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Posts from HEROES. LIGHT and DARK

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In reply to WoodElf
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WoodElf, leave the heroes alone:smile38:. No, your ideas aren't bad, I'm not arguing, but I don't think you'll be able to implement all of this because it's very complex. In general, my advice to you is, if you really want to tell everyone this story of yours, it would be better to write a story or a book about it:).
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Okay, I'll admit... this idea is EXTREMELY complex, but the way I'm presenting it is ideal. In reality, new models and textures are what won't work out; everything else can easily be done in the form of several campaigns and by modifying the archives. I've noticed that many people here are suggesting ideas for new factions... like in Ascension... there are 20 (!) castles with much more complex creatures, and nothing... everyone really thinks that it will all work out. Yes, it would be easy to do in the third game, but not in the fifth. I'm not changing much in the complex, unclear areas, but my goal is not history; you wanted it yourselves, but to express my opinion on what the Heroes of Might and Magic could be, from start to finish. The only thing that bothers me is that everyone comes up with terrible names, and the factions themselves are often absurd and generally unlikely. Well, if anyone likes my ideas (and there are so many of them) and they can do what I can't, then I will be truly grateful and thankful... And I don't want to write a book; I'd rather have a game concept... :)
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Why is the topic called "Light and Darkness"?
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"
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If it’s not related to Ashan, could it be connected to the old universe?
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Light and Darkness is a very beautiful name, perhaps the best of all that I know, especially for fantasy... And this world itself is a place where the war between good and evil has been going on since the very beginning...

Unfortunately, I couldn't (and didn't want to) complete any of the campaigns in Heroes 3, so the plot remains unknown to me...
In Heroes 4, I managed to complete Emilia's campaign, I REALLY LIKED IT, but I don't know how the whole game ends....

In general, the plot is more similar to Followers 2 than to Heroes, but if you briefly explain the plot of Heroes 3, I will try to connect it...
Although it is somewhat closer to Ashan...
In reply to WoodElf
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In Heroes of Might and Magic III, Sandro decided to kill everyone, which happened at the end. In the middle, there was a hunt for the Blade of Armageddon. At the beginning, the Necromancers tried to conquer Erathia. Amidst all this, Tarnum wandered around and caused trouble.
And at the very end, two blades clashed, creating a fiery storm. Almost everyone died, and those who survived moved to the world of Heroes of Might and Magic IV.
That's the gist of it.

There's no need to connect it; you yourself said that this isn't Heroes, only the game structure and so on are similar. So, let it be completely separate.
Tomorrow holds no promises
Except the ones we've made
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A Lucifer Krigan :smile51:, Gem:p, Krag Hack:smile17:, Gelo::confused:: ? How did it all end for them...?

Okay, thanks anyway,:smile39:
However, it could be linked to the world of Heroes, although that would be quite strange....

I'll list all the creatures anyway, just in case something doesn't appeal to you....

Added 5 minutes later
Necropolis:smile24:
1. Skeleton
2. Zombie
3. Ghost
4. Vampire
5. Necromancer
6. Undead:smile31:
7. Black Knight
8. Bone Dragon
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Gem, as far as I remember, made her way to Axeoth after the Day of Reckoning. There, she could no longer brew the potion of youth and peacefully died of old age.

Gelo? And what about Gelo? Gelo held the Armageddon's Blade, meaning he was at the epicenter of the explosion.

Kreg Hack, like Gem, made his way to the new world of Axeoth. His fate is unknown after that. (By the way, these heroes appeared in the second part of Heroes, if not the first, so they can rightfully be called the "grandfathers" of Heroes).

The troops of Lucifer Kreg were defeated by Jelu, Catherine, and Roland. His fate is unknown after that.
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Inferno
1. Imp
2. Demon
3. Hellhound
4. Succubus
5. Infernal Steed
6. Ifrit
7. Pit Fiend
8. Devil
:smile51:

Added 4 minutes ago
Thanks for the info...!!!

As far as I know, old Craig Hack:smile19: was in Heroes 4... he was sitting in the tavern.
Good job,:smile12: at least you finished them all, I only got through the fifth one:(

Added 16 minutes ago
Fortress
1. Defender
2. Spearman
3. Bone Thrower
4. Veteran
5. Rune Priest
6. Bear Rider
7. Thane
8. Stone Serpent
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Elf, did you conspire with the Cat? :) Come on! There's no need to turn one game into another! Understand: it will be twice as cheap to release a separate game than to implement all these "revolutions" in Heroes. It seems like you want to leave nothing familiar from Heroes, but people love it! It's not that I'm such a staunch conservative, it's just that I consider such activities to be masochism, i.e., an irrational use of mental and physical resources.
I've got a hole in my pocket!
© Ринго Старр




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Did you even read the topic?
I'm not changing much, just numbers, skills, and properties, and I might write down the races for the modders, and then I'll give them the links.
Well, if you don't like it, vote AGAINST it:(, and I just want to share my ideas, plot, and world. No one is killing the concept of the fifth game; I'm actually for it!!!!!!!I'm just annoyed by many elementary things, for example, why are Nightmares red and fiery, and they only scare, while some smoky and black ones set things on fire. Where's the logic?
In reply to WoodElf
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Kreg Hack, like Gem, ended up in the new world of Axeoth. His fate after that is unknown. (By the way, these heroes appeared in the second part of Heroes, if not the first, so they can rightfully be called the "grandfathers" of Heroes).
I'm not a super genius, but I can confidently say that Kreg Hack was, to some extent, transferred to the fifth installment. Because the Orcs have a hero named Krag, with an ability similar to what Kreg Hack had in the third game. In short, the developers couldn't do without him. It's a pity that only Sandro's cloak remains (x.
I'm not really changing anything, just the numbers, skills, and properties, and I might write about the races for the modders, and then I'll give them the links.
Well, if you don't like it, vote AGAINST, and I just want to share my ideas, plot, and world. No one is killing the concept of the fifth game; on the contrary, I'm all for it! I'm just annoyed by many elementary things, for example, why are Nightmares red and fiery, but they only scare, while some are smoky and black and set things on fire. Where's the logic?
The fact that you want to tell your story is good, but that doesn't mean you should mess with the existing heroes. Create your own game, and then get rich from it (:D:D:D), but don't mess with Heroes!
P.S.: Leave the Nightmares alone; in my opinion, you're the only one who doesn't like them that way.
P.P.S.: 2Machete +1)))
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In reply to KonServator
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KonServator;206190
The troops of Lucifer Kreegan were defeated by Jelu, Catherine, and Roland. Nothing is known about his fate after that.
He was killed.
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Oh, go ahead and keep fantasizing. Just don't kill off the heroes or stage "revolutions," because that usually doesn't end well.
It's just that many elementary things are annoying, for example, why are Nightmares red and fiery, and they only scare, while some smoky and black ones set things on fire. Where's the logic?
Well, I agree, there isn't much logic, but I think it's too late to change things now... and if we're talking about Heroes of Might and Magic VI, who said there would even be Nightmares in it?
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In reply to Amko
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It's just annoying how many elementary things are done wrong, for example, why are Nightmares red and fiery, and they only scare, while some smoky and black ones set things on fire. Where's the logic?
Fiery Nightmares burn with fire. Not the strongest, but they are scary.
And the Nightmares from the Underworld are smoky; they are very hot. This heat is what burns enemies.
Elementary things... well, well... if they are so elementary, why don't you see them at a glance?
Tomorrow holds no promises
Except the ones we've made

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