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Nival’s answers about the future of Heroes 5.

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Katrine;17950
What did the developers say? If you really need to, I can dig around in the Nival forum and pull out a verbatim quote.
They said that there are fewer artifacts now, and the value of owning each one will increase. But in the end, we see a plethora of the same thing.
Agree that if I have 4 aces, the opponent shouldn't have them. And how I got them is my own business. Don't you agree?

I haven't encountered that;). But the wave of death has always been there.
Well, maybe it could have been, especially since Bless gives Necromancers a lot of stuff, but you can't use it.

In the 4th game, there were cards with only 10-20 artifacts! And nothing. What makes a card interesting is not the artifacts, but the card creator's skill. And Nival isn't doing so well in that regard.
By the way, the elemental amulet is worn like a ring:eek: :eek: :eek:. This is about the quality of the translation. By the way, the other day I bought a pirated version with a Russian translation of 1.0, and the quality of the translation is much higher than the licensed version:eek: :eek:. I have no explanation.

I think so, if I knew how:). I generally try to do everything perfectly, which, to be honest, doesn't please my boss, but that's another story...
Regarding the guild. I was offered Dark and Destruction magic, and I upgraded them. Well, and in the guild, in principle, they were there, but on the 5th level, Ta-da!!! Holy Word and Armageddon. Did it help? And who will return the resources?

By the way, if anyone knows what you need to do to learn the Portal to the City spell? I tried all the magic. All 4. It didn't help! And in the campaign, a hero who didn't learn any magic learned it???? Tell me if you know:eek:.

Maybe it's not modest, but people are afraid to play cards with me. In any game! I always win, and it doesn't matter if the card is good or not. The main thing is the brain.
But in Heroes, I don't even know. How to play if he has the same set of artifacts, the same set of spells? I don't see where the intelligence is needed here. For me, the game is just a mindless hack-and-slash, which doesn't make me happy.
And I don't want to talk about the human cavalry. They are invincible! And that's a fact. You can't defeat humans on a large map, and it's hard even on a small map. You can't attack the walls with cavalry, and on a large battlefield, they maneuver like crazy!
The spell - Portal to the City - is available if you meet two conditions: 1) you have built a 5th-level Mage Guild, 2) your hero is level 20:D

Added 5 minutes ago
Malych;18542
Question to the developers. Why, in my opinion, when playing Heroes 5, the Necromancer race becomes so popular? I think they have too many advantages.
The ability to turn warriors into undead of the same level in the castle. You can recruit (add) other creatures to your army, and then calmly turn them into undead. This is a huge plus. You need to turn everyone into skeletons and make that your strategy.
Turning killed creatures into skeletons (skeleton archers) after a battle. An ordinary army suffers losses after each campaign, but Necromancers almost always gain. This is also a plus.
In addition, after the defeat of a unit, ghosts appear. In essence, ghosts are people tortured by torture, who were deprived of life by torture and torment - the Inquisition, in general. But on the battlefield, heroes die heroically, for their homeland (for Stalin, for the ideology, or something like that). In short, it's a small thing, but it's unpleasant and, in my opinion, doesn't fit the plot.
The cost of hiring units. I think the cost of digging them up (after burial) is not taken into account, figuratively speaking.
Plus many other advantages...
I agree!!! I also think that Necromancers are stronger than the others. At least make their warriors more expensive!!!:mad: