attack the Guardian of the Oasis, but... my turn ended.
This finally decided everything, as there were essentially no chances in the field.
In the end, I reached levels 21-22. Defense with Ballistics, Logistics with Path of War (also developed from level 15), Sorcery, Education, and Summoning.
Just in case of a blockade (which would have happened... Wing wouldn't have taken the city), I had a second hero, level 10, developing on the Elements...
I developed a magical town there... huts... in general, I was already ready for a long game.
I didn't record the finale
In reply to Lok1978
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As part of the "Best of the Best" tournament:

Alex_nv (Sylvan, Ossir) def. A1coho1!c (Dungeon, Vaishan) Chaos, large map without metro, 3-1-5

Finally finished the game :)

It was the first game where I visited all zones and explored the entire map; usually, I would finish earlier and they would defeat me. At the start, I had Ossir, Wingael, and Ilfina. I was thinking about who to choose between Ossir and Wingael, and I decided to choose the one who gets the light (regeneration), and the other will be second. As a result, I chose Ossir. I assembled a dwarven set (only missing the helmet) and defense +50 against everything, but the AI didn't care (meteor dealt 750 damage), but there was a lot of meat, and the difference in combat stats was significant, so the final battle was mine. And I was lucky that the opponent's spells didn't work. Like dispel magic and antimagic for me :(

Thank you for the game!

Ossir - level 25, ~ 10-23-6-12
3 racial - spell arrow
3 luck - resistance and soldier's luck
3 defense - reflection, resilience, and stone skin
3 logistics - pathfinding, war path, and death march
3 leadership
3 light
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to alex_nv
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In the framework of the "Best of the Best" tournament
denden (Inferno, Deleb) def Loc1978 (Dungeon, Sinitar). Week 7

It all ended sadly( Hiterag against shackles, but imo there were no options left anyway.
Deleb was given right away. But leveled up in the most crooked way imaginable) They shoved shooting in attack...Fire...Earthquake.
At the beginning I thought I needed to rush apparently and I lost all the imps on breaking through the adjacent zone (against my own mixed army on day 14.
http://stream.ifolder.ru/9129841
Plans suddenly changed to rush) Cleared my zone..occupied the gold one. Reinforcements arrived on week 3. Broke through another double portal into the 2nd adjacent zone. Developed expert Logistics...but didn't get Pathfinding in the end(
And behind the accursed native mixed army there was a super tasty sand respawn) Book of Light! (in Castle regen-boon). +20 initiative (+10 in native zone). Machine Ring (had to swap for +10). Chain Mail +2 all...Dwarven. With all this wealth I lost imps again on week 3) and about 50 more demons.
Got Light!)
Here's another replay against a human mixed army I recorded
http://stream.ifolder.ru/9129865

At the end of week 4 level 21. Got defeated. Broke through ГО. Was already in the shop there, jumpy boy)

Meanwhile from week 2 Marbas was leveling on elementals. On week 5 he went to hit treasures with devils using a tent and basic regen and BDP) It turned out to be respawned. Deleb went to hit the 2nd treasure. There were shops everywhere with traces of jumpy boy)

In the end Marbas was level 18 with 4 artifacts from Dragon set..Book of Chaos and BDP) Sorcery 13 though only...well there was also a +6 robe.

Deleb collected initiative rings like 20 - about 5 of them). 2-3 Dwarven ones. Took the Dragon Utopia. Also assembled the Archer set (there were 4 bows)). Marbas passed the cap +2+2. There were also plenty of SAR-ISRS for sale. After the sale - 190 thousand gold....There was also a huge Library)

There were minor statements from the opponent. And the main counter - shackles) sported up and went.

Well then the hit run) But...level 26. All Light spells with Mass Bless (expert). Machines (tent-ballista). Attack (Tactics-BB-Shooting). Defense (3). Logistics (3). Racial maxed out. Level 26) Breakthrough on regen...didn't even write it. Didn't find Mentor( Bought a couple of weeks of dogs. In general, considering the opponent's problems (as I understood a rush from Deleb was expected...expected...expected?)). Sorcery 23? Imo there were no options anymore...otherwise I wouldn't have gone)
Thanks for the game
In reply to denden
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denden
As part of the "Best of the Best" tournament
denden (Inferno, Deleb) def Loc1978 (Dungeon, Sinitar). Week 7

It ended sadly (Hitrag vs. Shackles of War, but IMHO there were no options there already.
Deleb was given right away. But leveled up as crookedly as you could imagine) Forced Shooting in Attack... Fire... Earthquake.
At the start, I thought I needed to rush and lost all the Imps on a breakthrough into the adjacent zone (against my own creature bank on day 14.
http://stream.ifolder.ru/9129841
Plans suddenly changed to rush) Cleared my zone.. took the gold zone. Reinforcements arrived week 3. Broke through another double portal into the 2nd adjacent zone. Developed Expert Logistics... but no Pathfinder in the end (
And behind the native creature bank there was a super tasty sand respawn) Book of Light! (Regen-Grace in the castle). Initiative +20 (+10 native). Machine Ring (had to change +10). Chain Mail +2 all... Dwarven. On all this wealth, I lost Imps again week 3) and about 50 more Demons.
Got Light!)
Also recorded a replay against a human creature bank
http://stream.ifolder.ru/9129865

