Posts from Reports on online games and their confirmations (Spring 2008 season).
Pit- in sake of LM (blue, Dungeon, Shakti) def Loi (red, Castle, Valeska, Gretchen), 136, 2SM4D(3).
..................................
Here Loi forgets to disable auto-battle, loses the army and, without taking an autosave, gives me the victory.
Thank you for the game.
Thank you for the game.
Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
Thank you for the dynamic game![/QUOTE]
Confirmed :)
Pit - in sake of LM (red, Stronghold, Gurnisson) def RetroFM (blue, Swamp, Tazar), 211, 2sm4d(3).
Thank you for the game.
Confirmed. After the game, I looked at the map and realized that I didn't quite reach the Air book. If I had taken it and used it, and jumped over the wall, I could have also found the Earth book))) In short, if I had known the map, I would have lived in Sochi))) ...
Thank you for the game.
Sincerely, Evgeny.
Added 6 minutes later
RetroFM (blue, random, bronze) def Sir AndreyN (red, Inferno, Marius) 2SM4D(3). The opponent has three dwelling places of Ifrits, and I have many hives and two of my own Wyvern nests...(secondary town). Andrey was leveling up a mage, and even though he was an Earth mage, he couldn't break through the angels... And he surrendered... And I was waiting for him... He warned me that I had no chance))) But after I captured my home town in the second week, I realized that we would fight again)))
Thank you for the game.
Sincerely, Evgeny.
I confirm. After the game, I looked at the map and realized that I didn't quite reach the Air book, and if I had taken it, researched it, and jumped over the wall, I could have found the Earth book too. In short, if I had known the map, I would have been living in Sochi. ...
Thank you for the game.
Sincerely, Eugene.
Added after 6 minutes
RetroFM (blue, random, bronze) def. Sir AndreyN (red, Inferno, Marius) 2SM4D(3). The opponent had three Ifrit dwellings, and I had many hives and two of my own Wyvern nests...(my secondary town). Andrey was leveling up a mage, and even though he was an Earth mage, he couldn't break through the angels... and he surrendered... And I was waiting for him... He warned me that I had no chance))) But after I captured my home town in the second week, I realized that we could fight again)))
Thank you for the game.
Sincerely, Eugene.
scorp (blue, Dungeon, Shakti, Shakti) def. Dudge (red, Castle, Loynis, Loynis) 123
We started without any restarts; my opponent had a secondary town either on day 2 or 3, which didn't even bother me: they spawned a Shakti with 3 stacks and I immediately saw 3 condors very close to their castle. I didn't want to restart because of this spawn, so I moved very quickly in the first 2 turns (since I'm blue, I could relax on my 3rd turn). On turn 114, I defeated the guards and 2 condors (3-4 and 1). On the next turn, I took a pikeman and defeated the guards of the 3rd condor. On turn 116, I took it, plus 2 more angels. On turn 121, the third and final one, I took 3 angels and immediately moved from the metro towards the red player (air vision - expert). On turn 122, I captured their main secondary town, and Loynis was only 1 tile away - I bought a scout and gave him 6 angels and 1 pikeman - he killed 16 non-upgraded archers and 5 stacks of pikemen, but morale wasn't enough for them to not run away. And on turn 123, Shakti reached the capital and stormed the so-called castle:
Shakti 8 7 2 3 (level 12: exp: tactics, attack, defense, air, and base leadership) 6 angels, 190+ upgraded troglodytes, and 6 upgraded harpies
Loynis 5 1 3 3: 22 non-upgraded archers, 9 swordsmen, 3 monks, and 31 pikemen
All angels are alive.
Thanks for the game!
Central respawn point, there's a conserve and a goblin stash, plus a bunch of resource mills. He broke through the nomads to the grassland. There's a bit of money there. On turn 117, he takes a secondary Rampart, builds elves there, takes their stash, then the maximum Crypt, which allowed him to place bears in the Fortress. He plans to take the Hive, which is located not far behind the mummy horde, but Andrey surrenders.
