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Nival Interactive created an interesting game, but it's inconvenient to play, especially for offline players. If they just added a few small improvements to the game's interface, it would be amazing. I'm not talking about balancing the forces or other things like magic and units.
I'm talking about:
1. The map should display the coordinates of the cursor so that you can create proper walkthrough descriptions.
2. The movement points of Heroes should be displayed numerically so that you can assess which unit and to what extent slows down the Hero's turn.
3. They made a battle log – it's great! But please, give us the option to save it to a file! It would only take a little effort.
This would be very convenient for tournament referees. You can get a save file from a player before a battle and a copy of the battle log, and you're good to go!
4. Pressing PrintScreen automatically saves a screenshot – that's great! But why is it 3 MB? Why isn't it in JPG format? When I take a screenshot manually, the file size is no more than 250 KB.
Regarding improving the gameplay, I suggest adding the ability to hide Heroes in mines, garrisons, and fortresses – one Hero per location. This would allow you to have more than 8 Heroes on the map in total, but the number of Heroes actively operating on the map could not exceed 8 per player. This would increase the mobility of troop transfers along chains, and the process of planning actions would become more interesting for the player.
Where can I submit these suggestions to the developers, and on which platform? Maybe we can work on this together if you're interested. I think these suggestions would definitely interest the organizers of offline tournaments.
Online players probably don't need this, as it's easier for them.