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Posts from Reports on online games and their confirmations (Spring 2008 season).

5.0 (2 ratings)
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Alex_R (Blue full random Mirland/Alkin Swamp) def SS-D (red full random Picadrim/Niela Tower) 1-4-7
Standard rules - only without castle colors - but full random 2sm4d(3)
Played without restarts ... my second heroes were Tiraxor with 19 wolves and Alkin with 4 flies + some fodder.
Right by the castle, boots of speed were lying around (lots of water elementals), and opening the overview, I see an external dwelling of gorgons and wyverns - of course, I'm playing.
On 1-1-3 with 2 wyverns + troops from all heroes - I take the gorgon external dwelling (lose 1 wyvern and fodder); on 1-1-5 I take the wyvern external dwelling - lose some fodder.
1-1-7 monsters 1-6 in castle (traded 3 mercury for gorgons at the market).
On 1-2-1 I hit 38 water elementals and get my boots.
I run to open a new respawn - there's a dungeon secondary dwelling, and I clear money and resources ...
on 1-2-7 Hydras + municipality and a thousand in the dungeon.
On the 3rd week, I level up and clear a lot of money; I send the "legion head" to the capital. +6 wyverns in castle +2 in external dwelling and +2 in the portal in the dungeon.
On 1-3-7 Capitol at my place and monster upgrades 2,3,5,6
In the dungeon, 4 floors of magic.
On the 4th, I return to the capital and go for the high-tier cans; Tiraxor with 2 Monarchs and 20 mighty gorgons went to reclaim money, gloves, and the consulate, if not more than 2nd tier.
Vistan with the whole armada goes to take the wood, and not in vain is the maximum for 12 wyverns.
In general, on 1-4-5 I'm positioned and ready before ГО - but next to them there is an additional passage (horde of Dread Knights) and behind them the Dragon Utopia.
1-4-6 I clear the passage - take the Dragon Utopia - they give a necklace +3 to all, breastplate +1 to all, dragon shield 3 attack 3 defense, and a book of fire.
On 1-4-7 the opponent pulls troops and takes the Dragon Utopia and almost doesn't reach another one ... it turns out there are 3 Dragon Utopias on the home respawn...
Instead of killed gnolls, I pull up with Vasya and attack the Main Hero.
Alkin 18-22-10-10 (60 mana) Expert: Armor Offense Earth Water Wisdom Pathfinding advanced leadership and basic necromancy (a monk shoved it on me in the 2nd week :mad: ) useful magic includes teleport, bless, slow, forgetfulness, and sorrow (all expert)
Army 5 regular hydras, 4 angels, 34 gr Wyverns, 36 gr Cows, 26 gr Vasya, 49 gr Lizard, and 39 gr Flies.
Niela 15-7-12-5 (15 mana) probably nothing useful in magic except General slow. Army 12 nags, 18 gr djinns, 7 mages, 30 gr golems, many gargoyles, 4 angels and seemingly 5 giants ...

