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Posts from Reports on online games and their confirmations (Spring 2008 season).

5.0 (2 ratings)
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18 years ago
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Dubrovin Pavel (Red, Rampart, Ivor, Torosar) def. gamer-kirill (Blue, Fortress, Bron, Edrick), 2sm4d(3), 1.4.1. I confirm Pavel's victory. He didn't develop very quickly. On the first day, he only had 1-6 in the Citadel. In principle, it's okay, but he had few heroes, little money, didn't buy Wyverns or Bulls, but instead built a Prefecture and found a stash of Dragonflies. Then he took the Spell of Despair, bought several heroes, upgraded the Lizards, and started sweeping away hordes of Ogres, leveling up his heroes and exploring new lands. On the first day of the third week, he took the secondary Dungeon, bought Tazik, gave him an army, but soon saw his opponent, who was standing nearby but didn't dare to attack. I also didn't want to fight him, so I passed the troops along to Bron, who went to clear the trees in the swamp and destroy the Medusa Lair. Tazik tried to fly across the entire map on a Dragonfly in the hope of getting out of the Underground and scouting his opponent's territory, but he didn't make it and was defeated by Ivor. Okay... let's continue playing... the supply chains are working in full force, boosting the kingdom's prosperity, and everyone is leveling up steadily. Pasha, meanwhile, is standing in front of the enemy's Underground stronghold (for 3-4 days) and waiting for reinforcements. I see that my stronghold also has 3-4 Angels, and I decide to take it on day 141, but Torosar, cunningly, breaks his Consulate, runs towards me... experience and logistics still matter... and positions himself in front of the Castle. My hero can't reach him, so I destroy the maximum number of Tombs and the Medusa Lair and pass the troops along to Edrick, who doesn't make it to the Castle and accepts the battle without a book. He loses... and pays a ransom. And then Pasha attacks the Castle. There's a Nagash in the Castle, but at least there's an Archer Tower... but no... in the end, he's defeated. A disappointing defeat, I would say. Well, and respect to Pavel for a beautiful victory and bold decisions
In reply to gamer-kirill
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18 years ago
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Volland (blue, Barbarian, Kreg Hack) def. Mizrael (red, Tower, Ain, Grinnd, Thorgrim), 1-3-4 Confirmed, all restarts were completed – we played with whatever we had available. The resource spawn was decent, with 4 Goblin lairs and 1 Mage guild. I took Thorgrim as my hero and Grinnd as a backup. All my lairs were captured in the first week, along with the Naga and Stronghold. In the second week, I grabbed two secondary resources, but there was nothing particularly good on the three resource spawns. I only managed to capture a Crypt from my own starting area. I suddenly decided to attack the blue player's resource spawn after 80 days, and luckily, Grinnd was already an Earth Magic expert. I only lost one Naga, but the capital turned out to be too far away; even with increased movement speed, I couldn't reach it in one day. Kreg has 1-1 magic stats, but he has a lot of birds, so I didn't bother attacking his castle and instead turned back home :D It's just more convenient to have 240 units and a Slow expert in an open field. But no, Kreg got increased movement speed in his first guild, and he also got Expert Air Magic and Tactics O.o Complete disaster – he only has 10 mana, but it's enough for mass haste, and that's it. In the end, I snatched two resource convoys from right under his nose, and that's how we finished. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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18 years ago
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Pit- in sake of LM (blue, Dungeon, Shakti) def Loi (red, Castle, Valeska, Gretchen), 136, 2SM4D(3).
..................................
Here Loi forgets to disable auto-battle, loses the army and, without taking an autosave, gives me the victory.
Thank you for the game.
It happened. Apologies for the delay in confirmation, I simply forgot. As far as I remember, Gretchen was excessively powerful, although he lost a few troops on the way to that power. On auto-battle I lose almost all my horses while breaking through to the Dragon Utopia, I think. I didn't want to take the offered auto [save] - because I was already playing at the expense of practically working hours, and the Dragon Utopia couldn't be taken without the horses.
Thank you for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
In reply to Loi
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18 years ago
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Dubrovin Pavel (Red, Rampart, Ivor, Ivor) def Morgar (Blue, Dungeon, Gunnar, Gunnar), 2sm4d(3), 1.4.5. There were 2 paths, one to the main castle, the other to the secondary castle. In the first week, I took +2 Attack/Defense, Unicorns in the castle, and a Necropolis. The path to the secondary castle turned out to be long, even though it was paved. In the second week, I found a Shield +4 in a cart while scouting the secondary castle (Stronghold). In the third week, I built Green Dragons, and went off-road to the secondary castle, which turned out to be a Dungeon. I took 2 Minimal Gnomish Mines. In the fourth week, I bought and transferred the entire army to my Pope, except for the Gnomes and Trees. I dove into the Dungeon to the opponent's castle and took a 2-unit Conserve. Then, the battle of the Popes took place, and Ivor emerged victorious. On 1.4.5, I successfully stormed the opponent's main castle. Thank you for the dynamic game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
18 years ago
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[QUOTE=Dubrovin Pavel; Ivor emerged as the winner. On version 1.4.5, I successfully stormed the opponent's Main Castle.

