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Posts from Heroes of Might & Magic III: Horn of the Abyss

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In reply to Z@RES
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There aren't that many assets for the Kronverk city yet, and it hasn't been developed in detail. In other words, the city is still in a rough state – of the three cities, it's undoubtedly the least ready, but the idea of a city for northern creatures, dwarves, Yetis, white tigers, etc., is very good. At least, there's nothing like it in the Heroes series yet, and this "niche" hasn't been filled. So, I hope that when we finish Kronverk and bring it to its full potential, it will be just as popular as the Cove or the Sanctuary.
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I read about the cities, and I liked Cove and Rampart; the Cathedral is just okay. I have a question: there's a division of units into different branches, but will it be possible to choose only one or both?

What's with the health regeneration of the Enforcers in the Cathedral? If it's not a very powerful ability, then they seem unconvincing in terms of stats for a level 7 unit.

The Dwarven city is cool! I have their battle cry in my signature: :smile54:
For those units whose defense increases with the number in the stack, will there be a limit?

Haha, the Aspid is great: :smile54: http://www.woggrad.ru/towns/cove/unit_7_2.gif
Барук Казад! Казад аи-мену! => "Гномы ням-ням."- сказал дракон. :smile19: Люди пейте гномояд!:smile51:
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Will reserve units be added for the Phoenix? And in general, can their number be increased to 7?
In reply to Stick
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Will reserve units be added for the Phoenix? And can their number be increased to 7 in general?
Please provide more details; I didn't quite understand.
I read about the cities, and I liked the Docks and Kronverk. I have mixed feelings about the Cathedral. A question arose: among the units, there is a division into different branches. Will it be possible to choose only one or both?
The division into branches will only be in Kronverk. Once you build one branch in one city, you can no longer change it. Similarly, if you build a different branch in another city, you also cannot change it.
That is, the branch is chosen once, when building the creature dwelling of level 3.
What is the health flow for the Inquisitors in the Cathedral? If it's not a very cool thing, then their stats seem unconvincing for level 7.
We are not specifying what it is yet.
Heh, the Asp is great.
:p It was too funny, so it was replaced. :) So, this is an outdated version. A more modern one is on the Docks website.
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In reply to Docent Picolan
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Aby, abus, abus... you jerks!!! :smile52:
Well, professor, the devils will burn you in Inferno for that name, oh, they will! :smile08: Are there not enough words in the English dictionary?
In reply to Horn
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Heh... hello, fellow countryman :)
It's quite a name - but that's the name of the main artifact in all the campaigns for the three new cities :) and now that all the graphics are ready, you can't rename it. :D
So, I'm waiting for the demons and casting "protection from fire." :p
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YAY! Long live the new expansion!:smile54:
P.S. Professor, what will the combined artworks be like? (I suggested three in the thread about the Cove, maybe you'll use them?:smile41:)
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Awesome! The idea is great. I'd love to play against these factions. I'll be waiting eagerly.
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What about the composite artworks? (I suggested three in the thread about the Cove, maybe you'll use them?)
Regarding what the artworks will be like – I'll post their appearance and description in this thread sometime in the future.

Regarding your ideas – we could do something vampire-themed, but it would be better if the "pieces" of the composite artwork were new artworks, rather than any of the existing ones.
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Docent Picolan:
The idea is certainly excellent! I'll be looking forward to the release of this add-on.
In the meantime, I would like to know if it is possible in the add-on, and in general in the third installment, to have three types of each creature, as was done in the fifth installment, version 3.0? (That is, to add a third upgrade to them. For example, Goblin, Master Goblin, Santa Goblin, etc.)
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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For now, I would like to know if it is possible in the add-on, and in general in the 3rd installment, to have three types of each creature, as was done in the 5th installment, version 3.0? (That is, to add a third upgrade to them. For example, Gremlin, Master Gremlin, Santa Gremlin, etc.)
The possibility exists, but is it necessary? :)
Some creatures will have additional upgrades, and the city of Cronwerk will have an alternative development branch.
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Will it be free?
Of course. The project is completely non-commercial.
Where will it be hosted?
On our website. We're not revealing the address yet, as it's not ready.
And what format will it be distributed in: will it be a Wog file or an installer?
It will be an installer. It's installed on SoD 3.2.

Added 5 hours 41 minutes ago
A new batch of screenshots ;)

6. Monsters in battle: Standard creatures + Satyr, Faun, Oceanid, Assid, Nymph, Aspid, Ocean Spirit.



7. Several new artifacts:



8. A map with many new objects:



9. Monsters in battle: Nightmare, Hell Steed, Rune Priest, Saber-toothed Cat, Berserker.

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Hmm, that's a good idea! I wish you good luck! The main thing is to have enough strength and patience, and that the artists don't let you down.
СМЕРТЬ ПОПСЕ!:smile10:
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I don't understand how the two branches will look in the Conflux. Will the entire appearance of the Prefecture be modernized? And won't there be an imbalance due to these two branches? :smile32:

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