In the first round we exchanged mass slows and SS-D decided to retreat and surrender ... I checked the Dragon Utopia - which he missed by 1 cell - there was a kettle for +6 and a sphere of susceptibility.
Thanks for the game!
In reply to Деконтаминатор
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Decontaminator;166852
Decontaminator (red, Necr, Galtran, Gosha) def Loi (blue, Castle, Valeska, Fure) 2sm4d(3) 143
Dear Loi used a restart on 113. Spawned at the top, immediately 150+ Troglodytes.
FF will be better described by Dear Loi. In general, he should have rushed even earlier, and in FF, after fortifying marks, oil, and sharpshooter, while economically spending mana.
Thanks for the game and the experience.
It happened. A small correction - red played Dungeon, Shakti. Development went well, the main mistake was failing to capitalize on the advantage gained by the third week, as the opponent correctly noted. Also, I did not adhere strictly enough to the chosen development strategy, which was determined by the middle of the second week. In FB, a lack of battle experience showed. At one point, the opponent had 1 uni. Serpents and 2 Wyverns against my 28 Crusaders, 20+ Griffins, 3 Cavaliers - but I didn't press the advantage - by that time I had 0 mana, while the opponent had a lot (or rather, a horde) of mana :).
A very useful game for understanding and development.
Thanks to the opponent for it!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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invisible (blue, Stronghold, Grechkin, Grechkin) def Loi (red, Castle, Valeska, Valeska) 126 2sm4d(3)
Spawned in the center, respawn with screen, but there are two dwarf dwellings, a stable, 2 external dwellings of gobs, bracers, and about a hundred goblins from the start. Immediately got logistics and upgraded it. On the second day, I took a secondary Tower and a minimum dwarf dwelling. Checked the second one — it's maximum, so I move on. Spotted a path to the opponent via a necro-secondary from the watchtower; I head there, spot another tower, take a maximum crypt on dirt (lose one bird), and fight my way to 116 in treasury. There I find a minimum naked bank. End of week: bears and orcs in the Stronghold. At 121 I bring the growth and take the naked bank. Grechkin is already level 9, got earth. Wanted to level up on woods; it turned out there were 46 upgraded ones, while I had 70 gobs, 2 bears, 4 birds, 17 orcs, and a few wolves + ballista (saved me, as they were distracted by it). Barely got out with 40 gobs, 1 bird, and barely alive bears. Retreat home, take a maximum dwarf dwelling, visit stables, and head to another treasury via the snowy secondary (by the way, there was a Dragon Utopia near it and a path to the swamp where a library was visible). In the treasury I spot another Dragon Utopia, but all object guards are archmages :eek:, and they stubbornly won't give tactics. I walked around them for a while, then the opponent threw in the white flag after being wiped out in a double-can.
Thanks for the game!
Я ламер и играть не умею, нах!:smile33:
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Javdet;166825
Javdet (blue, Castle, Valeska, Christian, and Deemer) def Dubrovin Pavel (red, Dungeon, Shakti, Shakti) 2sm4d(3) 1.1.6

On 1.1.6, Pasha lost. :(

Thanks for the game.

I confirm!

There were 3 paths: 1 - to the Haven; 2 - 20-49 Ice Elementals (to the dungeon); 3 - for secondary resources, 50-99 Harpies.

I had 120+ Greater Trogols in my army. I took a Minotaur lair, and cleared 50-99 Harpies. Behind them were 50-99 Hellhounds, to be precise, 80, guarding the Artifact (which couldn't be bypassed).
For some reason, I attacked, anticipating secondary resources (Fortress), and only 5-9 Hellhounds remained alive, but Shakti was already gone.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
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Alex_R;166912
Alex_R (Blue full random Swamp Mirland/Alkin) def SS-D (red full random Tower Picadrim/Nielka) 1-4-7
Standard rules - only without castle restrictions - and full random 2sm4d(3)
Played without restarts ..
I won't describe much: for me, the game was one of waiting. 3 Dragon Utopia on home territory, I needed an army; planned to take them on day 2-1-1 already in the 2nd week because I saw that the respawn seemed okay but -1- not a single artifact, not a single chest, no hives, -2- mountains along the road in both directions hindered me slightly (for 2 days), it's good that I chose the right direction immediately; there were 2 nag banks, but unfortunately they were minimums:( , and money was needed), seeing 3 external dwelling of genies (took 2 in the 2nd week), I realized the opponent definitely had something interesting too, because Swamp usually always has external dwellings, and here it's a +layout, meaning it will be hard. Collected money; in the Inferno underground, there are no artifacts or trees, it's going to be very hard:smile39: . Waited for the opponent until the planned day 2-1-1 (would have had just enough time to take the Dragon Utopia), I hesitated to take them earlier as army and meat were a bit low and taking the Dragon Utopia still costs something, didn't want to risk it and wanted to preserve more (and in vain), the opponent reaches me on day 6 (I see the army is quite substantial(I wasn't wrong in my assumptions)), already almost in despair I took one Dragon Utopia, as I understood that even it wouldn't save me, army was 2 times smaller. That's how it went:( .
Should have just taken the Dragon Utopia and not overthought things, no need to play games. lol:smile09:
Thanks for the game.
SS-D:smile17:
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invisible;166995
invisible (blue, Castle, Grechkin, Grechkin) def Loi (red, Castle, Valeska, Valeska) 126 2sm4d(3)
Thank you for the game!
It happened. All passages were guarded by hordes of archers, half the map was blocked by a horde of Fiends, so I had to clear out what I could in the beginning, Griffins were placed in the Castle, and there was no real hero. At the beginning of the second game, I cleared out a group of horned demons and a horde of Orcs and ran into Ice Golems, I retreated and took the minimum consulate. I only saw the rest of the game when I took the consulate and then broke through the archer defenses. It didn't work out.
Thank you for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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Mizrael(Dungeon, Shakti) def Lost Paradise(red, Castle, Valeska) 2sm4d(3) 122

