Skip to content

Posts from Reports on online games and their confirmations (Spring 2008 season).

5.0 (2 ratings)
In reply to [r59*Maniac']
Auto-translated
[QUOTE="[r59*Maniac'];156635"]Maniac (red, Conflux, Ciel) def Sashaz (blue, Necropolis, Vidomina) 212. We played without rules (except for no diplomacy and no rush). Game difficulty was 200%. The starting area was very large and rich, almost a third of the entire map. As soon as I found a flying unit, I flew off to scout. I attacked the enemy hero in his Castle using only archers. As it turned out, my opponent had a very poor starting area. Maniac (red, Conflux, Ciel) def Sashaz (blue, Necropolis, Vidomina, Tant) 116 On the third day, the first encounter took place. I had 12 mana, so I had to retreat. Three days later, the enemy Castle was mine. Maniac (red, Conflux, Ciel) def Sashaz (blue, Necropolis, Vidomina) 234 Game difficulty was 160%. The starting area turned out to be rich. I was building up three heroes simultaneously. One was focused on fish, another on fairies, and Ciel on griffins. As a result, I captured three secondary resources at the same time, the last one being my own. I built Phoenixes in the second week. I built up to 5 levels in three Castles. In the first, I researched the Portal; in the second, Resurrection and Implosion; in the third, Flight. Ciel was gathering wyverns and angels. And a secondary hero took two Utopia mines to their maximum. After that, I stopped building up and moved towards my opponent. I had 40 wyverns, 8 angels, 27 phoenixes, etc. My stats were 28-35-39-26. I had Shackles. My opponent had 882 skeletons, 65 vampires, 18 horses, etc. My opponent's stats were 8-9-14-9. Final score: 3-0 Yes, in the first game, the starting area was terrible (I didn't offer a new game because the connection was bad, and this game was only achieved on the 5th try). In the second game, the Castles were close together, and the opponent attacked on the second day (he had a hero with Lightning Bolt...). Well, since we didn't agree on the rules right away, it probably counts. In the third game, the map was normal. I saw a Utopia mine near my Castle, but there was no road, so I went to look for it. It turned out to be the furthest one and with a bad road. In the end, I still took one Utopia mine much earlier than my opponent and without any losses, but the most valuable thing there was the Captain's Hat (and this was on a map without water) - it's a pity. I didn't find any other Utopia mines on the way back, so I returned with nothing. In the end, the score was 3-0, not in my favor.
In reply to sasha-
User Avatar
Auto-translated
Dubrovin Pavel (Red, Dungeon, Shakti) def Izgoy767 (Blue, Castle, Katerina), 2sm4d3, 2.1.6. As part of the mini-tournament "You scratch my back, I'll scratch yours." On the first map - 1-6 without 5 in the Castle, took Dragon Eye and Burrow as primary, and Necropolis as secondary. On the second map - took Dragon Burrow and Castle as secondary. On the third map - took Fortress as secondary, built Dragons in the Home Town. On the fourth map - took Golden Bow, upgraded Dragons, broke through to the opponent's main Castle with 20-49 White Bears. On the fifth map - took the opponent's secondary town (Conflux) and Dima conceded. Thanks to Dima for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Mizrael
User Avatar
Auto-translated
Mizrael;156832
Mizrael(Castle, Caitlin, Pasis) def Dreamcatcher(red, Fortress, Tazar) 2SM4d(3) 142

