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18 years ago
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Uran defeated Dungeon Miner - Aldegir, people, Valya.
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18 years ago
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Round 3 Volland vs Mizrael Mizrael (Castle, Valeska, Jabarkas) def. Volland (red, Fortress, Bron) 126 They made me start with Valeska, but Katerina didn't mess up and showed up at the tavern :). Jabarkas was also there, what more could you need for happiness - we build archers, upgrade archers, and start destroying everything around. My main hero is leveling up great, he learned tactics, and the archers often get a morale boost from the artifact, it's a blessing. The result of the week: Jabarkas is level 9, I have horses and a Stronghold, a secondary elven town - pegasi + a Stronghold, a hidden stash of pegasi and unicorns, everything is bought. On day 121, I buy more troops from the hidden stashes and the ramp - another pegasus stash is destroyed under a lot of minotaurs, Jabarkas prepares to rush to a couple of cans on his home map, I send the elves to a scout - to upgrade and clear out what's nearby. From the main town, I bought horses and sent them for upgrading, it's just a horse-upgrading frenzy :) On day 125, Jabarkas, with his entire army, destroys the naga bank near the capital and prepares to attack the dwarven town and the can on the following day (just enough money for a ransom for everything), luckily, I didn't have anyone to speed up my main hero that day... On day 126, Bron comes out of the portal and attacks. The battle: Jabarkas, level 11, expert in attack, archery, tactics, and earth magic, 13-5-3-3. Army: 15 grand elves, 32 marksmen, 5 champions, 4 unicorns, 27 centaurs, 25 pegasi, and some miscellaneous units. +3 morale and 1 luck from artifacts from the crypts. Bron, level 8, expert in defense and resistance, advanced tactics and wisdom, 3-10-2-1. Army: 2 angels, 7 wyverns, 14 minotaurs, a lot of lizards, 80+ gnolls, and some basilisks. Since Jabarkas has better tactics, I manage to protect all the archers in the corner. In the first round, I bless the crossbowmen, in the second, the elves... Luck and morale were pouring in, in general, a good amount of swamp creatures were defeated in about 3 rounds. Thanks for the game.
In reply to Mizrael
18 years ago
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Mizrael;174587
Round 3
Volland vs Mizrael

Mizrael (Castle, Valeska, Jabarkas) def Volland (red, Fortress, Bron) 126

They made me start with Valeska, but Catherine didn't mess up and showed up at the tavern :). Jabarkas was also there, what more could you ask for - we build archers, upgrade them, and start destroying everything around. My main hero is leveling up great, he learned tactics, and the archers often get a morale boost from the artifact, it's a blessing. Week's results: Jabarkas is level 9, I have a stable with Castle creatures and a Stronghold, a secondary elf town - pegasi + Stronghold, a hidden stash of pegasi and unicorns, everything is bought. On day 121, I buy more creatures from the hidden stashes and the ramp - another pegasus stash is destroyed under a lot of minotaurs, Jabarkas prepares to rush to his main town with a couple of squads, I send the elves to a scout - to upgrade and clear out what's nearby. From the main town, I buy horses and send them for upgrading, it's just a creature-buying frenzy :) On day 125, Jabarkas, with his entire army, destroys the naga bank near the capital and prepares to attack the dwarf town and the Fortress the next day (just enough money for a ransom for everything), luckily, I didn't have anyone to speed up my main hero that day... On day 126, Bron comes out of the portal and attacks. Battle:
Jabarkas, level 11, expert in attack, archery, tactics, and earth magic, 13-5-3-3. Army: 15 grand elves, 32 marksmen, 5 champions, 4 unicorns, 27 centaurs, 25 pegasi, and some other creatures. +3 morale and 1 luck from artifacts from the crypts.
Bron, level 8, expert in defense and resistance, advanced tactics and wisdom, 3-10-2-1. Army: 2 angels, 7 wyverns, 14 minotaurs, a lot of lizards, 80+ gnolls, and some basilisks.
Since Jabarkas has better tactics, I manage to protect all the archers in the corner. In the first round, I bless the crossbowmen, in the second, the elves... Luck and morale were pouring in, in general, a good amount of swamp creatures were defeated in 3 rounds. Thanks for the game.
It was.
Thanks for the game.
In reply to Деконтаминатор
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18 years ago
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[QUOTE=
Added after 40 minutes
[/U]Decontaminator (red, Stronghold, Dessa, Dessa) def Javdet (blue, swamp, Tazar, Darkstorm) 2sm4d(3) 216
The save was passed at the end of day 1; judging by it, there were 2 starting heroes, one of them Grechkin, and Dessa had already caught onto the same tactic. Normal.
Week 1 results: 1-3, 5, 7 in Castle, +1000 dwelling, tavern, market in secondary Conf.
Week 2 results: ogres, bird grade, Mage Guild, house market, +1000, Mage Guild in secondary. Pandora's box taken, gave 60 gold goblins. Tempo is weak, was recovering money.
Week 3 results: goblin and ogre grade at home, fireflies in secondary. Took 2 cons 1+3, external dwelling of ruhs, 3 hives for 16 vivs, nagobank-three, Pandora's box for 10K experience, shackles, shield +4, sword +6, helmet +2, attack/defense ring.
Week 4 results: wolf and orc grade, +2000 dwelling, 1-7 in Stronghold in secondary. Took another 3 hives, 2 Dragon Utopia for 3 and 1 CD, 2 Pandora's boxes for 5K money and 10K experience, a bunch of artifacts. Passed through Conf's respawn to the blue respawn.
In week 5, the empty blue capital was captured, vivs are upgraded there; the blue Barbarian secondary, where the bear is built and bought out. At 216 FF: Advantage in fighter stats, meat, and combat magic (explosion) brought victory to Dessa.
Thanks for the game and experience.[/QUOTE]

