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Posts from Level 8 - :) or :(

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In reply to Нэйко
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17 years ago
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In principle, 8 levels isn't such a crazy idea. BUT. My favorite part is, yes, Heroes of Might and Magic 4. As a dedicated fan of HoMM 4, I can say that maybe 4 levels of creatures would be enough.
Believe me, four levels wouldn't be enough;). And in general, it's better to let your imagination run wild and add 1 or 2 more levels to the fourth game:D.
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17 years ago
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No duplicates. And why exactly 8 levels? Why not 10? It would be even better.
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17 years ago
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Come up with... and upgrades, and alternative units... Then you'll prove that it's cool.
But seven levels are already getting boring...
In reply to WoodElf
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17 years ago
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Seven levels are more than enough for anyone. But I personally find it quite enjoyable.
What exactly bothers you about having seven levels?

I suggest making 700 levels, 900 slots, and changing the game from a turn-based system to a real-time system.
In reply to Wistrit
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17 years ago
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I agree with the previous post. P.S. And in general, looking at the King's Bounty lore, the idea of 5 levels seems very reasonable to me.
In reply to Wistrit
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17 years ago
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Come up with...and add upgrades and alternative options...Then you'll prove that it's cool.
Don't you understand jokes?:/
Seven levels are already getting boring...
They're not boring to anyone:smile20: (except you)!
I suggest making 700 levels, 900 slots, and changing the game from a turn-based system to real-time.
I can imagine:D... In that case, it would be better to have 1000 levels and 10000 slots:D:smile42: :smile42:
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17 years ago
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Author, you're doing a great job. But this idea has an uncertain future! You yourself understand that changing the number of levels of universal happiness won't create anything. If it creates anything, it will more likely generate dissatisfaction, as a departure from the canon. P.S. Still, it seems to me that the game's publishers won't entrust the decision on this matter to the public, but will resolve it themselves. Who knows what awaits the game in the future?
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17 years ago
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I wanted to share my thoughts about the reserve slot. The thing is, there might not be enough space on the battlefield. We should just make a reserve slot similar to the one in King's Bounty, although I don't think it's necessary. In my opinion, instead of a *th level, it would be better to add a bunch of new neutral creatures!
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13 years ago
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It would be great to add another level; the game would be more diverse.
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13 years ago
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Just not like in Heroes of Might and Magic, they are simply the epitome of mediocrity. However, it will be difficult to come up with something different, as the seventh-level units in many factions were originally conceived as the strongest, and their history and descriptions fully reflect this. Everything is good in moderation...
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13 years ago
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Just not like in Heroes of Might and Magic, that would be the ultimate in mediocrity. However, coming up with something different won't be easy, as the seventh-level units in many factions were originally conceived as the strongest, and their history and descriptions fully reflect this. Everything is good in moderation...
I can't disagree with you; Heroes of Might and Magic changed the ancient Greek theme, altering it so that Ghosts appeared in Inferno and Succubi appeared in Necropolis.
As for the eighth level, I would say that making the lower-level units weaker is possible, and you could move the seventh-level unit to the eighth, and place the intended creature on the seventh. The only question is whether the selection of creatures is logical, not absurd.
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13 years ago
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I can't disagree with you; WOG changed the ancient Greek theme, altered it.
I meant all sorts of Dark Dragons and other nonsense; isn't it in WOG on level eight? Just recolored level seven creatures, to which they added stats and skills.
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13 years ago
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8 levels, 8 slots... the battlefield could be increased, as it is sometimes difficult to maneuver even on complex terrain, and if there are more creatures, it will be even more difficult. Also, some factions are planned to have large creatures, while others will have smaller ones – that's why everyone was initially given 3 large creatures, but here we have another imbalance. This is a huge task that requires many tests and a long polishing process.

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