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Posts from Reports on online games and their confirmations (Spring 2008 season).

5.0 (2 ratings)
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#691
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Dreamcatcher (Tower, Nella) def mal1982 (Stronghold, Dessa) 1-4-7 2sm4d(3)

Haven't played as Tower in a while, and I realized I'm completely out of practice. By the end of the month Nella was only 6-5-7-11. Shame. Scouted two treasuries, but there are no Dragon Utopias or mass artifacts there, and what is there is so heavily guarded that it's scary to take. Master Grems were lost left and right, and I even managed to lose 2 nagas. I focused on magic, built level 5, was given Call of Earth, but found a Fly scroll and finally got Mass Slow. Then Dessa came running through an adjacent respawn, but without ballistics the castle assault failed.
Thanks for the game
http://dreamcatcher.metroland.ru/
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#692
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Loi(red,Valeska,Fure)def Дубровин Павел(blue,ramp,Ivor) 2sm4d(3) 216
Good development, external dwellings of archers, pikemen, and monks. Secondary town Conflux, with a Dragon Utopia there. Everything was bought immediately and sent into battle. In the middle of week 3, I made a mistake — for some reason I decided that the opponent would arrive around 142, not earlier. Based on that, I planned my game. Pasha arrived at the end of week 3 — I had to urgently move troops to the Dragon Utopia, picking up three Naga on the way and two Griffin Conservatories. I give up the capital, take the Dragon Utopia — it gave wings, Titan's Plate, Sentinel's Shield. Left without towns, I try to maneuver — to take my own castle along with its reinforcements. The opponent prevents this, spotting me carelessly sticking out of a portal. But — luck favors the fool, Plague on 121. With a light heart, I take my secondary town. Pasha goes into the treasure zone, having taken the Dragon Utopia and apparently more than one — his stats got higher. To avoid dragging things out, we agreed that I would stay put in my territory, and he would fly in and cast FB. The FB itself was under Sphere of Inhibition, very stubborn. It took a long time to keep his strike stack of 40+ Wyverns away from the Fanatics and Angels. I managed to win, left with 1 Angel and 2 Fanatics.
Thanks for, as always, an interesting and dynamic game!

invisible(red,Fortress,Tazar,Gerwulf)def Loi(blue,Castle,Valeska,Valeska)147 2sm4d(3)

I confirm. Everything happened as described. In the middle of week 3, I made a mistake in guessing the direction of the opponent's escape and lost tempo — by three turns. After breaking through the GO, another strategic mistake, kindly pointed out by the opponent. I clearly suffer from (among many other things :)) — poor execution when I have a development advantage. During the assault on 137, Sergey clearly demonstrated the defensive power of Fortress, I realized that. After the retreat, the initiative passed to the opponent, but there was a counterplay — if only Mama hadn't gotten lost in the depths of the tavern.
A well-deserved victory for Invisible, who showed great skill in climbing out of the "quagmire". Thanks for the game!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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In reply to Dreamcatcher
#693
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Dreamcatcher;174716
Dreamcatcher (Tower, Nella) def mal1982 (Stronghold, Dessa) 1-4-7 2sm4d(3)

It's been a while since I played Tower, and I realized I'm completely out of practice. By the end of the month, Nella was only 6-5-7-11. Shame. I scouted two treasuries, but there are no Dragon Utopias or high-level artifacts there, and what is there is so heavily guarded that it's scary to take. My Gremlins kept dying left and right, and I even managed to lose 2 Nagas. I went all-in on magic, built the 5th level, got Earth召唤, but found a Fly scroll and finally got Mass Slow. Then Dessa showed up through an adjacent respawn, but without Ballistics, storming the castle didn't work out.
Thanks for the game


I confirm...
In reply to Loi
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#694
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Games within the tournament: "You scratch my back, I'll scratch yours"

