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Games within the tournament: "You scratch my back, I'll scratch yours"
First game
vbn (red, Conflux, random, Grindan, Grindan) def invisible (blue, Conflux, random, Lacus, Luna) 124 2sm4d(3), 6 min/turn
After all my restarts, I ended up in a complete mess.... There was a Conservatory near the castle for 2-4 angels, but I had no idea how to take it, even in the future. There were two paths: one to the GO, the other to the grass. On the first one, I break through to the grass, pick up a human secondary hero, and everywhere I look there are shooting blockers, can't even scout. Built firebirds without a citadel, papa level 2 by the end of the week. I scout with Luna an external dwelling of air elementals somewhere off-road, and not far from it another Conservatory. Barely ransomed, passed troops, and attacked without checking with 15 ice elementals and 28 air elementals and Luna). Hoped for a miracle (though I probably wouldn't have taken the second one either), but it turned out to be a max one as expected. Was going to make a screenshot for fun. Anyway, I surrendered...
Vitalik had everything going great, so I didn't regret how it ended: he built birds on the main, also built elves in a secondary with a citadel + took two of their external dwellings and still had a ton of money on 121. I had no chance in that game.
Thanks for the game!
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Second game
invisible (red, Conflux, random, Ignissa, Gurnisson) def vbn (blue, Conflux, random, Luna, Crag Hack) 134 2sm4d(3), 6 min/turn
In this match, luck turned to face me, and to Vitalik... well, that other end.:) I took one restart, Vitalik didn't take any. We started.
On the respawn I scout 2 Conservatories, a beehive, 3 water mills (found 2 more later), a Naga Bank... I pray every turn that Vitaliy doesn't take a restart, for that purpose I specifically run around with 5 heroes, even though I really need at least two more, because there are many places to go and not enough chains. Also, there are two prisons with level 0 heroes. So, day 4, I shouted "hurray" and started having fun. Checked the Cons near the castle - both for 2-4 angels. Decided to level Gurni, and his cannon helped me a lot, which, together with 14 air elementals and sprites, tore through everyone. The scout hero scouted the surroundings, where the beehive was, and sees another Conservatory a bit lower, and a bit lower another beehive :eek:, next to which is another prison, which came in handy for passing troops later on. There are external dwellings of water and air elementals (air with a strong guard, and next to it water guarded by orcs, so I only took them on the third week, as there was no time). Meanwhile, Shakti breaks through to the swamp secondary, scouts a Conservatory, immediately checks it (3-4). The scout hero, bought and released that same day, scouts from a vista 2 more Conservatories :eek:, though far away in the swamp marshes. Now it became clear that the GO would be broken on the third week anyway, the main thing is to have time to take all this. On the main, Gurni leveled up to 6, built birds and a market at home, ignored the secondary.
121 Gurni met at home, bought a spellbook, ransomed psychos and birds, took the first beehive for 6 wyverns, troops given to Broghild, he ran to check the Conservatory, it turned out to be a minimum, so he takes it himself. Day 122: Gurni takes the second beehive guarded by 36 medusas - turned out to be minimum :(, breaks the prison guard, ransoms at home and runs to the second Conservatory, the scout hero with troops breaks the prison guard, gives troops to the prisoner and he takes a Crypt for 5 vampires. Simultaneously, gathering everything that's lying around incorrectly. On 123, troops are passed to Gurnisson, before dying, Shakti told him that the nearest Conservatory has 3 angels, so I ransom all air elementals, 10 firebirds for meat, and go inside. Took it with losses of firebirds, a couple of air elementals, 2 wyverns, and one psycho. Sehr gut! While Gurni licks his wounds and on the fourth day of the second week he hurries to the second Conservatory, which is nearby, troops are passed around to collect money through the chain. 125: Gurni takes the third Conservatory for 2 angels, a Naga Bank for 20 nagas, and stands on a bird, preparing to break into the swamp the next day and take the remaining Conservatories. While Gurni rests, an external dwelling of water and air elementals is cleared, an artifact for +1 morale is taken, a chain is built for transferring troops to the swamp. Day 126: bought air elementals from the external dwelling (didn't buy water ones, then forgot to recruit them on the second week, but took them later on the third), a prison with Monere level 1 is cleared, who acted as a link in the chain, passing troops to the scout hero, who passed them to Gurni, also clearing a shield +4 along the way. Gurni takes a third Conservatory, guides with a gnoll are prepared to lead papa into the swamp marshes, where the last two Conservatories are located. I could have taken them with scout heroes already, since there were already 9 angels, and I'm thinking about it, but then Crag appears nearby with 10-19 wyverns, takes a Dwarf cottage, a Crypt, and moves towards them. NO, not that. Papa with expert Logistics dashes into the nearest Conservatory, which turned out to be minimum :(. Crag runs back into the darkness. On the secondary, built a castle on the main, a market on the secondary, and thousands in both castles. On 131, Gurnisson takes the last Conservatory, minimum :(, breaks into the home castle and replenishes mana, troops return to the castle, also picking up growth from the water and air external dwellings. Water elementals are upgraded. Gurni level 13, expert Attack, Artillery, advanced Air, basic Earth, advanced Tactics, expert Logistics, only two Knowledge:(. But I'm hoping for a strike stack of 11 angels, so on 132 on birds I run to the GO and stand on the experience stone. 3000 XP short of leveling up, so I hope that after breaking through it I'll get expert Air for mass Haste. I stand on birds for a running start, troops are far away, sell resources, leaving only enough for upgrading air elementals, and also in case the opponent breaks through the GO, to have money for ransom. On 133 I upgrade air elementals, buy another hero, first dismissing one (for an extra 2 water and 3 air elementals), buy all birds, psychos, water, air elementals, hit the GO guarded by 19 brown bears. If not for the terrain, they would have given me a good beating, but as it was, I only lost all wyverns and 1 bird with a ballista (angels dealt 990 damage to the runners). On level up I got expert Tactics:(. On the same turn, I'm ONE cell short of entering Crag's empty castle :o On 134, Crag passes troops into the castle and waits. I check with a scout hero: nothing supernatural in his troops. BUT: I only have mana for ONE spell!!! When I attacked, I regretted it, because Crag has 50 mana and if he had Blindness, it would have been GG. My stats are 8-9, Crag's are 20-7:eek:, my troops: 50+ sprites, 44 storm elementals, 32 ice elementals, 6 psychos, 1+6 birds, 11 angels; Crag's troops: 6 birds, 9 psychos, 10 firebirds, 24 storm elementals, 50+ sprites, 2 angels, 12 wyverns. In the first round, angels killed 11 wyverns, and Crag also didn't have mass magic, so killing 11 angels was tough. 8 angels, 17 storm elementals, and all ice elementals survived.
Thanks for the game!
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