Started without restarts, under the castle on the road there's a Pandora's Box with lots of basilisks, the respawn is small and poor. Decided to check what's in the box; if it's good, I'll think about playing. I upgrade Troglodytes and break it, they give 25 Evil Eyes... Gauntlets on the respawn, need to play. On day 2, I captured the Barbarian secondary town, 2 scouts in different directions to collect free stuff. Papa breaks all the passages available from the respawn (except ГО) and on 117 arrives at Valeska's home. Without meat supply, on 121 32 Evil Eyes take an empty castle, and the next day Shakti catches Valeska. Expert Tactics and first speed gave her no chance to even shoot.

Mizrael(red, Castle, Caitlin, Galthran) def Lost Paradise(Dungeon, Shakti) 2sm4d(3) 127

Again no restarts, I bought Galthran as the 4th hero and started leveling him immediately. Lots of crypts and resources allowed me to even take a couple of chests for experience on week 1. Week result: Galthran level 8, expert Armorer, Necromancy, and Attack, 126 skeletons. At home, horses with citadel, external dwelling of crushers and archers, secondary Conflux, citadel, and external dwelling of air elementals. Start of week 2, breaking two conservatories with 2 angels each, then on the way a couple of Naga banks, skeletons already over 200. I break through to another adjacent respawn via mages, and there stands Shakti, with only minotaurs in the army... Instead of building angels, I buy everything and head there. On 127 I reached his home castle, where Galthran won due to a large advantage in meat and stats.
http://www.twitch.tv/mikevalentine/
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Denminator vs SpiriTT
Fight!
SpiriTT wins! Flawless victory!
Denminator (blue, Stronghold, Terek, Shiva) loses to SpiriTT (red, Dungeon, Shakti, Shakti)

In the clan, they not only hold so-called Duels, in which the duelists' avatars transform into humans until someone becomes human again. This time, Denminator faced the vampire SpiriTT, who was famous for being able to disappear. He had to take on a human form. SpiriTT became a Dungeon sorcerer named Shakti. Denminator became Terek, a battlemage. The battle began. The forces were almost equal. The combat magic used by Denminator was slightly weaker than SpiriTT's magic. But Denminator managed to repel SpiriTT's attack. SpiriTT disappeared and attacked Denminator from behind. Denminator took on the form of a necromancer.
Denminator: You won.

The battle was quick but long. Quick because each turn lasted a minute. Long because it lasted 3 months. At first, everything was normal. Terek went, killed, went again, killed again, until the Dungeon lords killed him in his prime. He hired Shiva. He went, found a Conflux, killed a weak hero, and took a Castle. And then SpiriTT appeared with Angels and Dragons. He didn't kill me because I surrendered and returned to the Castle. He stormed it.


