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Reports on online games and their confirmations (Autumn 2008 season).Auto-translated
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.
It is REQUIRED to indicate the starting hero and the hero who became the main one: vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136, The winner is written first, the loser second. If desired, you can describe the game in more detail.
If a player chooses a random starting Castle, the report header should look like this: vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.
In the case of choosing a random hero, the report should look like this: vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136. Good luck to everyone!
All reports that do not meet the above requirements will NOT be included in the ranking. Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected. The "Autumn 2008" season is officially open! :smile13: Wishing everyone good morale and luck +3/3!
And so it will continue :smile14: :smile14: :smile14: Good luck to everyone.
Loi (red, ramp, Kyrre, Kyrre) def Felix (blue, castle, Valeska, Valeska) 2sm4d(3), 145. The wood mine was blocked on both spawns, so I had to clear it out everywhere in a chain with 7 simple elves and 50 centaurs, checking every corner. But I still managed to produce horses in the castle on the first map, as well as a secondary barbarian town (completely blocked by a Hive of Marks). On the second map, the same – a hidden stash of horses in the castle, a Conflux 3, two dwarven mines, and a Naga Tower 4. On the third map – a Conflux 1, a Naga Tower 3, and a breakthrough along the unpaved road to the adjacent dungeon. At the beginning of the fourth map, the blue player attacked after I captured his dungeon. My stats are slightly higher, I have a little more mana, and my units are slightly faster (artillery +2 to speed). I have 4 angels, 20 horses, 59 gremlins, 90 griffin knights, 17 dappled horses, and 1 Earth Elemental. He has 7 angels, 100+ Marks, almost 40 Crusaders, 30 Korgon warriors, and about 40 Pikemen. I set up my tactics, sped up the horses, and blocked the Marks. I managed to save all the elves, as well as 2 angels and 7 horses, and almost all the centaurs. Valeska was running away; in a couple of days, I'll bring in more wood and attack Valeska in her castle. The advantage in troops allowed me to win. Thank you for the game.
Loi (red, ramp,Kyrre,Kyrre) def Felix(blue,castle,Valeska,Valeska) 2sm4d(3), 145. The wood mine was blocked on both starting locations, so I had to fight through in a chain with 7 simple elves and 50 centaurs, covering every corner. But I still managed to produce cavalry in the castle on the first week, as well as a secondary barbarian town (completely blocked by a Hive of Marks). On the second week, the same – cavalry produced in the castle, a secondary town, a cavalry hut, two dwarven mines, and a Naga tower. On the third week – a cavalry hut, a Naga tower, and a breakthrough along the road to the adjacent dungeon. At the beginning of the fourth week, he attacked after I captured his dungeon. My stats are slightly higher, a bit more mana, and my units are slightly faster (artillery +2 to speed). I have 4 angels, 20 cavalry, 59 griffs, 90 centaurs, 17 pegasus, and 1 Earth Elemental. He has 7 angels, 100+ Marks, almost 40 Crusaders, 30 Korgs, and about 40 Pikemen. I set up my tactics, sped up the cavalry – blocking the Marks. I managed to save all the elves, 2 angels, 7 cavalry, and almost all the centaurs. Valeska ran away; in a couple of days, I'll bring more wood and attack Valeska in the castle. The advantage in troops allowed me to win. Thank you for the game.