First game
vbn (red, Conflux, random, Grindan, Grindan) def invisible (blue, Conflux, random, Lacus, Luna) 124 2sm4d(3), 6 min/turn
After all my restarts, I ended up in a complete mess.... There was a Conservatory near the castle for 2-4 angels, but I had no idea how to take it, even in the future. There were two paths: one to the GO, the other to the grass. On the first one, I break through to the grass, pick up a human secondary hero, and everywhere I look there are shooting blockers, can't even scout. Built firebirds without a citadel, papa level 2 by the end of the week. I scout with Luna an external dwelling of air elementals somewhere off-road, and not far from it another Conservatory. Barely ransomed, passed troops, and attacked without checking with 15 ice elementals and 28 air elementals and Luna). Hoped for a miracle (though I probably wouldn't have taken the second one either), but it turned out to be a max one as expected. Was going to make a screenshot for fun. Anyway, I surrendered...
Vitalik had everything going great, so I didn't regret how it ended: he built birds on the main, also built elves in a secondary with a citadel + took two of their external dwellings and still had a ton of money on 121. I had no chance in that game.
Thanks for the game!
1-0

Second game
invisible (red, Conflux, random, Ignissa, Gurnisson) def vbn (blue, Conflux, random, Luna, Crag Hack) 134 2sm4d(3), 6 min/turn
In this match, luck turned to face me, and to Vitalik... well, that other end.:) I took one restart, Vitalik didn't take any. We started.
On the respawn I scout 2 Conservatories, a beehive, 3 water mills (found 2 more later), a Naga Bank... I pray every turn that Vitaliy doesn't take a restart, for that purpose I specifically run around with 5 heroes, even though I really need at least two more, because there are many places to go and not enough chains. Also, there are two prisons with level 0 heroes. So, day 4, I shouted "hurray" and started having fun. Checked the Cons near the castle - both for 2-4 angels. Decided to level Gurni, and his cannon helped me a lot, which, together with 14 air elementals and sprites, tore through everyone. The scout hero scouted the surroundings, where the beehive was, and sees another Conservatory a bit lower, and a bit lower another beehive :eek:, next to which is another prison, which came in handy for passing troops later on. There are external dwellings of water and air elementals (air with a strong guard, and next to it water guarded by orcs, so I only took them on the third week, as there was no time). Meanwhile, Shakti breaks through to the swamp secondary, scouts a Conservatory, immediately checks it (3-4). The scout hero, bought and released that same day, scouts from a vista 2 more Conservatories :eek:, though far away in the swamp marshes. Now it became clear that the GO would be broken on the third week anyway, the main thing is to have time to take all this. On the main, Gurni leveled up to 6, built birds and a market at home, ignored the secondary.
121 Gurni met at home, bought a spellbook, ransomed psychos and birds, took the first beehive for 6 wyverns, troops given to Broghild, he ran to check the Conservatory, it turned out to be a minimum, so he takes it himself. Day 122: Gurni takes the second beehive guarded by 36 medusas - turned out to be minimum :(, breaks the prison guard, ransoms at home and runs to the second Conservatory, the scout hero with troops breaks the prison guard, gives troops to the prisoner and he takes a Crypt for 5 vampires. Simultaneously, gathering everything that's lying around incorrectly. On 123, troops are passed to Gurnisson, before dying, Shakti told him that the nearest Conservatory has 3 angels, so I ransom all air elementals, 10 firebirds for meat, and go inside. Took it with losses of firebirds, a couple of air elementals, 2 wyverns, and one psycho. Sehr gut! While Gurni licks his wounds and on the fourth day of the second week he hurries to the second Conservatory, which is nearby, troops are passed around to collect money through the chain. 125: Gurni takes the third Conservatory for 2 angels, a Naga Bank for 20 nagas, and stands on a bird, preparing to break into the swamp the next day and take the remaining Conservatories. While Gurni rests, an external dwelling of water and air elementals is cleared, an artifact for +1 morale is taken, a chain is built for transferring troops to the swamp. Day 126: bought air elementals from the external dwelling (didn't buy water ones, then forgot to recruit them on the second week, but took them later on the third), a prison with Monere level 1 is cleared, who acted as a link in the chain, passing troops to the scout hero, who passed them to Gurni, also clearing a shield +4 along the way. Gurni takes a third Conservatory, guides with a gnoll are prepared to lead papa into the swamp marshes, where the last two Conservatories are located. I could have taken them with scout heroes already, since there were already 9 angels, and I'm thinking about it, but then Crag appears nearby with 10-19 wyverns, takes a Dwarf cottage, a Crypt, and moves towards them. NO, not that. Papa with expert Logistics dashes into the nearest Conservatory, which turned out to be minimum :(. Crag runs back into the darkness. On the secondary, built a castle on the main, a market on the secondary, and thousands in both castles. On 131, Gurnisson takes the last Conservatory, minimum :(, breaks into the home castle and replenishes mana, troops return to the castle, also picking up growth from the water and air external dwellings. Water elementals are upgraded. Gurni level 13, expert Attack, Artillery, advanced Air, basic Earth, advanced Tactics, expert Logistics, only two Knowledge:(. But I'm hoping for a strike stack of 11 angels, so on 132 on birds I run to the GO and stand on the experience stone. 3000 XP short of leveling up, so I hope that after breaking through it I'll get expert Air for mass Haste. I stand on birds for a running start, troops are far away, sell resources, leaving only enough for upgrading air elementals, and also in case the opponent breaks through the GO, to have money for ransom. On 133 I upgrade air elementals, buy another hero, first dismissing one (for an extra 2 water and 3 air elementals), buy all birds, psychos, water, air elementals, hit the GO guarded by 19 brown bears. If not for the terrain, they would have given me a good beating, but as it was, I only lost all wyverns and 1 bird with a ballista (angels dealt 990 damage to the runners). On level up I got expert Tactics:(. On the same turn, I'm ONE cell short of entering Crag's empty castle :o On 134, Crag passes troops into the castle and waits. I check with a scout hero: nothing supernatural in his troops. BUT: I only have mana for ONE spell!!! When I attacked, I regretted it, because Crag has 50 mana and if he had Blindness, it would have been GG. My stats are 8-9, Crag's are 20-7:eek:, my troops: 50+ sprites, 44 storm elementals, 32 ice elementals, 6 psychos, 1+6 birds, 11 angels; Crag's troops: 6 birds, 9 psychos, 10 firebirds, 24 storm elementals, 50+ sprites, 2 angels, 12 wyverns. In the first round, angels killed 11 wyverns, and Crag also didn't have mass magic, so killing 11 angels was tough. 8 angels, 17 storm elementals, and all ice elementals survived.
Thanks for the game!
1-1
Я ламер и играть не умею, нах!:smile33:
In reply to invisible
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#695
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invisible;174795
Games within the tournament: "You scratch my back, I'll scratch yours"