The generator gifted me a whole three external dwellings of Lizardmen :smile44: and enough money. Scouting revealed one passage to the secondary zone – but it's winter there, so I didn't go. I went the other way along Tazar's path – while clearing chests, I scouted ГО 20-49 devils, and a passage to another secondary zone, not the penal one, and already revealed an underground entrance to the treasure zone there. Meanwhile, the noobs (well, how else can you call Monere and Marius noobs?) saw a +4 sword guarded by 10-19 demons. A chain was built, and the noob, after all, sacrificing a Wight, :smile29: takes that sword. On 1-1-7, Wights and cows with a castle were set up, while Tazar, being without an army, scouts a Griffin Conservatory near ГО – a bit rich for the second week.
On 1-2-1, buying up Wights and all the archers from the external dwellings. Lizardmen count reached almost 80. I go to the secondary zone. With such an army, confidence arose in the ability to break something substantial. I stumbled upon a Medusa dwelling – maxed out, minus another Wight due to morale. With the proceeds, more cows are upgraded and delivered. I capture the secondary zone – a Dungeon. But the respawn turned out to be very poor; income – only 2x500 and nothing more to loot. Exchanging everything possible on the market, I set up Hydras. Although – maybe I should have ignored them and bought the first day's growth, which would have helped a lot in the treasure zone. But who knew I wouldn't find anything lucrative.
Third week – I descend into the metro. There are Hives there. In battles with the guards, meat for sacrificial units suddenly runs out. While establishing delivery of Troglodytes from the Dungeon, single Lizardmen serve as meat, and the once mighty shooting army melts before my eyes. :smile39: But three weak Hives fell, and the ducks count reached 16. And then the decisive moment – I see another tree, a red orb nearby, and all this property is guarded by 20-49 upgraded Necro Horses. Whether Tazar's mouth watered at the sight of the lollipop, or he was simply pressured by the opponent's authority and wanted to act faster and faster, well anyway, he attacked.... Good thing I at least brought three Hydras from home, otherwise disaster would have struck earlier. In short, Tazik ate the lollipop, but at the incredible cost of 2 Hydras, 9 cows, 12 geese, and all Lizardmen.:smile35: There were 35 Horses. Having lost combat effectiveness, the remnants spend a week clearing chests to somehow scrounge up money for buying growth. And this instead of the planned Dragon Utopia. I drive the opponent's noob away from my castle, who came through the adjacent Elven respawn. The noob isn't entirely a noob either; he killed my Wight with magic. I see the opponent's daddy on the grass – 5-9 Angels, and I start remembering my lost cows. :smile05:
Fourth week – the market, exchanging almost everything, buying up and hitting a Griffin Conservatory – tier three. Plans include Dragon Utopia and Hives, but Pasis breaks ГО and Tazar. Several Griffin Conservatories are stronger than several Hives.

Thanks for the game, if you want more adrenaline – you're welcome :smile13:
http://dreamcatcher.metroland.ru/
In reply to Dreamcatcher
User Avatar
Auto-translated
Decontaminator (blue, Conf, Moner, Gurnisson) def Maniac (red, Random Swamp, Andra, Ciele) 2sm4d(3) 136
My opponent gave me a free choice of town, and chose full random himself :smile54: I realized I was playing against Papa. :eek:
Moner came without Air elementals, but they were present in the town. The third hero was Gurnisson, took 51 fairies, 10 Air elementals, 12 Centaurs, had a ballista, and ran along the road to the right of the town. On the left, on the road, 4 tiles away, there is ГО. By day 112, Gurni was already level 5, and only 8 Air elementals and the ballista remained from the army. On day 113, a secondary Rampart, 6 heroes. In week 1, day 1-6, Town Hall at home and +1000, Market and Elves in the secondary. In week 2, +2000 and Griffins at home, Pegasi and Elf upgrade in Rampart. Through scouting, a passage through an adjacent respawn is visible, on red's respawn. Moner could have run from home to red's respawn in 1 turn. But he was afraid to rush, because in the tavern, Ciele shows Attack and Knowledge for 8 already in week 1, and the opponent reports that they built the 2nd level of the Guild with Ice Bolt. In week 3, I see that Ciele has broken through to the adjacent respawn. Gurni, with 6 Griffins, 11 Storm Elementals, 10 Psychic Elementals, 14 Grand Elves, breaks through there, kills the Guard, and runs toward the capital. On day 132, Ciele attacks and buys back, does not use magic to avoid hit-and-run. Gurni finds the red capital, the treasury is not very large, the hero is not visible, but it's clear that Ciele is there. Bravely, we turn around and run back. In Rampart, we upgrade the Pegasi and build a chain. On day 133, Ciele attacks:
Ciele 4 3 11 9 180 mana, Expert Wisdom, Water, Intelligence, Advanced Mysticism. 17 Archers, 53 Gnolls, 16 Greater Basilisks, 20 Greater Wasps, 4 Wyverns, 27 Lizardmen, Tent. Gurni 9 6 4 2 15 mana, Expert Attack, Ballista, Advanced Tactics, Earth, Basic Archery, Logistics. 11 Storm Elementals, 6 Griffins, 10 Psychic Elementals, 11+1+1+1 Grand Elves, Ballista. Ciele escapes with 4 Lizardmen, having killed 2 Griffins and 7 Psychic Elementals. On the same day, Gurni, with 31 Storm Elementals, 21 Grand Elves, 10 Grand Pegasi, 4 Griffins, takes the red capital defended by 1+1+1+1+1+1 Greater Wasps. On the next turn, the opponent surrendered.
Thank you for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
In reply to Деконтаминатор
User Avatar
Auto-translated
I confirm. There were always few troops, as I lost twice to neutral creatures for Pandora's Box (10,000 gold), 42 Medusa Queens, and for Bone Knives, 40 Crusaders. This ultimately decided the outcome of the battle.
Thank you for the game, and I hope you also gained some experience.
User Avatar
Auto-translated
Everything listed above has been taken into account
:smile19: :smile19: :smile19:
SS-D:smile17:
In reply to SS-D
User Avatar
Auto-translated
Dubrovin Pavel (Blue, Castle, Valenska) def Izgoy767 (Red, Dungeon, Shakti), 2sm4d3, 2.1.5. As part of the mini-tournament "You scratch my back, I'll scratch yours." On the first map - Horses in the Castle, took Archers and Monks. On the second map - took a secondary Inferno army. On the third map - took Dima's secondary Fortress army, built Angels in the Home town, visited the consulate for 3 Angels. On the fourth map - took another of Dima's secondary armies - Inferno. On the fifth map, while approaching the opponent's Home town - the opponent surrendered. 2:0 Thanks to Dima for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
User Avatar
Auto-translated
Dubrovin Pavel;157380
Dubrovin Pavel (Blue, Castle, Valiska) def Izgoy767 (Red, Dungeon, Shakti), 2sm4d3, 2.1.5.
2:0