Yes, the +2 speed really made a difference; the archers didn't get a single chance to shoot. Thank you for the game! I'm looking forward to a rematch
SEM_56 (red, Tower, Nella, Nella) def Xunter (blue, Dungeon, Shakti, Gunnar) 2sm4d(3) 231 A good start, two heroes in the tavern + 123 caps, there are 3 crypts, 4 treasure vaults, 2 Griffin Conservatories. From the pickups: 1 gremlin, 2 gargoyles, 1 genie… 117 everything except giants in the castle, all pickups taken (the guards were no joke).. 121-141, clearing the map, collecting resources, decided not to build giants.. On 142, Inferno secondary, take Pandora's box with 48 genies, all level 4 magic, rebuild the Mage Guild… 143 — 2 Griffin Conservatories + 3 angels… 145 — Barbarian secondary, collecting resources, Mage Guild level 4 available… 121-124 collecting money, buying troops and heading to the opponent.. 231 reached the enemy castle in 5 days and attacked, with Resurrection and Meteor Shower the battle's outcome was decided, plus 347 caps, 47 master genies, and 129 gargoyles made the difference. Thanks for the game…
SEM_56 (red, Tower, Neela, Neela) def Xunter (blue, Dungeon, Shakti, Gunnar) 2sm4d(3) 231 A good start, two heroes in the tavern + 123 caps, there are 3 crypts, 4 treasure vaults, 2 Griffin Conservatories. From external dwellings: 1 gremlin, 2 gargoyles, 1 genie… 117, everything except giants in the castle, all external dwellings taken (the guards were no joke).. 121-141, clearing the map, collecting resources, decided not to build giants.. At 142, a secondary Inferno, I take Pandora's Box from 48 genies, all level 4 magic, building the Mage Guild… 143-2 Griffin Conservatories + 3 angels… 145-secondary Barbarian, collecting resources, have level 4 Mage Guild… 121-124 collecting gold, buying troops and heading for the enemy.. 231, reached the enemy's castle in 5 days and attacked, with Resurrection and Meteor Shower, the outcome of the battle was decided, plus 347 caps, 47 master genies and 129 gargoyles made the difference. Thanks for the game…
+1... Took the 2nd Necropolis castle..2 external dwellings of bone dragons nearby..near the end of the game found an external dwelling of my own dragons...went to a Dragon Utopia (with whatever troops I had)...minimal Dragon Utopia (total crap)...didn't manage to buy the growth...and basically Resurrection (from the opponent) would have decided everything...imho... thanks for the game..
As you can see, it was a clash of principles - Master of Defense vs. Master of Attack. I'll say right away that the confrontation was equal and the outcome of the game was decided by incredible RNG. Although my start was quite lucky (by day 1 I already had 40 gnolls, 20 lizards, and 2 geese), I played terribly own-headed. For the first 3 days I didn't even have any battles, and on 121 I set up a chain and forgot to take the army from the castle with my primary hero) But then I took Conflux, freed Kira lvl 10, who was scouting the map and saw Greg Hag with 1 beast. And here I made the most terrible mistake: instead of attacking with 40 mana and hitting twice with Chain Lightning, I ran to a well, and with horror realized that I no longer had enough movement! Result: Hag was given a large army; he wiped out Kira, who only managed to hit once and run away. Then Hag took Conflux on 127. I set up a chain of 4 heroes and by 131 Tazar was approaching the Conflux. Slavcheg decided to enter the town and built up the Stronghold. And then I attacked with all the swamp creatures, especially 16 upgraded geese, 50 dragonflies, and 30 great basilisks. He had 11 ifrits, 16 ruhs, 5 beasts, etc., from those castles. In the end, nothing was left of the walls) and as for troops, I had 18 basilisks and one gorgon, while the opponent had 2 ifrits. Essentially he would have won, since I had zero Basic Attack, and the ifrit could have run away forever. But. He attacked the gorgon, and I caught him) But then Gundula arrived and I retreated around the Conflux
My castle---detour l l ^ l l dungeon with Gundula emerging Conflux--<-l
The arrow shows Gundula's movement. When she captured the Conflux, I took my army and dove into the dungeon, where there was an empty Inferno castle, and came out through another exit. All this time Gundula is running across the swamp with a mixed army of demons and orcs. Well, not running, more like crawling) I soon find Slavcheg's capital and attack. Now here was an interesting moment. I had no ranged units, only 4 geese, who soon died. And then Slavcheg decides to run out of the castle, which was a gift for me! A brutal slugfest ensues, my same-side castle towers take me down, but in the end I am left with 1 hydra with 80 HP, and Slavcheg has 2 orcs 20+16=36 HP. If the hydra doesn't wipe out the orcs (it deals 20-45 damage), then I'm toast from the towers. I close my eyes, cross my fingers, hang garlic around my neck, spit 3 times)... and... open one eye - voila! Battle won!))) On that same turn, the opponent takes my capital without much trouble. Then I capture another castle and by 227 run to the dungeon, in which Gundula had already taken Inferno; on 231 via a chain I take the Stronghold growth + 7 ifrits. And I go after Gundula with a swamp-barbarian-demonic army. By that time I already had Earth at expert + slow + shield. What can I say, Tazar + Expert shield is something else! 30% (shield) + 5*5% (special) + 15% (exp skill) = -60% damage!!! His 7 ifrits were killing only 3 of my orcs! The battle went with not very large losses, and on 232 I took Inferno. After that Slavcheg decided to surrender, thinking that I would "win sooner or later". Well, quite reasonable; without a tank hero and a decent army, plus I could have easily reached the swamp) But I want to note that I broke the rules once out of ignorance. I hit with Kira's Chain Lightning without a lvl 4 guild, but I think one cast wouldn't have changed much. Slavcheg pointed out the violation but declined a replay.