First game
vbn (red, Conflux, random, Grindan, Grindan) def invisible (blue, Conflux, random, Lacus, Luna) 124 2sm4d(3), 6 min/turn
Thanks for the game!
1-0

Second game
invisible (red, Conflux, random, Ignissa, Gurnisson) def vbn (blue, Conflux, random, Luna, Crag Hack) 134 2sm4d(3), 6 min/turn
Thanks for the game!
1-1
During both games I didn't take a single restart.
And if the first time it was the right decision,
then in the second game I made a mistake by not taking a restart.
I believe that's exactly the issue, since I assessed the map quite soberly and saw that there would be a gold shortage.
Here is the information available by the end of day 3 after opening the lookout tower on day 1:
1) the road led to a secondary castle past 20-49 Evil Eyes or to ГО;
2) no exit to the dungeon is observed;
3) there were 2 exits through guards to swampy terrain;
4) native respawn - smaller than average size.
5) gold is insufficiently scattered, only 2 Dwarf Cottages and 2 Medusa Cottages - no crypts, no Naga Banks, no mills;
6) air elementals not built;
7) I fell for 2 conservatories (1 of them minimal, I didn't take the 2nd for 3 or 4 angels), for the Infernal Sword guarded by a horde of Fire Elementals (along with the Medusa Cottage), for a pack of Naga Queens guarding a box (5000 Exp.) and a +5 Attack artifact, for the Arena and for a Witch Hut where almost all heroes learned Logistics; for Crag.

In short, based on all this I decided not to take a restart and take a risk, maybe the box would give something very tasty.
Although I clearly saw that there wouldn't be enough money.
And so, on day 6 it became clear that there really wouldn't be any birds, because the entire respawn is open, all gold collected.

