Posts from Reports on online games and their confirmations (Spring 2008 season).
Dubrovin Pavel (Red, Dungeon, Shakti) def Izgoy767 (Blue, Castle, Katerina), 2sm4d3, 2.1.6.
Thanks to Dima for the game!
Thanks to Pavel for the game!
Mizrael(Castle, Caitlin, Pasis) def Dreamcatcher(red, Fortress, Tazar) 2SM4d(3) 142
The generator gifted me a whole three external dwellings of Lizardmen :smile44: and enough money. Scouting revealed one passage to the secondary zone – but it's winter there, so I didn't go. I went the other way along Tazar's path – while clearing chests, I scouted ГО 20-49 devils, and a passage to another secondary zone, not the penal one, and already revealed an underground entrance to the treasure zone there. Meanwhile, the noobs (well, how else can you call Monere and Marius noobs?) saw a +4 sword guarded by 10-19 demons. A chain was built, and the noob, after all, sacrificing a Wight, :smile29: takes that sword. On 1-1-7, Wights and cows with a castle were set up, while Tazar, being without an army, scouts a Griffin Conservatory near ГО – a bit rich for the second week.
On 1-2-1, buying up Wights and all the archers from the external dwellings. Lizardmen count reached almost 80. I go to the secondary zone. With such an army, confidence arose in the ability to break something substantial. I stumbled upon a Medusa dwelling – maxed out, minus another Wight due to morale. With the proceeds, more cows are upgraded and delivered. I capture the secondary zone – a Dungeon. But the respawn turned out to be very poor; income – only 2x500 and nothing more to loot. Exchanging everything possible on the market, I set up Hydras. Although – maybe I should have ignored them and bought the first day's growth, which would have helped a lot in the treasure zone. But who knew I wouldn't find anything lucrative.
Third week – I descend into the metro. There are Hives there. In battles with the guards, meat for sacrificial units suddenly runs out. While establishing delivery of Troglodytes from the Dungeon, single Lizardmen serve as meat, and the once mighty shooting army melts before my eyes. :smile39: But three weak Hives fell, and the ducks count reached 16. And then the decisive moment – I see another tree, a red orb nearby, and all this property is guarded by 20-49 upgraded Necro Horses. Whether Tazar's mouth watered at the sight of the lollipop, or he was simply pressured by the opponent's authority and wanted to act faster and faster, well anyway, he attacked.... Good thing I at least brought three Hydras from home, otherwise disaster would have struck earlier. In short, Tazik ate the lollipop, but at the incredible cost of 2 Hydras, 9 cows, 12 geese, and all Lizardmen.:smile35: There were 35 Horses. Having lost combat effectiveness, the remnants spend a week clearing chests to somehow scrounge up money for buying growth. And this instead of the planned Dragon Utopia. I drive the opponent's noob away from my castle, who came through the adjacent Elven respawn. The noob isn't entirely a noob either; he killed my Wight with magic. I see the opponent's daddy on the grass – 5-9 Angels, and I start remembering my lost cows. :smile05:
Fourth week – the market, exchanging almost everything, buying up and hitting a Griffin Conservatory – tier three. Plans include Dragon Utopia and Hives, but Pasis breaks ГО and Tazar. Several Griffin Conservatories are stronger than several Hives.
Thanks for the game, if you want more adrenaline – you're welcome :smile13:
My opponent gave me a free choice of town, and chose full random himself :smile54: I realized I was playing against Papa. :eek:
Moner came without Air elementals, but they were present in the town. The third hero was Gurnisson, took 51 fairies, 10 Air elementals, 12 Centaurs, had a ballista, and ran along the road to the right of the town. On the left, on the road, 4 tiles away, there is ГО. By day 112, Gurni was already level 5, and only 8 Air elementals and the ballista remained from the army. On day 113, a secondary Rampart, 6 heroes. In week 1, day 1-6, Town Hall at home and +1000, Market and Elves in the secondary. In week 2, +2000 and Griffins at home, Pegasi and Elf upgrade in Rampart. Through scouting, a passage through an adjacent respawn is visible, on red's respawn. Moner could have run from home to red's respawn in 1 turn. But he was afraid to rush, because in the tavern, Ciele shows Attack and Knowledge for 8 already in week 1, and the opponent reports that they built the 2nd level of the Guild with Ice Bolt. In week 3, I see that Ciele has broken through to the adjacent respawn. Gurni, with 6 Griffins, 11 Storm Elementals, 10 Psychic Elementals, 14 Grand Elves, breaks through there, kills the Guard, and runs toward the capital. On day 132, Ciele attacks and buys back, does not use magic to avoid hit-and-run. Gurni finds the red capital, the treasury is not very large, the hero is not visible, but it's clear that Ciele is there. Bravely, we turn around and run back. In Rampart, we upgrade the Pegasi and build a chain. On day 133, Ciele attacks:
Ciele 4 3 11 9 180 mana, Expert Wisdom, Water, Intelligence, Advanced Mysticism. 17 Archers, 53 Gnolls, 16 Greater Basilisks, 20 Greater Wasps, 4 Wyverns, 27 Lizardmen, Tent. Gurni 9 6 4 2 15 mana, Expert Attack, Ballista, Advanced Tactics, Earth, Basic Archery, Logistics. 11 Storm Elementals, 6 Griffins, 10 Psychic Elementals, 11+1+1+1 Grand Elves, Ballista. Ciele escapes with 4 Lizardmen, having killed 2 Griffins and 7 Psychic Elementals. On the same day, Gurni, with 31 Storm Elementals, 21 Grand Elves, 10 Grand Pegasi, 4 Griffins, takes the red capital defended by 1+1+1+1+1+1 Greater Wasps. On the next turn, the opponent surrendered.