Well, thank you very much, I got a lot of pleasure from the victory. And this is essentially my first online game!)
Pit - for the sake of LM (blue, Castle, Valeska, Valeska) defends against invisible (red, Rampart, Kairie, Kairie), 2sm4d(3), 136.
They took all the restarts, and it generated a very good map for Valeska - about two Utopias right near the capital! They decided the outcome of the game.
In the early days, Valeska takes a couple of Necropolises, runs along the road. At the fork, she finds a Conservatory, goes underground - there's a secondary Necropolis. Then to another secondary - she takes her native one on day 117. Valeska heads towards the Conservatory. In the capital, she builds Riders with a Stronghold.
On day 121, Boots of Swiftness defend, they are passed on to Valeska, the Conservatory turns out to be 2-4, I decide to wait a bit - there wasn't enough gold to buy everything - and I take a Necropolis. On day 122, I check - 2 Angels, I take it on day 123, losing a Rider and a couple of dozen Pikemen, I get Logistics to Tactics and Earth Magic. I rush to the capital, buy a book, take a Hive - 6 Wyverns. Then to another corner for the Gloves. 124 - Gloves, I wanted to rush and go to the Conservatory, but I saw a Hive and a Naga Bank, so I had to speed up with a Pikeman. 125 - Naga Bank with 4 and 4 Wyverns. 126 - visited a couple of upgrade locations and rushed to the capital to replenish mana. 127 - on the way home, the army takes a Medusa Lair with 8; Arena +2 attack and a hidden Monks. Built Angels and a Castle, in the secondary - Swordsmen.
131 - Conservatory +2 Angels. 132 - Solmyr took a Gnomish Mine with 20, enough to buy them. 132-133 I take Utopias 3+2 Chimeras, Valeska became (31, 14, 16, 13) with a Fire Book, 5 Archangels, 8 Wyverns, 8 Riders, a hundred Archers, and 22 Swordsmen. 135 - I attack with Angels, the Ballista removed Blindness untimely, Wyverns died, and I had to revive them - I lost 7 Swordsmen. I take the empty Elven capital. 136 - I run along the road to the secondary, catch up with Adela with most of her army, and Kairie surrenders.
Thank you for the game.
El Magnifico Sonic` (blue, Castle, Valeska, Thorgrim) def Sem_56 (red, Tower of Nil, Nila) 2sm4d(3) 232, Respawn "small but mighty"! I see 3 Hives, 2 Nagabanks, and 3 outposts... I decide to play! In the first week, I get horses in the Stronghold and Thorgrim in the outposts! In the second week, I take a secondary Stronghold, in the 3rd week - bears in the Castle, a hidden stash of bears, and another secondary Stronghold (Tower) - no angels yet!!! In the 4th week, I focused on gathering money and Wyverns... (I saw in the tavern that the opponent's stats weren't increasing - I relaxed), in the 5th week, with 8 bears, 12 Wyverns, 12 birds, and meat, I take the Utopian on the snow, right under the red player's nose... I have 8 bears, 10 Wyverns, Angel Wings, and a Key of the Elements left :)!!! Life is getting better... In the 6th week, I buy 50 Crossbowmen, 60 Griffins in my home Castle, and take 2 more Utopians, 3 reserves, upgrade the bears, and BUILD ANGELS :)!!! On day 231, Thorgrim (level 20, 28-18-12- (300), water and earth expertise, defense and resistance, advanced tactics; 15 Grey Griffons, 9 Angels, 9 Zealots, 54 Crossbowmen, 7 horses, 14 Wyverns, 28 Griffins) approaches the Guardian, on day 232 - the Guardian is broken (5 Crystal Dragons) and the red player's capital is captured - THE OPPONENT SURRENDERS!!! :smile17:
PS: Even after 3 Utopians, I didn't have enough money to buy another 100 Crossbowmen, 28 Zealots, 8 horses, 12 Thunderbirds, etc. :smile35:
El Magnifico Sonic` (blue, Castle, Valeska, Torgrim) def Sem_56 (red, Tower Neela, Neela) 2sm4d(3) 232, Respawn "small but mighty"! I see 3 hives, 2 naga banks and 3 roads... I decide to play! On week 1, horses in the stronghold and Torgrim in packs! On week 2, I grab a secondary (stronghold), on week 3 - bears in the castle, external dwelling of bears, another secondary (tower) - no angels!!! On week 4, I was busy collecting gold and wyverns... (saw in the tavern that my opponent's stats weren't growing - I got relaxed), on week 5 with 8 bears, 12 wyverns, 12 birds and meat I take a Dragon Utopia on snow, right under red's nose... 8 bears, 10 wyverns, Angel Wings and КЗ :)!!! Life got better... On week 6, I buy out 50 crusaders and 60 griffins in my home castle, and I take 2 more Dragon Utopias, 3 conservatories, upgrade the bears and BUILD ANGELS :)!!! ON 231 Torgrim (level 20, 28-18-12- (300), expert water and earth magic, expert armor and resistance, advanced tactics; 15 monks, 9 angels, 9 zealots, 54 crusaders, 7 horses, 14 wyverns, 28 griffins) approaches ГО, on 232 - ГО is breached (5 crystal dragons) and red's capital is captured - OPPONENT SURRENDERED!!! :smile17:
PS: Even after 3 Dragon Utopias, I didn't have enough gold to buy out another 100 marksmen, 28 zealots, 8 horses, 12 thunderbirds, etc. :smile35:
After all the restarts - spawned under the ground with 2 stacks of Troglodytes, gave a Harpy specialty hero as the second hero.