Why I placed such emphasis on discussing restart/no restart:
because I believe that I assessed my situation quite competently and correctly. I was pleased with myself for that, even though I acted against common sense.

Thanks for the game!
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to RetroFM
#696
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Sir RetroFM (blue, Rampart, Kyrre, Kyrre) def ForceIMM (red, Castle, Valeska, Valeska) 134.

Dear Sir ForceIMM, also known as DeLuxe (isq 301053463), congratulations on starting games on the world. The opponent got a poor central respawn, but he also captured his native secondary on the first week ) If I had delayed for a week, I would have seen a terrifying army:smile01: two dwellings of angels, one of cavalry, and one of crusaders.

Thank you for the game.

Best regards, Evgeny. I would be happy to play again.
In reply to RetroFM
#697
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RetroFM;174823
Sir RetroFM (blue, Rampart, Kir, Kir) defeated ForceIMM (red, Castle, Valeska, Valeska) 134. Dear Sir ForceIMM, also known as DeLuxe (isq 301053463), congratulations on starting the games on the world. The opponent got a poor central respawn, but he also captured his native secondary base in the first week. If I had waited a week, I would have seen what a terrible army he had:smile01: two dwelling angels, one cavalry, and one crusher. Thank you for the game. Sincerely, Evgeny. I would be happy to play again.

almost everything) true - the first pancake is always a flop! The rest was bad - the second dwelling was so far away that it was impossible. The respawn was really nothing. :smile18: guarding our greige naga passage up to 50.........
:mad:

confirming
In reply to Штрих
#698
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Babek;174533
Babek (blue, Tazar, Tazar) def Mal1982 (red, Valeska, Valeska) 2sm4d(3) 1.2.3

In the first game, I think the opponent had no chance, because there were 5 conserves on the respawn point, which was very pleasing. On 1.2.3, a message arrives about the surrender, troops are lost, it's a pity we didn't meet.

Babek (blue, Tazar, Tazar) def Mal1982 (red, Valeska, Valeska) 2sm4d(3) 1.2.3

In the second game, I break through with 20 pegasuses to the next respawn point, and on 1.2.3 I catch Valeska, in which Tazar wins. The enemy ran away and surrendered.

Thank you for these games.



I confirm... I lost 2 games.
In reply to Loi
#699
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loi;174706
Loi(red,valeska,Kyrre)def Babek(blue, Tazar) 2sm4d(3) 113
Long rests, and voila - victory. Now, humanitarian saves are not in vogue; they don't work.
Thank you for the game with rests. :)

Confirmed.
In reply to De_Luxe
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#700
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Loi(red,Valeska,Fure)def Pavel Dubrovin(blue,ramp,Ivor) 2sm4d(3) 216
Good development, external dwellings of archers, pikemen and monks. Secondary Conflux, with a Dragon Utopia there as well. Everything was bought immediately and sent into battle. In the middle of the third [week] I made a mistake - for some reason I decided the opponent would come around 142 - not earlier. Based on that, I built my game plan. Pasha came at the end of the third [week] - I had to urgently move troops to the Dragon Utopia, picking up three Nagas and two Griffin Conservatories along the way. I gave up my capital, took the Dragon Utopia - tier 3 [spell] - got Wings, Titan's Armor, Sentinel's Shield. Left without castles, I look for an advantage to take my own castle with the weekly growth, the opponent prevents that, seeing me carelessly poking out of the portal. But - lucky fool, Plague [spell] on 121. With a light heart I take my secondary [town], Pasha goes into the treasure zone, having taken the Utopia and more than one apparently - his stats got higher. To avoid dragging it out - we agreed that I would sit in my [zone] without leaving, and he would fly in and [cast] FB. The FB itself was under Sphere of Inhibition, very stubborn. The main stack of 40+ Wyverns managed to keep away from the Fanatics and Angels for a long time, I managed to win, left with 1 Angel and 2 Fanatics.
Thank you for, as always, an interesting and dynamic game!

I confirm!

I fell for the Griffin Conservatory right next door (which turned out to be - the minimal [level]). From income buildings there were 3 Mills at the respawn and 1 Medusa Hovel and that's it.

There were 2 paths, one led to ГО, the other to a teleporter.