Denminator in the form of Terek.
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smoke_mk (red, Dungeon, Conflux, shafts, gunar) def forza (blue, Inferno, Dungeon, Pyra) 134
On turn 112, I took a secondary town of Haven, abandoned my castle, and built a town on 126 with birds and a Stronghold (taking all 5 and about 60 troglodytes). I jumped into the teleport and ended up right next to the blue player's empty castle. Then, I killed the scout and finished off the blue player in the Dungeon (5 ifrits), resulting in a clean victory, with all heroes destroyed.
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Smoke_mk;167143
smoke_mk (red, Dungeon, Conflux, shafts, Gunar) def forza (blue, Inferno, Dungeon, Pyra) 134
On turn 112, I took a second town of Haven, abandoned my castle, and built a town with 126 birds and a Stronghold (taking all 5 and about 60 troglodytes). I teleported and ended up right next to the blue player's empty castle. Then, I killed the scout and finished off the blue player in the Dungeon (5 Ifrits), resulting in a clean victory, with all heroes destroyed.
I confirm... a restart was needed.
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invisible (red, swamp, Tazar, Tazar) def Aldegir (blue, Barbarian, Dessa, Solmyr) 146 2sm4d(3)
I was born in a large central respawn, where near the Castle there was a Dragon Utopia, 2 external dwellings of Gorgons (one I never took until the end of the game, and the second was blocked, which I took only on day 131), an external dwelling of Lizards, an external dwelling of Wyverns, taken on day 2. From the start, 29 Lizards. Tazar got Earth Magic early, but in all three towns that belonged to me, there was no Slow :(. I broke through to grass-Conflux — there was half a trainload of gold there, two Griffin Conservatories standing nearby. The plan is clear: take the Conservatories, the Dragon Utopia, and come to the opponent. End of week: Gorgons and Wyverns in the Stronghold without Basilisks (I only took the Stone Quarry on week 2, so I didn't have enough stone for them). On the second week, I took the third town — Barbarian, near its entrance was a Hive with 6 Wyverns. I didn't manage to take the external dwelling of Gorgons on day 127, so I only cleared it on day 131. Meanwhile, some noob found another Dragon Utopia and a Conservatory, but it was too far to run with Angels without Pathfinding. Tazar already has Expert Tactics and Archery, missing only the Bowstring for the Bow of the Sharpshooter. On day 133, I take both Conservatories (2+4). I split my main army and run to the Dragon Utopia. At this time, I spot the enemy's papa Solmyr, who broke through a passage into the swamp, where right on the edge stood the Dragon Utopia and Conservatory I had found. And I am one day's march away, holding my breath, waiting for the Dragon Utopia to be snatched right from under my nose. But Solmyr broke through the guards and ran away. Breathing a sigh of relief, I take the minimal Dragon Utopia :( (it gave junk: a hat for Attack and Knowledge). I split my army again and run to the second Dragon Utopia, but then the opponent surrenders. Lately, I just can't seem to finish my games :(. In the next minimal Dragon Utopia, it gave a Pendant of Lightning and Boots of Magic, so in the end Solmyr with his Chain Lightning would have been left out in the cold.
Thanks for the game!
Я ламер и играть не умею, нах!:smile33:
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invisible (red, swamp, Tazar, Tazar) def Aldegir (blue, Barbarian, Dessa, Solmir) 146 2sm4d(3)

Confirmed....

I collapsed at 112 with my main hero... wanted a restart but it's too late.... played for luck .. just in case I find something interesting.. spotted 2 Dragon Utopia but had nothing to take them with... saw 2 cons on the opponent's respawn but same deal.. nothing to take them with and it's scary that Tazar is wandering nearby... anyway, I surrendered .. because from the very beginning I didn't see any chance of victory.. everything was too good for invisible....

Thanks for the game
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Denminator (blue, Stronghold, Terek, Shiva) lost to SpiriTT (red, Dungeon, Shakti, Shakti).
Confirmed! It was like a clan duel. In the first week, the cats in the Stronghold were only dragons in the fourth. But in general, playing 2sm4d3 without a template takes a long time, even when a turn takes 1 minute. Thanks for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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Javdet (blue, Castle, Valeska, Orrin) def Dubrovin Pavel (red, Stronghold, Crag Hack, Crag Hack) 2sm4d(3) 2.1.7

1st week - horses in the stronghold, secondary Inferno
2nd and 3rd weeks - pointless running around, angels, ifrits.
4th week - I take Utopia with my left army - they gave me the book of fire, by that time I already had advanced fire.
At the end of the 5th week, I break through with 70 black horses and go to visit.
I attacked the castle, putting the Spirit of Despair on. The battle didn't work out - Pasha had a tactic and he gathered everyone together - and then came the berserker.
Thanks for the game.
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Javdet;167183
Javdet (blue, Castle, Valeska, Orrin) def Dubrovin Pavel (red, Stronghold, Crag Hack, Crag Hack) 2sm4d(3) 2.1.7

Pasha had a tactic, and he gathered everyone together – and then went berserk.
Thanks for the game.

Yeah, that's how it was.

There were only 2 paths, 1 to the main Castle, the other to the Fortress secondary.

I was hoping for archers with Golden Bow, but Roma's Expert Berserker killed me.

Thanks for the game!

Added after 34 minutes
Dubrovin Pavel (Red, Fortress, Tazar) def mal1982 (Blue, Stronghold, Dessa), 2sm4d(3), 1.4.4.

2-minute turn.

In the first week – Wyverns in the Stronghold, hiding places for Dragonflies and Gnolls.

In the second – 3 Necropolises, a secondary Fortress.

In the third – another Fortress secondary, visited the Library.

In the fourth, through scouting, I saw Dessa riding on 5-9 Angels far from her starting point, upgraded Wyverns, Dragonflies, Lizards, and went to the main Castle of the opponent through an adjacent secondary.

On 1.4.4, I took the Castle, the opponent surrendered.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.

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