Thanks to Dima for the game!
It was, I just didn't understand how I managed to only have medusas and a citadel on the first map:confused:. I went into the treasury at the end of the third map, and it turned out that Pavel blocked my way home – I couldn't send any army or return home:o. I took the shackles and attacked the utopia with a small army, thinking I wouldn't take it – I'd be destroyed in the city – and I forgot to remove the shackles:eek:. After that, I didn't see the point in playing.
Thanks to Pasha for the game and the experience!
Клан Стражи Иллиара ведёт набор новобранцев
User Avatar
Auto-translated
Attasik (Barbarian, gundula, gundula) vs Aldegir (Bog, Tank, Tank) big game on standard template and rules (I don't remember the name)

Respawn was excellent, I was a bit slow for an extra week doing unnecessary circles.
3 conservatories with 3 each, xp lands and ГО (97 Thoughts) I captured without losses. The opponent surrendered.
(though heroes are glitchy, I attack the enemy in front of me, the battle map appears, the opponent's turn, and it hangs, the opponent doesn't move) in the game client it says I didn't attack, but I'm standing next to them. This happened 3 times ?????
Thank you for the pleasant way to kill time :)
In reply to Attasik
User Avatar
Auto-translated
Mizrael (red, Castle, Caitlin, Gurnisson) def Decontaminator (Fortress, Bron) 2sm4d(3) 211