Thanks for the game!
invisible (red, Barbarian, Grechkin, Grechkin) def AndreyN (blue, Inferno, Fiona, unknown) 2sm4d(3) 121
Central respawn point, with a conserve and a goblin stash, plus a lot of resource mills. He broke through the nomads to the grassland. There's a bit of money there. On turn 117, he takes a secondary Rampart, builds elves there, takes their stash, then the maximum Crypt, which allows him to place bears in the Fortress. He plans to take the Hive, which is located not far behind the mummy horde, but Andrey surrenders.
Thanks for the game!
:smile22: :smile22:
For the first 2 weeks, I was fighting minor battles, reached level 5, and built the Capitol on the 6th day of the second week.
In the third week, Tazar attacked me with 5 Wyverns and a similar number of other units; his skills were 5.9.3.1, mine were 7.5.2.1. I had 38 regular Riders, 70 Goblins, and 19 Orcs. Tazar retreated. I have some Potion of Healing, but they are not significant. I found a +4 Attack item, but Tazar passed by it. Heh.
2.4.6 Tazar is somewhere nearby, his main Castle has been captured, I continue the search...
He's mocking me... sending 10-30 gold...
During the game, I found 2 Utopias, and the artifacts gave me: Water Magic, Air Magic, Sphere of Fire, Angel Wings, Boots of Speed, Boots of Resistance, Sphere of Inhibition, and the rest of the minor artifacts were just lying around in my inventory.
There were 2 secondary Castles, but I captured them almost at the end of the game. There were 2 Orcish Forts and 1 Ogre Fort.
At the end of the game, Tyrusxor's stats: 22.13.12.6. Skills: Attack, Tactics, Resistance, Logistics, Leadership, Wisdom, Pathfinding, Archery, all at Expert level.
Level 21 (98368)
Since the first battle, Tazar has almost doubled his stats.
On 3.2.7, Tazar surrenders.
Map "Across_the_BayEX" 200%
invisible (red, Rampart, Kyrr, Kyrr) def vbn (blue, Necropolis, Galthran, Galthran) 217
A very boring map. Few resources, especially a shortage of ore and wood. Near the castle there's an artifact: Boots of Speed, very handy for Kyrr, though logistics was only advanced in the third week. In the first week I beat back what I could, placed a thousand, and wood in the Stronghold. The second castle (swamp) was only taken on day 121. I put two sailors into boats (one on the fifth day, and the second on day 122 I think), thereby managing to get a slight lead in economy and compensate for the lack of wood. Blue went to sea later, so I consumed 2/3 of all the sea. The second week I run around aimlessly, unable to decide what to do with the main hero on this boring map and where to level up. I started eating chests for experience. In the second week I built everything except dragons in the castle, +2000, in the secondary +1000. In the third week I take the max dwarf dwelling, a Naga Bank for 20 Nagas, in a tomb they give the Cloak of Displacement (meaning Gosh will have no resurrection, and I won't have to fill a slot with Wisdom). I built the Capitol on the third week and dragons in the home castle, and +2000 in the secondary, cleared the respawn and went to ГО:) into the underground (devils and arch devils). I fight them, moving forward slowly, because preparations are underway to upgrade the dragons. On day 146, by draining all resources to zero, I upgrade the dragons and position myself near the opponent's second castle (Stronghold). On day 147 I take it and start to snowball. On day 211 I buy the full growth and go to the respawn of Galthran's main castle. No way to take the castle, and I didn't plan to attack it. I killed a bunch of noobs, started running around the upgrade structures. Galthran sits in the castle and is afraid to stick his head out, because he has no money to buy everything. I'm in no hurry, because time is on my side. I build birds in the Barbarian secondary, in the swamp I inserted Wyverns in the Stronghold. On day 217 Galthran finally runs out of the castle, but Kyrr has no reason to start an FF now, because in a couple of days the troops will be replenished from growth. Vitalik, seeing that, unlike Kyrr, he has nothing to buy growth with, surrenders.
In three castles I didn't find Slow to Expert Earth :(
Thanks for the game!
Tournament "Seasons, Spring 2008"
Map "Across_the_BayEX" 200%
invisible (red, Rampart, Kirr, Kirr) def vbn (blue, Necropolis, Galtran, Galtran) 217
Thank you for the game!
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