Thank you for the dynamic game![/QUOTE]
Confirmed :)
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18 years ago
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Pit - for the sake of LM (red, Stronghold, Gurnisson) def. RetroFM (blue, Swamp, Tazar), 211, 2sm4d(3). First week - monsters and orcs in the castle, second city - Dungeon. Second week - a lot of money was earned - warehouses of medusas, nagas, and gnomes. Cyclops were built, and their cave was taken at the end of the week. One angel was taken from the griffons. Third week - I am gathering angels (+3+3+2+1), 8 wyverns, and preparing for a trip to Utopia before the castle. 142 - I take the maximum Utopia, get the Book of Fire, the Hat of the Orator, and the Sword of Justice. I upgrade the monsters and think about going to the opponent, but Grindan in the Dungeon scouted out 2 more Utopias - I run to them. When I took one of them, Tazar came through the Main Guard. He didn't reach the capital, I take the second - the Book of Earth Magic allows me to teleport home. I spend one turn in the castle, Tazar doesn't attack, on 211 Gurnisson doubles mana and attacks with the troops of the fourth week: Gurnisson (level 18) (22, 28, 15, (268)), expert in attack, artillery, shooting, earth magic, tactics, advanced air magic and defense, amulet of speed +1, books of fire and earth, magic - explosion for 1425 damage, 10 angels, 10 wyverns, 7 ancient monsters, 18 royal cyclops, 13 thunderbirds, 20 ogre mages, 28 orc chieftains, and a ballista, against Tazar (level 17) (18, 25, 13, (219)), expert in defense, leadership, earth and air magic, wisdom, scouting, basic mysticism, ring of life +1, magic - mass slow and speed, lightning for 375 damage, 1+15 flying snakes, 5 angels, 16 wyverns, 49 mighty gorgons, 11 trolls, and 22 lizard warriors. Tazar was powerless against the explosion. Thank you for the game.
In reply to Pit for LM
18 years ago
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Pit - In sake of LM;178286
Pit - in sake of LM (red, Stronghold, Gurnisson) def RetroFM (blue, Swamp, Tazar), 211, 2sm4d(3).
Thank you for the game.

Confirmed. After the game, I looked at the map and realized that I didn't quite reach the Air book. If I had taken it and used it, and jumped over the wall, I could have also found the Earth book))) In short, if I had known the map, I would have lived in Sochi))) ...

Thank you for the game.

Sincerely, Evgeny.

Added 6 minutes later
RetroFM (blue, random, bronze) def Sir AndreyN (red, Inferno, Marius) 2SM4D(3). The opponent has three dwelling places of Ifrits, and I have many hives and two of my own Wyvern nests...(secondary town). Andrey was leveling up a mage, and even though he was an Earth mage, he couldn't break through the angels... And he surrendered... And I was waiting for him... He warned me that I had no chance))) But after I captured my home town in the second week, I realized that we would fight again)))

Thank you for the game.