We restarted for a long time, as a result my opponent swapped his starting hero from Tazar (so revered on this forum) to a more adequate Bron ;) (I'd like to hear his opinion on starting with Bron - whether he liked it or not, imho Bron is the right choice). Start: marksmen are already there, immediate upgrade and Fury arrives - crypt is broken, dad is almost level 3, another good artifact - Bird of Luck :). Since I have a reserve of building steps, I put the 1000 on day 2, Fury tarnished his reputation - gave me Leadership, I see GO - a stack of Archangels... 114 - Adelaide heroically breaks through a horde of corpses on their land, goodbye almost all archers, I hope the secondary skill will be worth it. Fury stubbornly levels Leadership, my trust in him is fading, I buy Gurni, right into the Pillar of Experience - gives Earth, Scholar advances Artillery, dad is here :) End of the week, no stone at all - Cavaliers are sitting without a Citadel, secondary skill is Dungeon, external dwelling is Crusaders (wasn't grinding corpses for nothing!). 121 gold is enough to buy everything, including the external dwelling of Crusaders, and Gurni destroys a hundred pokemons for a Luck artifact, now it almost always shines, secondary skill is 1000. 124 Gurni with Cavaliers and Swordsmen goes to smash crypts at the Dungeon respawn, Fury with archers and pokemons finishes off his own respawn, I build a Portal of Summoning. Fury has completely discredited himself, Expert Leadership never once gave morale to the archers, as a result they almost all died while breaking through Dendroids for the Vial of Life, with the remnants of pokemons and a handful of archers taking the crypt. End of week: at home - Angels with Castle, secondary skill is 1000 and Portal. Gurnisson level 8, 12-4-2-2, Expert Artillery, Advanced Attack and Air, Earth, Wisdom, and Logistics. I mess up with chains, realizing that I won't be able to transfer the Angels from home quickly anyway :( 131 Gurni stands at the entrance of a two- Griffin Conservatory, I decide to break it with what I have: 4 Champions, 21 Swordsmen, 43 Troglodytes. Losing all Trogs and 9 Swordsmen, I captured it (expensive, but tempo is more important), immediately split Gurni, buy Angels at home, give them to him and send him to level up. While the loot from the Conservatory is being brought, Gurni with 3 Angels breaks a Dwarf dwelling with 30 Dwarves in a stack, a Medusa dwelling with 8 each, and stands near another Conservatory, on 134 at home - Capitol, secondary skill is 2000. 135 the Conservatory is taken with 3 Angels, I messed up again and forgot to leave Cavaliers at home to speed up Gurni (they weren't needed in the Conservatory, Crusaders and Angels handled it themselves), he immediately died and was rebought at home, I had to speed him up using a Griffin. Until the end of the week, I run Gurni through thick experience chunks and take the Tree +1 level before the Dragon Utopia, result: level 16, 15-7-4-4, Expert Attack, Earth, Artillery, Air, Wisdom, and Logistics. 141 losing all pokemons, the Dragon Utopia three-stack is taken: Book of Water, Boots of Levitation, Cloak of +10% Resistance, and Gladius of the Titan. 142 upgrade to Archangels and killing GO with just Archangels and Mass Slow. 144 the blue player's Castle in the Swamp is captured, everything left is bought - many Gnolls and Dragonflies. 145 the Barbarian secondary skill is taken, I see Bron who is breaking a second GO with 20-49 Devils and leaving his respawn in the other direction, but my scouts have already been there and he couldn't sneak away quietly. Gurni with a Stables, Logistics, and Angels rushes like an express train. On 211 he catches up to Bron in the just-captured Barbarian secondary skill. Battle:
Gurnisson level 17, 31-4-5-4. Attack, Artillery, Earth, Air, Wisdom, Logistics, and Pathfinding. Army: 5+5 Archangels, 12 Champions, 37 Crusaders, 40 Arbalesters, 34 Griffins and Dragonflies (I forgot if I rebought them on 211 before the fight, so during the battle they stayed on defense the whole time to not break the red rush rule in case I had). Ballista and First Aid Tent.
Bron level 16, 9-14-3-2. Armorer, Resistance, Wisdom, Pathfinding, Logistics, and Tactics. Army: 4 Angels, 36 Wyverns, 11 Manticores, 26 Basilisks, 51 Lizardmen.
I wait for Bron's cast, Archangels Wait, Mass Slow, Swamp troops also Wait. Mass Haste in response and an air strike on the Manticores and Basilisks. Next turn, General Luck and we nibble on whoever we can reach, Stone Skin in response and everyone bites the Archangel stack, but there is another stack... Which resurrects a couple of the innocently slain ;) Result: losses - 1 Archangel, 1 Cavalier, and archers from the tower.
Thanks for the game and your patience, at the end of the match disconnects just tormented us :(
In reply to Mizrael
User Avatar
Auto-translated
Mizrael;157458
Mizrael (red, Castle, Caitlin, Gurnisson) def. Decontaminator (Fortress, Bron) 2sm4d(3) 211
We restarted the game several times. As a result, my opponent changed his starting hero from Tazar (who is highly regarded on this forum) to the more suitable Bron ;) (I would like to hear his opinion about starting with Bron - whether he liked it or not, in my opinion, Bron is the right choice).
I chose Bron because Mizrael constantly forces a very fast pace, which, in my opinion, Tank can only maintain with a more or less favorable starting position. I took 2 restarts, and my opponent also took a restart on 111. I simply didn't have time to write that I was taking the restart on 111 (+ for playing as blue) when the Guardian was right next to the Castle. You can exit diagonally, but you can't enter anymore))). When my restarts ran out, I chose not Tank, but Bron. And not in vain. The exit from the Castle was blocked by a pack of Cerberuses. One road led to the secondary Barbarian town, where the passages were guarded by up to 19 Knuts and up to 49 Ogres. The second road meandered through a rather large and rich starting area, but it was blocked by up to 19 Nagas, guarding a hidden Veve and a Lightning Amulet. Because of this, I had to run through the wilderness to break through to the mine through a guard of up to 19 Minotaurs. After breaking through them, things became easier with resources. In week 1, I took a Stronghold, +1000, without Cows and Hydras, 2 hidden Gnoll camps, 1 Fly camp, 4 heroes. In week 2, I had 5 heroes, a Castle with Cows and Giant Flies, hidden Veve and Basilisk camps. Bron is an expert in Armor, Scouting, and has starting skills in Resistance, Wisdom, Earth, and Tactics. In week 3, I lost my capital, but I looted the Beholder nests well. In week 4, the exchange of capitals failed; I planned to gather mana and retreat to the Treasury. Week 5 didn't come for the blue player(((.
Thank you for the game, the experience, and your patience.
P.S.: Mizrael sent me an animation speed-up tool - :smile54: !!! I've attached it here; you need to copy it to the DATA folder.
Attachments 1
1 file attached • Total size: 15.0 KB
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
In reply to Деконтаминатор
User Avatar
Auto-translated
Mizrael (red, Tower, Aine, Mephala) defeated Dreamcatcher (Stronghold, Dessa) 2sm4d(3) 121

