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Posts from Changes to the rules for offline Heroes 3 tournaments!

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Your choice will determine the future of the Tournaments!
24 voters
Single choice Public votes Closed 2008-10-15
This poll is closed.
Play with the patch
62.5% 15 votes
Play without the patch
29.2% 7 votes
In reply to Ivanhoj
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17 years ago
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Ayvengo;199192
Could you please explain what you mean? Are you referring to the ability to gather resources from neutral creatures, or something else?
No, no, no...
There's a much more significant feature!
For example, let's say we're on a swamp, and our army consists of a sniper and a hydra. If we position the sniper "to the left" of the hydra, we'll move across the swamp without any penalties, as if all the creatures in our army were swamp creatures. But if we position it "to the right," we'll move with a penalty and likely sink :(

P.S.: Your opinion is 100 times more important than those who don't play, and the game's strength and results are irrelevant here!
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17 years ago
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Did you know this:
Let two Heroes, each with 1 unit in their army, meet. Now, click "Split" and transfer 1 unit from one Hero to the other. As a result, the Hero-spirit will be left without units but with 2000 MP (by Xarfax111).
In reply to AlexSpl
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17 years ago
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AlexSpl;199207
Did you know this:
Let two Heroes, each with 1 unit in their army, meet. Now, press "Split" and transfer 1 unit from one Hero to the other. As a result, the Hero will have no units but will have 2000 MP (by Xarfax111).
There were many discussions about this on the forums...
You can get a Hero without units in various ways, but using this... I don't know if it's a feature or a bug... because moving without monsters isn't really intended... I need to think about it!! Seriously!
17 years ago
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It seems to be considered a bug.
By the way, in The Succession Wars, such a hero will have only 1300 MP.
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17 years ago
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I think this is a bug because if a hero wins a battle while losing all of their troops (remaining only with summoned creatures), they can then be hired in the tavern, where they will again have their starting army. At the same time, a message appears stating that the hero won but lost all of their army and can be hired in the tavern. Or, they will be considered dead in battle. I have encountered both of these scenarios, and I don't understand what determines which one occurs; it may depend on the version of Heroes. In addition, when attempting to get rid of creatures in a garrison, the game always reminds you that there must be at least one creature remaining in the army. Logically, it seems that a hero should not be able to move without an army.
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17 years ago
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Sorry in advance. I haven't installed the patch myself. But I want to ask – couldn't you specifically state the difference between playing the game without the patch and with the patch in the first post?
Or is the only difference that the patch removes the influence of time delays in the game on the random generation of morale and luck in battles? – and is that all the difference? /taken from the patch's readme.txt/

As for the third criterion – you can have four or five! – the main thing is that it should be possible to accurately determine who will be in which place....
Take the previous tournament, for example... (although this is just a hypothetical) – if STYD and SpiriTT had both completed it in 3 days, they would have both had 43 silver.
Or another pair – Perpolken and WhiteLizard – if they had both completed it in 3 days, they would also have had the same amount of silver – 30, and their parameters are almost the same, 12 and 13.

If two players haven't had absolutely identical criteria so far, it's only because of the small number of participants. But if at least 20-30 players participate in the future, then identical results may appear. We need to think about the future and eliminate such coincidences with a larger number of criteria.... but this is up to the organizer in each specific tournament.
17 years ago
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Yes, that's the only difference. Without the patch, you can adjust the settings for each unit so that morale or luck, or both, always drop. With the patch, this will not be possible.
17 years ago
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1. Patch - YES 2. Criteria - doesn't matter 3. Ban SHA - YES 4. Dismissing a hero in the castle - yes
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17 years ago
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Good day.

1. Patch - YES
2. Criteria - not critical, at the discretion of the tournament organizer.
3. Ban of SHA - YES
4. Dismissing a hero in the castle - yes

Sincerely, K0Lb@zzeR.
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17 years ago
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A couple of words about what's bothering me...

Five years ago, one person, who later turned out to be wise and far-sighted, said the following: "You are all just seeing things one-sidedly and not seeing the nuances... any restrictions reduce the number of visitors. PROVEN!" This phrase referred to different localizations of the same game (Russian, English, Chinese, etc.)
and possible inconsistencies between them. And you are trying to make a tournament
version of a self-made patch and expect a crowd of participants?! Moreover, the patch is mainly voted for by those who like to discuss abstract ideas and their
supporters. Real players voted in roughly equal proportions.
Moreover, it's surprising that now even those who were fiercely against the patch a couple of weeks ago are voting for it. Don't ruin HW with your own hands!
17 years ago
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And who are the real players?
In reply to Монца
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17 years ago
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Monza;199935
But who are the real players?
Real players are those who participate in tournaments!
In reply to Dirty_Player
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17 years ago
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I suggest adding the following rule:

It is forbidden to leave a hero without creatures! (Exception: you can leave a hero without creatures if the last creatures were given to complete a quest).
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17 years ago
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As I understand it, those who are against the patch are:

1) conservative and do not allow any changes to the game's executable file, although localizers have been doing this for a long time (I agree with this: either you accept it, or you don't; if not, then you need to switch to the original version: who uses NWC, and who uses Buka?);

2) cannot accept the new mechanics for random events because, for example, in the first turn (and in any other), it was previously possible to 100% trigger a morale boost, but now it's not; unicorns could always be charmed if desired, but now they can't... (and there are many other examples: basilisks, mighty gorgons, and other creatures with similar abilities) (I don't agree with this: the computer player seems to have the same capabilities, but for some reason, it doesn't use them at all);

3) doesn't know where the Heroes folder is located on their computer.
In reply to AlexSpl
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17 years ago
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The poll has been closed for a while, and the start of the Closed Beta is just around the corner, so let's summarize the results!

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