Sincerely, Evgeny.
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18 years ago
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Please consider the reports from the "doubles tournament": scorp (swamp, Bron, Alkin) def Keba (castle, Valeska, Valeska) 123 vitalic (red, dungeon, Shahti) def Sir Judge (blue, rampart, Kir) 2SM4D(3) Uran red Dungeon Shahti Vigo blue Elbf Kir 145 Uran won dudge Humans Valeska Kir vs Dzhavdet Dungeon Shahti Torosar Dudge Win.
http://dreamcatcher.metroland.ru/
In reply to RetroFM
18 years ago
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RetroFM;178287
I confirm. After the game, I looked at the map and realized that I didn't quite reach the Air book, and if I had taken it, researched it, and jumped over the wall, I could have found the Earth book too. In short, if I had known the map, I would have been living in Sochi. ...

Thank you for the game.

Sincerely, Eugene.

Added after 6 minutes
RetroFM (blue, random, bronze) def. Sir AndreyN (red, Inferno, Marius) 2SM4D(3). The opponent had three Ifrit dwellings, and I had many hives and two of my own Wyvern nests...(my secondary town). Andrey was leveling up a mage, and even though he was an Earth mage, he couldn't break through the angels... and he surrendered... And I was waiting for him... He warned me that I had no chance))) But after I captured my home town in the second week, I realized that we could fight again)))

Thank you for the game.

Sincerely, Eugene.
:eek: :eek: :eek:
In reply to AndreyN
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18 years ago
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Game within the Team Tournament

scorp (blue, Dungeon, Shakti, Shakti) def. Dudge (red, Castle, Loynis, Loynis) 123

We started without any restarts; my opponent had a secondary town either on day 2 or 3, which didn't even bother me: they spawned a Shakti with 3 stacks and I immediately saw 3 condors very close to their castle. I didn't want to restart because of this spawn, so I moved very quickly in the first 2 turns (since I'm blue, I could relax on my 3rd turn). On turn 114, I defeated the guards and 2 condors (3-4 and 1). On the next turn, I took a pikeman and defeated the guards of the 3rd condor. On turn 116, I took it, plus 2 more angels. On turn 121, the third and final one, I took 3 angels and immediately moved from the metro towards the red player (air vision - expert). On turn 122, I captured their main secondary town, and Loynis was only 1 tile away - I bought a scout and gave him 6 angels and 1 pikeman - he killed 16 non-upgraded archers and 5 stacks of pikemen, but morale wasn't enough for them to not run away. And on turn 123, Shakti reached the capital and stormed the so-called castle:

Shakti 8 7 2 3 (level 12: exp: tactics, attack, defense, air, and base leadership) 6 angels, 190+ upgraded troglodytes, and 6 upgraded harpies

Loynis 5 1 3 3: 22 non-upgraded archers, 9 swordsmen, 3 monks, and 31 pikemen

All angels are alive.

Thanks for the game!
In reply to scorp
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18 years ago
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invisible (red, Barbarian, Grechkin, Grechkin) def AndreyN (blue, Inferno, Fiona, idk) 2sm4d(3) 121
Central respawn point, there's a conserve and a goblin stash, plus a bunch of resource mills. He broke through the nomads to the grassland. There's a bit of money there. On turn 117, he takes a secondary Rampart, builds elves there, takes their stash, then the maximum Crypt, which allowed him to place bears in the Fortress. He plans to take the Hive, which is located not far behind the mummy horde, but Andrey surrenders.
Thanks for the game!
Я ламер и играть не умею, нах!:smile33:
In reply to invisible
18 years ago
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invisible;178329
invisible (red, Barbarian, Grechkin, Grechkin) def AndreyN (blue, Inferno, Fiona, unknown) 2sm4d(3) 121
Central respawn point, with a conserve and a goblin stash, plus a lot of resource mills. He broke through the nomads to the grassland. There's a bit of money there. On turn 117, he takes a secondary Rampart, builds elves there, takes their stash, then the maximum Crypt, which allows him to place bears in the Fortress. He plans to take the Hive, which is located not far behind the mummy horde, but Andrey surrenders.
Thanks for the game!