We each took a restart, and started playing. Right under the castle, there's a hidden stash of mages; we upgrade their hats and take it immediately. Five heroes – Mephala is the main hero; she immediately breaks the crypt. On day 2, we have six heroes; the army roams the respawn area and takes everything it can reach; Mephala marches along the road. The respawn area is quite rich; I gathered 1000 resources and headed towards the Naga castle. On day 113, I see a Guardian – a horde of unicorns; we continue to gather resources from the respawn area. On day 115, the Watch Tower revealed the secondary base of the blue player (elves); I prepared a scout to run to my secondary base, but there's a hundred phoenixes on the road... it's dangerous, but it needs to be done. On day 116, the main hero, with reinforcements of centaurs and dwarves (she brought them at the start), crushes the phoenixes and runs to the guard post between the respawn areas; the scout with a bag of gold runs to the secondary base; the Naga castles are standing. And then I see that Dessa breaks through the guard post of the unicorn stash at the secondary respawn area and gathers chests and money, which is about half a day's journey from me. I abandoned the secondary base, gathered the entire army, and on day 117, I attacked with the main hero. The first battle:
Mephala 1-6-3-2, expert in armor, leadership, and earth; no spellbook. 2 Nagas, 7 mages, 65+1+1+1+1 hats.
Dessa 5-4-2-2, advanced in wisdom, logistics, armor, and tactics. 3 Rocs, 14 Orcs, and a few Centaurs.
A few hats covered the shooting stacks and stood under the centaur attacks for 2 rounds; the result of the battle – Dessa surrenders with 7 Orcs and 2 Centaurs. On day 121, Dessa, with elves and orcs, locked herself in the secondary base; we stormed it and won. Four archers dealing 30 damage each were enough to defend. Thank you for the game.
In reply to Mizrael
User Avatar
Auto-translated
Mizrael;157576
Mizrael(red, Tower, Aine, Mephala) def Dreamcatcher(Stronghold, Dessa) 2sm4d(3) 121

The most popular factions were crossed out, and we started playing with what was left... Thanks to a quick passage through the adjacent respawn, a rush on Dessa succeeded, but things could have turned out differently - if a Rampart had been taken quickly, the external dwelling of unicorns would have been taken on 1-2-1 right away, the bears at home would have become... But alas.

Mutual thanks!
http://dreamcatcher.metroland.ru/
In reply to Dreamcatcher
User Avatar
Auto-translated
Pavel Dubrovin (Red, Castle, Valeska) def Mizrael (Blue, Dungeon, Shakti), 2sm4d3, 2.1.4.

On the first - Horses in Castle, external Archer dwelling, Conflux secondary.

On the second - Rampart secondary, Cloak of +4 Spell Power.

On the third - Maximum conservatism, building Angels.

On the fourth - Minimal Griffin Conservatory, Dragon Utopia three (book of earth, water, Speaker's Hat, satchel of gold), upgrade Angels to Archangels, +5 Attack Mace, +5 Knowledge Helm, Pandora's Box for 15,000 experience.

On the fifth - broke through the GO, captured an almost empty Mikhail's Castle. Camped there.

On the next turn, my scout met the opponent's scout, dismissed mine, but revealed a sliver of another opponent hero.

Mama decided that this sliver was the opponent's Papa. Used Dimension Door, killed the scout, the sliver turned out not to be Papa, but my Mama revealed Papa Mikhail.

Based on the stats, I see I'm not behind, feared 20-49 Wisps in his army, but decided to attack.

I was helped by Mass Slow, Mass Shield, Expert Attack, Expert Defense, 160+ Heavy Crossbowmen, 9 Archangels, 17 Champions, etc.

To my Mass Slow on round 1 - the opponent used Teleport on 37 Wisps and a bite from Archangels (-1). My response killed about -13.
On round 2 - I cast Mass Shield. The opponent cast Lightning Bolt on Archangels (-1).
On round 3, the opponent's Papa did not retreat.
Luck smiled upon me :)

Thanks for the game!
С истиной где-то рядом...





Лето 2010.

Statistics

Welcome our newest member: Emil