At the end of week 4, level 21. Got crushed. Breached GO. Had already visited the artifact merchant there, the jumper)

Meanwhile, from week 2, Marbas was leveling on elementals. On week 5, he went to hit a treasury on Devils with Tent and basic Regen and GDM) Turned out to be Ressource. Deleb went to hit a 2nd treasury. There were artifact merchants everywhere with traces of the jumper)

In the end, Marbas was level 18 with 4 Dragon artifacts.. Chaos Book and GDM) Sorcery only 13 though... well, +6 was the Robe as well.

Deleb collected rings for Initiative 20 - about 5 pieces). 2-3 Dwarven sets. Took a Dragon Utopia. Also assembled the Archer set (4 Bows)). Marbas passed the +2+2 Hat. There were also plenty of Gold Statues for sale. After selling - 190 thousand gold.... Also a huge Library)

Minor claims were coming from the opponent. And the main counter - Shackles of War) spoiled and went.

Well, then hit run) But... level 26. All Light spells with Mass Grace (Expert). Machines (Tent-Ballista). Attack (Tactics-GMS-Shooting). Defense (3). Logistics (3). Full Racial. Level 26) Breakthrough on Regen... didn't even write it. Didn't find a Mentor( Bought dogs for a couple of weeks. In general, considering the opponent's problems (as I understood, a rush from Deleb was expected... expected... expected?)). Sorcery 23? IMHO there were no options already... otherwise wouldn't have gone)
Thanks for the game
I confirm. It happened.
I approached the game unprepared. Didn't know the opponent, didn't know the template either. Had to gather information directly during the game (mistake number 1). On the first day, a Spy arrived along with the information that the opponent likes to play Inferno, which I was gladly pushing him towards with Cherk(((. Making conclusions in favor of a fast game (mistake number 2). The Spy was the best of the Dungeon heroes for repelling a fast strike. Leveled up nicely in the first week, was ahead of Deleb both in troops and stats. In the first seven days, I leveled up 9 levels, Sorcery, Learning, Luck, Strong Chaos. Everything I considered necessary, leaving one stack just in case. By the start of the second week, I had opened all adjacent zones except GO, sending a scout spider there. Sent my main hero to the Inferno lands to level up and scout. At the same time, I spotted the opponent's movement near my starting zone. Couldn't tell if it was the opponent's main or scout, but I knew for sure my position was spotted. On day 9, I decided to build the mage guild myself and jump into the zone where the opponent was spotted. Nearby was an unremarkable Elemental tower, I had 48 Marksmen and 26 Harpies + a main with Sorcery 14 and 50 mana, thought it was enough. Attacked the tower, instantly got portaled back to the castle:smile44: Like in the blink of an eye. First second, 20 Air elementals to the center, second second, Marksmen under Cloak, a couple seconds of delay, 4th, I destroy 8 Water elementals, 5th, Air elemental near the Marksmen but doesn't detect them. 6-9th, Marksmen to the center, 10th, Stone strike and I'm home:smile07: .
Day 10, got information from the opponent that he lost his army at the portal :D (couldn't help but be glad). By the way, we communicated constantly because we needed to know where the opponent was and feed some disinfo to play according to my plan. That's what I assumed:eek: . In the end, the Opponent was doing his thing. And I was stuck in the castle like a moose. After the loss (of the opponent), I decided to first build all troops and the castle, which I did in the third week. And then build magic.
Fourth week. Lots of troops, built magic, nowhere to level up, heroes at level 15, I run from the castle a maximum of three turns with a chain of spiders in case the opponent appears from GO. Every long turn, like a cobra, I stare at the GO portal guard)) Waiting, damn it. I keep receiving information about the opponent and convincing myself that he's about to come. And then the dumbest move, running with 7 Marksmen at Deleb, who had cleared the entire map 110 percent with Portals. And then the dumbest question, why didn't I place the Marksmen (I have Portals). And then the normal answer.........:smile35:
In the castle, I could have fought because even though my Spy was 6 levels behind, we had equal troops, Meteor Shower and Chain Lightning dealt 1200 damage, I destroyed the Ballista and Catapult, plus Unstoppable Magic. Yes, there were also Boots of Speed, which is +600 to damage. Though chances were slim.
Thanks to the Opponent for the game, it was very educational for me))