:smile22: :smile22:
18 years ago
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Morgar (Red, Stronghold, Tyrusxor, Tyrusxor) def. AcuteKir (Blue, Swamp, Tazar, Tazar), 2sm4d(3), 1.4.5.

For the first 2 weeks, I was fighting minor battles, reached level 5, and built the Capitol on the 6th day of the second week.
In the third week, Tazar attacked me with 5 Wyverns and a similar number of other units; his skills were 5.9.3.1, mine were 7.5.2.1. I had 38 regular Riders, 70 Goblins, and 19 Orcs. Tazar retreated. I have some Potion of Healing, but they are not significant. I found a +4 Attack item, but Tazar passed by it. Heh.
2.4.6 Tazar is somewhere nearby, his main Castle has been captured, I continue the search...
He's mocking me... sending 10-30 gold...
During the game, I found 2 Utopias, and the artifacts gave me: Water Magic, Air Magic, Sphere of Fire, Angel Wings, Boots of Speed, Boots of Resistance, Sphere of Inhibition, and the rest of the minor artifacts were just lying around in my inventory.
There were 2 secondary Castles, but I captured them almost at the end of the game. There were 2 Orcish Forts and 1 Ogre Fort.
At the end of the game, Tyrusxor's stats: 22.13.12.6. Skills: Attack, Tactics, Resistance, Logistics, Leadership, Wisdom, Pathfinding, Archery, all at Expert level.
Level 21 (98368)
Since the first battle, Tazar has almost doubled his stats.

On 3.2.7, Tazar surrenders.
In reply to Morgar
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18 years ago
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Tournament "Seasons, Spring 2008"
Map "Across_the_BayEX" 200%
invisible (red, Rampart, Kyrr, Kyrr) def vbn (blue, Necropolis, Galthran, Galthran) 217
A very boring map. Few resources, especially a shortage of ore and wood. Near the castle there's an artifact: Boots of Speed, very handy for Kyrr, though logistics was only advanced in the third week. In the first week I beat back what I could, placed a thousand, and wood in the Stronghold. The second castle (swamp) was only taken on day 121. I put two sailors into boats (one on the fifth day, and the second on day 122 I think), thereby managing to get a slight lead in economy and compensate for the lack of wood. Blue went to sea later, so I consumed 2/3 of all the sea. The second week I run around aimlessly, unable to decide what to do with the main hero on this boring map and where to level up. I started eating chests for experience. In the second week I built everything except dragons in the castle, +2000, in the secondary +1000. In the third week I take the max dwarf dwelling, a Naga Bank for 20 Nagas, in a tomb they give the Cloak of Displacement (meaning Gosh will have no resurrection, and I won't have to fill a slot with Wisdom). I built the Capitol on the third week and dragons in the home castle, and +2000 in the secondary, cleared the respawn and went to ГО:) into the underground (devils and arch devils). I fight them, moving forward slowly, because preparations are underway to upgrade the dragons. On day 146, by draining all resources to zero, I upgrade the dragons and position myself near the opponent's second castle (Stronghold). On day 147 I take it and start to snowball. On day 211 I buy the full growth and go to the respawn of Galthran's main castle. No way to take the castle, and I didn't plan to attack it. I killed a bunch of noobs, started running around the upgrade structures. Galthran sits in the castle and is afraid to stick his head out, because he has no money to buy everything. I'm in no hurry, because time is on my side. I build birds in the Barbarian secondary, in the swamp I inserted Wyverns in the Stronghold. On day 217 Galthran finally runs out of the castle, but Kyrr has no reason to start an FF now, because in a couple of days the troops will be replenished from growth. Vitalik, seeing that, unlike Kyrr, he has nothing to buy growth with, surrenders.
In three castles I didn't find Slow to Expert Earth :(
Thanks for the game!
Я ламер и играть не умею, нах!:smile33:
In reply to invisible
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18 years ago
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invisible;178346
Tournament "Seasons, Spring 2008"
Map "Across_the_BayEX" 200%
invisible (red, Rampart, Kirr, Kirr) def vbn (blue, Necropolis, Galtran, Galtran) 217
Thank you for the game!
Confirmed. Thank you for the game!
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...

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