I confirm.
I messed up with the Dragon Utopia; out of 3, I chose two empty ones, while the 3rd had a very nice blue hat that would have suited the same-intellect father perfectly, but I didn't make it in time.
I remember how on the 7th day I was dumping resources for money and at the last second put in hydras, and then lacked a couple of seconds to buy a hero for the chain, and the opponent with shackles snapped up the weekly growth.
Thanks for the game
In reply to Dreamcatcher
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18 years ago
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repost of an old post with a description

Second group:
Round 3
Keba vs Scorp - they switched with the first pair and played

scorp (swamp, Bron, Alkin) def Keba (castle, Valeska, Valeska) 123

On turn 112, he defended against a bull rush and bought it, on 115 he got a secondary titan unit, on the seventh turn he was one unit short of getting his own secondary unit. 117, 1-6 in the castle + bull and gnoll ambush. 121, he took a tier 2 building. He entered the portal (122) with his entire army, and there was a blue hero (not the main one) with a pack of archers right under the portal - he killed him, and the turns ended, and Valeska was standing not far away on 1 angel (as he later saw). On the next turn, Valeska ran into the castle, and he took a naga bank with 2 nagas on her spawn point and headed towards the capital (there was only a Stronghold there), but he didn't make it, the game crashed, and the opponent gave me the victory without even loading the game, like this:

Alkin, level 8, 4 9 2 1, skills: defense, earth, and attack, 2 angels, 44 lizards, 16 bulls, 17 basilisks, 6 dryads, 16 flies, and 51 gnolls

Valeska, level 8, 5 4 4 1, skills: leadership, archery, and attack, 1 angel, 4 unicorns, 13 archers, 6 swordsmen, and 20+ pikemen

Thanks for the game.

my ICQ 360913099
In reply to scorp
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18 years ago
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Thank you, Sir Javdet, for the interesting game. It’s been 1 hour and 18 minutes, and he’s using two Dryads to kill my single Butterfly units. He’s waiting for morale to drop, and it’s a pity for him to have to pay off on the third week…
Good game, interesting…

Well, another 25 minutes have passed, and the opponent, with low morale, killed another Butterfly. The terrain is hindering him from killing without morale. He doesn’t acknowledge the stalemate rule, and I don’t really want to play anymore. If this wasn’t a paired game, I would have given up long ago, but now it’s awkward in front of my teammate…

Hooray, another 45 rounds, and the stalemate won, the Butterflies died.

Added 2 hours 35 minutes ago
vitalic (red, swamp, Tazar) def Sir Javdet (blue, Castle, Valeska, Dessa) 2SM4D(3) …..

Thank you for the game.
In reply to vitalic
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18 years ago
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vitalic;174720
Thank you, Sir Javdet, for the interesting game. It's been 1 hour and 18 minutes, and he's using two Dryads to kill my single Butterflies. He's waiting for morale, and it's a pity for him to have to pay off on the third week...
Good game, interesting...

Well, another 25 minutes have passed, and the opponent, with morale, killed another Butterfly. The terrain is hindering him from killing without morale. He doesn't acknowledge the stalemate rule, and I don't feel like playing anymore. If it weren't for this being a paired game, I would have given up long ago, but it's awkward to do that in front of my teammate...

