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Reports on victories and defeats in online games of Heroes of Might and Magic V.

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#527
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:eek:

I confirm the report of the esteemed HeatEx.

Well, what can I say? It was a fun and, at the same time, sad game...

It all started well: Krag was born in the tavern of Tilshek. On days 3 and 4, I hired one mercenary and freed two heroes from prison, clearing the adjacent zones. Tilshek ended up in a zone with wood and ore, and Krag in a zone with rare resources. Tilshek leveled up to Machine Gun, and Krag to Stunning Blow and First Aid. Moreover, on the 8th day, Krag was level 11, while Tilshek was level 7. On the 13th day, the turn-based mode began. By that time, Tilshek had broken through to another zone with wood and ore, and Krag to a zone with the Academy town, artifacts +4 to attack and defense, a staff -20 to initiative, and a gold mine. I defeated the enemy with Krag, learned the War Cry skill, gathered all the troops, and on the 4th week, I went to conquer the main town. I conquered it, sent a scout, and saw the enemy's town through the watchtower...

By the way, as HeatEx rightly noted, Tilshek had the opportunity to trick Vit, but with a squad of ghosts and 3 monks, he didn't dare, and I don't know why. By that time, there were no problems with gold; together with the artifacts, 7750 gold was accumulated per day, and I was actively selling unnecessary artifacts, so by the middle of the 4th week, the town was built to 100%.

I defeated the archangels with just centaurs and shieldbearers. Fortunately, Krag, combined with the Devil's Blow, dealt 930 damage, killing 3 archangels at a time...
Then I met Vit in an open field near the enemy's town, who, thankfully, didn't wait for me in his town...
The battle was quick; I'm sorry to say, as you know, the berserkers ate me, and I didn't even have time to squeak (darkness is darkness, by the way, it didn't give a penalty to hit chance). I was impressed by the sheer number of monks, almost a hundred...

Build: 22nd level, 15-22-5-12
3 racial skills - Reinforcements
3 machine skills - Machine Gun, First Aid
2 logistics skills - Pathfinding
3 education skills - Firestorm, Endurance
3 attack skills - Stunning Blow, Devil's Blow.

I never found a mentor: I wanted to swap logistics and machine skills for defense and leadership...

That's all, guys!
Thanks for the game!

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