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Posts from A program for determining luck/morality in Heroes 3!
Hmm, well... Actually, the bug with flying through objects was previously prohibited. But unfortunately, when I wrote the topic with the rules, I forgot to add it there. I apologize, it was my fault.
So, it needs to be clearly stated and included in the list of prohibitions, or, conversely, allowed.
But that won't help. Not only is there always a chance of discovering a new bug that isn't described in the rules (which, in itself, isn't a big deal once), but there will also be those who say, "Oh, I didn't think this applied to my clever trick," or "Oh, I thought that an inflated price for artifacts was more than the price at which they are sold, and I used scrolling when selling with a clear conscience." Moreover, these fairy tales are usually told only after the bug abusers have been caught red-handed.
The solution is a line in the rules stating "and other bugs in the game," combined with the requirement to consult with the host about any questionable tactics. This point was established over years on the Portal and through many such situations.
A well-known bug, especially nasty because it is directly banned on most Heroes resources; therefore, IMHO, many players consciously refrained from using it here as well.
Yes, it is a well-known bug. I am aware of the Portal rules, since I play there sometimes! BUT!!! In the HeroesWorld rules, this is not forbidden, so I allowed myself to include this element in the map... Honestly, I believe that everything that is not forbidden is permitted! And the clause "other bugs" and the like is essentially a pointless discussion. All bugs should be explicitly listed! Fortunately, there aren't that many of them in Heroes III!
Yes, it's a well-known bug. I know the portal rules, because I play there sometimes! BUT!!! In the HeroesWorld rules, this is not prohibited, so I allowed myself to include this element in the map... In fact, I believe that everything that is not prohibited is permitted! And the "other bugs" clause and the like is just empty talk. All bugs must be explicitly listed! Thankfully, there aren't that many of them in Heroes III!
Wow, you're something else!!! You yourself set the task "to collect 111 pebbles".
And the main thing is, you say there aren't that many bugs in Heroes III :eek: ... They wouldn't even fit on five A4 sheets.
Yes, this is a known bug. I know the Portal rules, as I play there sometimes! BUT!!! In the HeroesWorld rules, this is not forbidden...
A temporary occurrence... we'll fix it... :) This is a bug in all its manifestations - take your map, put a hero in the Castle, and try to capture the Castle through Fly. The show will be something else... :)
You're amazing!!! You set the task yourself: "collect 111 stones."
I specifically created several different variations of the walkthrough to enrich the map!!!Kamikaze;189074
And most importantly, you say that there aren't that many bugs in the third game :eek: ... They wouldn't fit on five sheets of A4 paper.
Vitaly, who are you telling about the bugs? :) If you don't take into account the online issues, which really would take up five sheets, then there really aren't that many bugs for offline play! Or maybe you know about five sheets of bugs and are keeping quiet? You're secretly using them... Right? :)AmberSoler;189073
Wow! I'd love to see that... ))
+1 Let's see this picture!!!!
Added 1 minute ago AmberSoler;189077
It's a temporary phenomenon... we'll fix it... :) This is a bug in all its forms - take your map, place a hero in a Castle, and try to capture a Castle through flight. The show will be even better... :)
That's why the Castle is empty, and I've seen enough of the show during the testing process :D
Dirty_Player
18 years ago
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AlexSpl;189082
Are you serious? :)
Oh yes!! Let's see it :)
AlexSpl;189082
It seems impossible to determine whether a player has used any prohibited techniques, IMHO. For example, if I reduce the divisor in the morale formula (changing only one byte), morale will appear more often, and it can be done so that morale and luck appear for every unit. You won't see this in the save file. And this technique can be used only for minor battles :) And there are many such examples!
IMHO, the possibilities for cheating are limitless! My opinion is that if a player uses something that is not recorded in the rules and cannot be detected, then it is not cheating, but rather small military tricks!
In my opinion, the possibilities for cheating are limitless! My view is this: if a player uses something that isn't explicitly prohibited by the rules and can't be detected, then it's not cheating, but rather small military tricks!
There are no special heroes from the Campaigns. I wonder, is it possible to add them to a map???
How is that not possible??? They are all in battle! Jhelu, Dragon, Kilgor, Lord Haart, Duke Baragus... You could also hire Catherine, King Roland, Mutaru, and Adriana!
I meant the heroes that are referred to as Extra 1-7 in the editor. Is it possible to add them to the offline game, or even for online play???
By the way, what are those two creatures? I haven't encountered them in any of the Campaigns.
Whoever has higher morale will go first after the wait time, regardless of speed!
In that case, speed matters if several units have the same morale + wait time. But if a unit isn't going to attack and one turn is enough to retreat, morale becomes completely useless :(.
2. The same speed as the enemy monster and they are in the same slots.
The attacker goes first, then the defender, and so on, from top to bottom. In the next round of battle, the order changes!
But if three of my units have the same speed and two of the enemy's units have the same speed, does that mean the enemy will always go first?!
And doublecast also works. Confirmed!
It is, in my opinion, impossible to determine whether a player has used some forbidden techniques. For example, if I reduce the divisor in the morale formula (changing only one byte), morale will occur more often, and it can be made so that morale and luck occur for every unit. You won't see this in the save file. And this technique can only be used for minor battles. There are many such examples!
In my opinion, the possibilities for cheating are endless! My opinion is that if a player uses something that is not written in the rules and it cannot be detected, then it is not cheating, but rather small military tricks!
Unfortunately, I am once again convinced that Heroes is a game based solely on honesty and trust!
I wouldn't say I learned anything new, but after such thoughts, a beginner loses all enthusiasm and desire to play :(
I wouldn't say I learned anything new, but after such thoughts, any enthusiasm and desire to play disappears for a beginner :(
The winner always posts a description, and you can try to complete it within the same time based on that description. If something doesn't work out, ask a question.
The winner always provides a description, and you can try to complete the challenge within the same time limit based on that description. If something doesn't work out, you can ask a question.
Of course, the use of cheats can be detected, and it won't be possible to win the tournament easily. Skill is essential. The issue lies elsewhere. If a battle is difficult but theoretically winnable, considering "tactical tricks," it's not necessarily necessary to spend 1-2 hours on such a battle. This is what makes offline play questionable.