On the first week - revealed an external dwelling of Troglodytes and Manticores. The Manticore guard is 50-99 Sharpshooters. I only have about 80 Troglodytes and 17 Harpies, decided not to risk it, flagged the external dwelling of Troglodytes, now I have about 90 of them, broke through 79 Goblin Sharpshooters, took the external dwelling of Cats. Poor respawn, secured 2 Treasure Chests, Rider's Gloves, from 40+ Greater Magogs a bunch of Mercury for Manticores, broke through off-road to the Necro respawn. Manticores at home in the Citadel.
On the second week - Necro secondary hero. Became Expert in Earth Magic, got Slow in the secondary hero's guild. On 1.2.2. Dwarf dwelling with 30 Dwarves, luckily two native heroes appeared in the tavern. On 1.2.4. on Necro secondary hero took Low-Level Konsa. On 1.2.6. on native secondary hero took Max-Level Konsa, on the same turn I attack Kyrre who appeared near my main hero. 7 Angels, 9 Manticores, 100+ Troglodytes, 10 Eyes allowed me to secure victory.
Pit - in sake of LM (blue, Castle, Valiska, Valiska) def invisible (red, Rampart, Kairi, Kairi), 2sm4d(3), 136.
There is no chance against such a powerful opponent. Dragons in the Castle on week 2+ and their stash was taken, but fighting against Valiska's insane stats after 2 drowns was pointless. After the game, I checked the map and there wasn't a single useful item in my treasury, except for a pendant +3/3 morale/luck. Thank you for the game.
gamer-kirill (blue, random, castle, I don't remember, I don't remember) def ewgeniy (red, random, tower, halon, moner 2sm4d(3) 113 After confirmation, I'll fill in the first line - there are no saves left, and even if you force me, I can't remember. ewgeniy (red, rampart, kyrre, kyrre) def gamer-kirill (blue, castle, valeska, valeska) 2sm4d(3) 1 3 3 In the second week, Valka emerged from the subway near the red castle. Kirill didn't manage to reach her - he gave his army to the 6th player, and Valeska went in another direction, then wandered around and attacked with 1 3 3: Valya 5 5 2 3(20) 40 archers, 16 swordsmen, 6 ducks, 16 griffins, 5 horses, 5 zealots, 1 angel, +1 speed. Kirill 4 12 3 2(20) 6 horses, 15 pegasus, 65 kentaur, 20 gremlins, 9 dreads, 1 kentaur. After losing the angel, 4 ducks, and most of the griffins, he fled and surrendered - apparently, someone rushed him - attacking would have been suicidal.
invisible (blue, Castle, Valeska, Turis-Yog-Dessa) def Scorp (red, Tower, Ain, Neela) 2sm4d(3) 117 We started without restarts, there were 2 experience stones near the castle, and 2 more a little further. On level 112, we had 7 heroes. There was one road to the Guardian of Order, but there was just a lot of money; half of the weaklings got the Log and became candidates for the main heroes. On level 116, I took 3 Crypts, all either maxed out or almost maxed out, and 1 mini-gnome. Turis is level 5, Dessa is level 4, and Yog is level 4 with the Log. On level 117, we would have taken 3 more Crypts, a hidden stash of swords and "Pokémon," and on level 121, we would have bought everything out and gone up the dirt road through 2 more experience stones to the secondary resource on the grass. Scorp lost and wanted to sleep :). He has his native secondary resource and a contract for 1 angel near the castle. Thank you for the game.