In the first week - Unicorns in Castle, secondary Fortress, where [I] built Wyvern without anything.

In the second week - Dragons. During the second and middle of the third week I gathered 32 Wyverns, plus 8 were already in Fortress.

Through an adjacent secondary [town] I had the opportunity to visit Valera.

I made a fatal mistake for myself, on [day] 1.3.7, I went in the opposite direction from the opponent's Main Castle, although, if I had gone in the right direction, then on [day] 1.3.7. Main Castle of Valera would have been mine, with all the weekly growth.

Before the final battle I took three Dragon Utopias, where out of the useful [items] they gave only the Red Ball [of Speed] and the Book of Air. :eek:

Apparently Fortune turned away from me when I made the mistake on [day] 1.3.7.

To avoid dragging it out, we decided to have the final [battle].

In the final battle, I had opportunities, but unfortunately for me, at the very end, when each [of us] had very few troops, the Fanatics became Morale [boosted] at a bad time and destroyed my last hopes of storming Valera's Castle.

Thank you Valera for an exciting and instructive game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#701
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Paladin@heroes.by (red,Rampart,Kyrre,Kyrre) def RetroFM(blue,Castle,Valeska,Deesa), 2sm4d(3),131

SoD again...
Kyrre found his native secondary on 112, there he built Griffins+Citadel, at home Cavaliers+Citadel
On 122 he was ready to storm the Troglodyte Conservatory, but scout report revealed the max upgrade, Boss backed down
126 +2 Angels, and on the horizon appeared Deesa with all her might )
127 Deesa takes my secondary, and with her scout hero she takes my main town, but apparently time ran out 8 Wyverns 3 Angels 8 Grand Elves 16 Harpies 4 Champions at the scout hero in the town and nearby Deesa with Marksmen.
131 Deesa runs away, and then the town fell, well yes time and place played in my favor, as I already didn't know what to do...
Thanks for the visit ))
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#702
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game from clan
Uran Swamp Basin(red) - Vigo Humans Valya(blue) 2SM4D3 143
On the first turn, he took the Tower, hid the flies, 1-4, 6 in the castle, saw the hidden Viv and Vasek (could have taken them, but lost many troops and didn't have enough money, so he went for 3 Necropolises in another direction)
On the second turn, he took the hidden units, 2k in his main town, 1k in the secondary town, almost reached his main secondary town
On the third turn, he immediately upgraded, and built in the second town
At the end of the week, he took the Dungeon secondary town of his opponent and attacked him in the beginning of the 4th turn - through the Gate of Oblivion
He didn't reach the castle, but the opponent surrendered
Uran won
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#703
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Pit - in the name of LM (blue, Rampart, Kairi) defeats Loi (red, Castle, Valeska, Lakussa), 137, 2SM4D3.
In the first week, I made a mistake in construction, and ended up with 1-5 without level 2 and a Castle. I didn't go for a second town - I was afraid of the Orc Captains. I managed to gather some money, saw 2 Conservatories on barbarian land, but it wasn't clear how to get to them.
In the second week, I fight the Orcs, take a second town - a Conflux, then through a portal, I end up with the barbarians. Near the Conflux, I found 2 more Conservatories. I decided to start the third week by gathering Angels and, through the Main Guard (a lair of Chaos Hydras), go to my opponent. In the capital, I build Unicorns, gather money.
131 - Kairi is in a Conservatory with 2-4 Angels. An army is gathered for him, and with considerable losses, the Conservatory with 4 Angels is taken (4 Battle Unicorns, several Dendroid Warriors, about 10 Pegasus, and about 40 Centaur Captains died, but the Elves were saved). Then, the neighboring Conservatory with 1 Angel is taken, and Kairi is defeated at the Conflux. 132, 133 - I take 1 Angel from two more Conservatories - it's a pity that there are so few... Along the way, the army takes two Medusa Stashes. I attack the capital, where I learn the Slow and Blind spells (no Earth magic). 134 - I take the Skull Helmet, Pandora with experience, Ribs, and position myself near the Hydras. 135 - I kill the Hydras and go along the road to my opponent's capital, killing a hero from the chain along the way. I didn't reach the town by a few squares... But the chain was broken, and Lakussa couldn't attack Kairi - she received an army, but didn't have enough movement points to reach Kairi... 136 - the capital is taken, the Magic School is visited, and mana is restored. The second level of the Mage Guild is built - Ice Bolt and Bless are learned (Water magic - expert). 5 Riders, 8 Crusaders, 12 Griffins are bought. On 137, Lakussa attacks her Castle:
Lakussa (12, 6, 6, (80)), with a Cloak of Equilibrium (10% magic resistance) and a Sphere of Wildfire, expert in Tactics, Earth, Wisdom, Logistics, Basic Attack, 42 Heavy Archers, 20 Pikemen, 13 Fanatics, 3 Monks, 5 Champions, 10 Swordsmen, and 5 Angels, used Mass Slow, Heal, and Magic Bolt for 135 damage, against Kairi (8, 9, 7, (70)), expert in Archery, Logistics, Ballistics, Tactics, Water Magic, Advanced Wisdom, 46 Centaur Captains, 12 Griffins, 11 Dendroid Warriors, 36 High Elves, 5 Riders, 8 Crusaders, and 7 Angels, used Mass Bless, Heal, and Ice Bolt for 190 damage.
In the first round, both the Fanatics and the Archers attacked twice, resulting in half of the Elves dying. Therefore, Kairi's losses were quite large - but a slight advantage in the army and the strong walls of the Castle did their job... Lakussa died during the assault, and my opponent congratulated me on the victory.
Thank you for the game.
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#704
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Pit - in sake of LM (blue, Rampart, Kyri) def Loi (red, Castle, Valeska, Lakussa), 137, 2SM4D3.
It happened. Development was good, angels on the second day in the castle. IMHO, besides my poor play, luck or the opponent's good intuition played a role. Specifically on that day at 135, when I crashed into an external dwelling deciding to go for 2 Dragon Utopia instead of rushing - bystroKirya with a weaker army than mine and lower stats brazenly hits a weak ГО, technically breaking the chain. A day earlier - I would have met him, even in the field my chances are higher; a day later - transporting troops to the Dragon Utopia with carefully fattened meat from an external dwelling-inferno :). But - Murphy's law worked, although logically I should have foreseen this too... We will keep learning.
Thanks for the game.