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Tournament of the best of the best. immortal (Red, Humans, Rutger) defeated NEREWAR (Blue, Dungeon, Letos) 2_1_6, spider, 256x256 without a dungeon. Seeing that the opponent had Letos as their main hero, I decided not to delay and risk him gathering higher-tier creatures. I decided to go through the easier zones. On the 3rd week, I broke through to the artifact center, but the armies there were too strong, so I waited for the 4th-week growth. I took it and started clearing everything there. Before that, I was significantly behind in stats compared to the opponent because I didn't have education, but on the 4th week, I finally caught up and equalized, and then, thanks to artifacts, I overtook him. I took the armor and the gnome hat, the dragon sword to protect the ballista from cold, and broke through to the resource center. I sent the spider there, which approached the cuckoo and discovered Letos in the 1st turn from the portal. I thought he shouldn't have higher-tier creatures yet and attacked. Letos turned out to have higher-tier summons with fey and fire creatures, but luckily, his mana wasn't full, which I was also counting on. As a result, I managed to defeat him, losing 100 archers, 20 griffins, and the remaining peasants. Letos lost the 4-week growth of harpies, furies, hydras, and witches (the battle was on 1_4_6). Then, I left the spider in that zone to collect chests, and I returned to the artifact center, gathered a couple more artifacts, and headed home. I took the 5th-week growth and trained Inca units and went to finish off the Dungeon through the Guild of Heroes. I reached his city on 2_1_6, and he was almost without an army, so he didn't have a chance – the fey couldn't fly to my units in time and died from the Inca and ballista. Thank you for the game.
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raykkonen (Ossirian Elves) defeated Igrok (Winged Elves) 1-4-3 spider, best of the best.
Everything went according to plan; with resurrection and light, he broke through the Gate of Oblivion. The opponent surrendered... something went wrong for him.
Thanks for the game.
In reply to antonag07
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As part of the "Best of the Best" tournament (Round 7):
Vasja. (Orcs, Krag) def dwp 1970 (Humans, Vitya). Day 1 of Week 4. "Spider" map without metro.
The Orcs' strength lies in their fast attacks. He followed this strategy. On Day 1 of Week 3, he managed to break through the enemy's defenses. In the same week, he reached the starting zone of his respected opponent. The calculation proved to be correct - the opponent was far away but had very few troops. He transformed into a castle, where he had only upgraded his archers. He built all levels of units and, it seemed, managed to buy everything. During the final battle, he tried to play defensively, but the forces were EXTREMELY unequal.
Dima, thank you for the game!
:smile14:
Робкий боится заранее, трусливый - в момент опасности, а смелый - после...
In reply to Vasja.
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In the spirit of "best of the best."
HeatEx (Undead, Orson) def. Xodyn (Elves, Vinrael) - Spider, 2-1-1
The map was huge without a metro, but the zones seemed too large, and there was little experience gained. I found Orson on the 2nd day, opened one zone, and gave it to Kaspar. I ran away far and for a long time, and it turned out that the zone was a transition to the middle zones, but I never made it there. Hence the result - in the final, Orson was a miserable level 19 against Vinrael's level 24. Development went awry - I only got education on level 17; I even had to take Stone Skin from defense, and I didn't get any Black Dragons or Dark Lords. But Kaspar turned out quite well with Chaos (the Orb), Tent, Education, and Magic. On the 4th week, seeing Vinrael's terrible stats in the tavern, I went through the Gate of the Elements, followed by Kaspar with a bunch of elementals. I was hoping to take the Castle in Vinrael's absence, reaching it from the Gate of the Elements with Logistics, but I was a couple of squares short. Vinrael fled to the Castle but didn't have time to transfer the Archers and Fairies.

I won't post the final game because it's embarrassing - I simply crushed him with brute force (there were 700 Archers and around a hundred Warriors) and an unholy word. And even then, it was almost a close call; even with the redeemed Archliches and Dragons, I'm not sure I would have won if there had been Snipers and Fairies. And I'm afraid to imagine what artifacts Vinrael had; the Elves moved about 4 times more often. :)
Thanks for the game, respect for such a strong hero
In reply to immortal
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immortal
Tournament: best of the best.
immortal (Red, Haven, Rutger) defeated NEREWAR (Blue, Dungeon, Letos) 2_1_6, spider, 256x256 without a dungeon.
Confirmed. I lost.
Thanks for the game.
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>As part of the "Best of the Best" tournament (7th round):
Vasja. (Orcs, Krag) def dwp 1970 (Humans, Vitya). 1st day of the 4th week.
Map "Spider" without metro.

Confirmed.
I played absolutely terribly, wandering around and leveling up...
Meanwhile, the opponent, having broken through the Guardian Order on the third week,
appeared near the castle.
I probably didn't have enough turns to take him out right then,
on the next turn, Vitya lost to the neutrals near the castle.
He bought reinforcements, but he didn't attack again, at least he had more chances, but as it was, on the next turn, the opponent brought reinforcements, and the advantage was overwhelming...

Thanks for the game.

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