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Posts from A collection of mods and mini-patches for Heroes V!

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17 years ago
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The popular mod megaAI enhances the artificial intelligence in Heroes 5. The main difference is that the AI now more often chooses skills that are useful for its faction and skills that it knows how to use well. For example, you can now encounter Retribution with Elves and Knights, and Necromancers like to take Fire Warriors… Also, the AI now likes to visit the library, hires only its own heroes (if there is a choice in the tavern), and so on… At the same time, the mod does not affect the game's difficulty settings; it only improves the enemy heroes.
Author: Alexoff (creation), Ogo (idea and initial testing).
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In reply to Amko
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17 years ago
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Another update for the skirt mod. ;)
The main change is that the creatures now have their own unique skirts, not the old skirts from Heroes. :smile02:
The skirts for heroes and the collection item remain the same as in the first version of the mod.
Oh, and I didn't change the skirt for the dwarf creatures because I really like it. :D

Also included in the mod is a "gift" from the HeroesCommunity website - a mod that plays the sound from Heroes III when any building is constructed in a town. :)
LINK:http://slil.ru/26202605
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17 years ago
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Another update for the skirt mod, already the fifth one. :p
The skirts of Necromancer and Inferno creatures, as well as the Necromancer heroes, have been changed.
Necro-creatures:

The old skirt was ugly and simple, IMHO :)

Inferno:

It hasn't changed much, but instead of cabalistic symbols in circles, I drew three sixes. B)

And the Necro heroes:

I made the border thicker, it looks better now. B)

Link: http://slil.ru/26211115
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Here is a separate sound mod that plays the sound from the third game when any building is constructed in the city.
Link: http://slil.ru/26212197
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A new small mod removes one of the rings in the city's Academy, the one that was in the shape of small diamonds (it often blocked the view of the city).

As you can see, only one ring is flying.

Also, a small fix mod: The icon and model of the Archmages were different (the stone on the hat was of a different color). Now it's like this:

Link: http://slil.ru/26214244
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17 years ago
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Does anyone know of any mods that work for version 3.0 and are also compatible with version 3.1?
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17 years ago
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they work for me)))
In reply to Julyanna
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17 years ago
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Actually, there are a lot of mods, it seems, on the ZIMA forum; I think I made a mistake in the name. I managed to download a mod there that replaces the Cave Lords and other variations of this faction with Ifrits. It turned out quite well, but there is one drawback: when the cursor is in a certain position and during some moments of the battle, the magic energy column (like the one of a genie) becomes the same color as the model that was used as a basis for creating the new creatures (that is, again, the genie model). And in one of the modifications, the animation on the map is not well-developed, so we see a simple scarecrow. But all of this can be fixed. If anyone is interested, I can upload the mod to this message.
17 years ago
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DJ Pavlusha
Could you remake the Necropolis mod so that the creatures don't have auras, as it's unclear who is moving.
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17 years ago
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Please upload a working mod that can be downloaded and that includes changes to the main tower of cities during a siege.
In reply to Julyanna
16 years ago
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Does anyone have a collection of mods that they use and that work without glitches for version 3.1 (ToE)? If so, please list them! Or, if there's a general mod pack, please provide a link if it's not too much trouble.
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16 years ago
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ElementButton – a new mod. It adds 3 buttons to the travel and battle screens: the Necro button (see the NecroButton mod), the Rage button (see the RageButton mod), and a new element button. When the latter is pressed, it will display a table of elements – the correspondence between creatures in Heroes 5 and their first (more common) and second (less common) elements. This will allow you to plan Warlock attacks, as you will now know not only the current element of the creatures but also what it will be in the future. Acknowledgements. The mod was created based on NecroButton (author: Protoss) and RageButton (author: Paxan). My thanks to them. The archive contains 3 files: two versions of the mod and a readme.
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15 years ago
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Where can people actually download all these mods? I've found a lot of great mods online, but all the links are broken! >_< Please tell me where I can download mods!

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