Loi(red, Castle, Valeska, Gunnar) def Fablio(blue, Rampart, Enova), 142, 2SM4D3.
With a logistician, a high tempo was taken; on the first day - two external dwellings, one - home, 8 heroes, horses mostly in the citadel, citadel in the home town, 1000 everywhere, external dwellings of bows, pews and swords.
On the second day almost everything is bought out and until the middle of the second day three armies are operating, because everything is scattered and there are no monetary buildings, well except for the Dragon Utopia near the home external dwelling. Necro scouted a passage past the ГО; the opponent was lagging in development - time to visit. On the second day - angels in the citadel in the main town, 1-4 in the citadel in the home town, markets everywhere. At 141 without one-day growth (there's plenty of meat anyway :)) I hit the blue city with a bit of luck; after 2 days - FB. The advantage in meat and stats with mass haste allowed me to win.
Thanks for the game, good luck in further mastering the online!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
In reply to Loi
#705
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Loi(red, Castle, Valeska, Gunnar) def Fablio(blue, Rampart, Enova) Loi , 142, 2SM4D3.
With the logistician, a high tempo was maintained; on the first turn—two secondary towns, one home town, 8 heroes, horses mostly in the citadel, citadel in the home town, 1000 everywhere, external dwellings of bows, pews and swords.
On the second post everything is bought out and until the middle of the second turn three armies are active, because everything is scattered and there are no monetary buildings, except for the Dragon Utopia near the same secondary town. Necro scouted a passage past ГО; the opponent was lagging in development—time to visit. On the second—angels in the citadel in the main, 1-4 in the citadel in the home town, markets everywhere. On 141 without one more spawn (there's plenty of meat anyway :)) I stormed the blue city with a bit of luck, and after 2 days—FB. The advantage in one's army and stats with mass haste allowed me to win.
Thanks for the game, good luck in further mastering the online![/QUOTE]

Thanks for a great game. Congratulations on a well-deserved victory.

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