Hooray, another 45 rounds, and the stalemate won, the Butterflies died

Added after 2 hours 35 minutes
vitalic (red, swamp, Tazar) def Sir Javdet (blue, Castle, Valeska, Dessa) 2SM4D(3) …..

Thank you for the game.
"The interesting game" was actually made by the opponent, because it wasn't a stalemate at all - he was running around with Fairies for some reason, avoiding my Dryads, probably because he didn't want to use the Scroll of Speed. And I would also feel awkward in front of my teammate:smile18:, and this hour would have passed faster if I didn't have to wait for the next 20-minute flight of the Butterflies.
And I confirm the defeat, there are no questions about it
In reply to Javdet
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18 years ago
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Hmm, shouldn't the retreating side withdraw in such situations?
In reply to Wicc
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18 years ago
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Wicc;174779
Hmm, shouldn't the retreating side retreat in such situations?


According to the rules, if a stalemate occurs, for example, one dragonfly runs away from 100 dwarves (they can't catch it), then the attacker retreats, meaning the dwarves, even though they can't be killed, leave for a fee. This method was used against thousands of skeletons; fast units were used to kill them, and, for example, one angel would fly away from 1000 skeletons.
In our situation, there probably wasn't a stalemate because, thanks to morale, it would trigger every 20 rounds. Two dryads gradually killed 7 fairies. This attack and unwillingness to retreat didn't affect the game in any way. Perhaps a time limit should be introduced for such situations, for example, no more than 20 minutes; otherwise, you can wait for morale for hours and ruin the game...
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18 years ago
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vitalic;174787
According to the rules, if a stalemate situation arises, for example, one dragonfly runs away from 100 gnomes (they can't catch it), then the attacker retreats, meaning the gnomes, although they can't be killed, leave after paying a fee. This method was used against thousands of skeletons; fast units were killed, and, for example, one angel would fly away from 1000 skeletons.
In our situation, there probably wasn't a stalemate because, thanks to morale, it triggered every 20 rounds. Two dryads gradually killed 7 fairies. Simply, this attack and the unwillingness to retreat didn't affect the game in any way. Perhaps a time limit should be introduced for such situations, for example, no more than 20 minutes; otherwise, you can wait for morale for hours and ruin the game...
We just need to add an amendment to the rules: if, when morale triggers, the pursuing side can catch the fleeing side, then the situation is not considered a stalemate, and the fleeing side must escape/pay a fee. Similarly, if the fleeing side has negative morale. A stalemate only occurs if there is no morale or it won't help the pursuing side.

In case of disputes about whether morale will help or not, the check is very simple: constant morale is simulated by giving the pursuing side two turns in a row (morale triggers are skipped), meaning the fleeing side skips turns every other turn.
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18 years ago
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to vitalic:
Vitaly, why didn't you retreat? After all, "in our situation, there definitely wasn't a stalemate." It was clearly a losing situation, albeit one that was drawn out over time. I think you should have retreated. Please explain – maybe I'm just not understanding something...
In reply to Loi
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18 years ago
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loi;174791
to vitalic:
Vitaly, why didn't you retreat? After all, "in our situation, there definitely wasn't a stalemate." It was clearly a losing situation, albeit one that was drawn out over time. I think you should have retreated. Please explain – maybe I'm just not understanding something...

There was a terrain feature that, without morale, made the butterflies impossible to catch. Therefore, I believed that according to the rules, he should have retreated. In general, my stubbornness + the rules didn't allow me to retreat.
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18 years ago
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We just need to add an amendment to the rules stating that if, in the event of morale triggering, the pursuing side can catch up to the fleeing side, the situation should not be considered a stalemate, and the fleeing side must escape or pay a bribe. The same applies if the fleeing side has negative morale. A stalemate only occurs if there is no morale or if it won't help the pursuing side.

In case of disputes about whether morale will help or not, the check is very simple - constant morale is simulated by giving the pursuing side 2 turns in a row (morale triggers are skipped), meaning the fleeing side skips turns every other turn.
We have been thinking about this situation for a long time, and we were going to add an amendment to the rules, but then we forgot about it...:smile43: We will make a correction to the rules in the near future.
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18 years ago
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"If a stalemate situation occurs in battle, the attacking player must retreat. For example: the attacker has 100 dwarves left during the battle, while the defending hero has 1 fly. And 100 dwarves CANNOT catch the fly."

I specifically highlighted the word CANNOT; I think that says it all. Or in chess, should you also end the game if you have to chase the king around the board for 2 hours?

I would have retreated then, but it was strategically very disadvantageous for me (with a lucky outcome, he could pass the army to this little guy and take the castle), and I wasn't rich enough to just let Caitlin go.

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