Thank you for the game and the experience.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
Thank you for the game, and I hope you also gained some experience.
:smile19: :smile19: :smile19:
Dubrovin Pavel (Blue, Castle, Valiska) def Izgoy767 (Red, Dungeon, Shakti), 2sm4d3, 2.1.5.
2:0
Thanks to Dima for the game!
Thanks to Pasha for the game and the experience!
Respawn was excellent, I was a bit slow for an extra week doing unnecessary circles.
3 conservatories with 3 each, xp lands and ГО (97 Thoughts) I captured without losses. The opponent surrendered.
(though heroes are glitchy, I attack the enemy in front of me, the battle map appears, the opponent's turn, and it hangs, the opponent doesn't move) in the game client it says I didn't attack, but I'm standing next to them. This happened 3 times ?????
Thank you for the pleasant way to kill time :)
We restarted for a long time, as a result my opponent swapped his starting hero from Tazar (so revered on this forum) to a more adequate Bron ;) (I'd like to hear his opinion on starting with Bron - whether he liked it or not, imho Bron is the right choice). Start: marksmen are already there, immediate upgrade and Fury arrives - crypt is broken, dad is almost level 3, another good artifact - Bird of Luck :). Since I have a reserve of building steps, I put the 1000 on day 2, Fury tarnished his reputation - gave me Leadership, I see GO - a stack of Archangels... 114 - Adelaide heroically breaks through a horde of corpses on their land, goodbye almost all archers, I hope the secondary skill will be worth it. Fury stubbornly levels Leadership, my trust in him is fading, I buy Gurni, right into the Pillar of Experience - gives Earth, Scholar advances Artillery, dad is here :) End of the week, no stone at all - Cavaliers are sitting without a Citadel, secondary skill is Dungeon, external dwelling is Crusaders (wasn't grinding corpses for nothing!). 121 gold is enough to buy everything, including the external dwelling of Crusaders, and Gurni destroys a hundred pokemons for a Luck artifact, now it almost always shines, secondary skill is 1000. 124 Gurni with Cavaliers and Swordsmen goes to smash crypts at the Dungeon respawn, Fury with archers and pokemons finishes off his own respawn, I build a Portal of Summoning. Fury has completely discredited himself, Expert Leadership never once gave morale to the archers, as a result they almost all died while breaking through Dendroids for the Vial of Life, with the remnants of pokemons and a handful of archers taking the crypt. End of week: at home - Angels with Castle, secondary skill is 1000 and Portal. Gurnisson level 8, 12-4-2-2, Expert Artillery, Advanced Attack and Air, Earth, Wisdom, and Logistics. I mess up with chains, realizing that I won't be able to transfer the Angels from home quickly anyway :( 131 Gurni stands at the entrance of a two- Griffin Conservatory, I decide to break it with what I have: 4 Champions, 21 Swordsmen, 43 Troglodytes. Losing all Trogs and 9 Swordsmen, I captured it (expensive, but tempo is more important), immediately split Gurni, buy Angels at home, give them to him and send him to level up. While the loot from the Conservatory is being brought, Gurni with 3 Angels breaks a Dwarf dwelling with 30 Dwarves in a stack, a Medusa dwelling with 8 each, and stands near another Conservatory, on 134 at home - Capitol, secondary skill is 2000. 135 the Conservatory is taken with 3 Angels, I messed up again and forgot to leave Cavaliers at home to speed up Gurni (they weren't needed in the Conservatory, Crusaders and Angels handled it themselves), he immediately died and was rebought at home, I had to speed him up using a Griffin. Until the end of the week, I run Gurni through thick experience chunks and take the Tree +1 level before the Dragon Utopia, result: level 16, 15-7-4-4, Expert Attack, Earth, Artillery, Air, Wisdom, and Logistics. 141 losing all pokemons, the Dragon Utopia three-stack is taken: Book of Water, Boots of Levitation, Cloak of +10% Resistance, and Gladius of the Titan. 142 upgrade to Archangels and killing GO with just Archangels and Mass Slow. 144 the blue player's Castle in the Swamp is captured, everything left is bought - many Gnolls and Dragonflies. 145 the Barbarian secondary skill is taken, I see Bron who is breaking a second GO with 20-49 Devils and leaving his respawn in the other direction, but my scouts have already been there and he couldn't sneak away quietly. Gurni with a Stables, Logistics, and Angels rushes like an express train. On 211 he catches up to Bron in the just-captured Barbarian secondary skill. Battle:
Gurnisson level 17, 31-4-5-4. Attack, Artillery, Earth, Air, Wisdom, Logistics, and Pathfinding. Army: 5+5 Archangels, 12 Champions, 37 Crusaders, 40 Arbalesters, 34 Griffins and Dragonflies (I forgot if I rebought them on 211 before the fight, so during the battle they stayed on defense the whole time to not break the red rush rule in case I had). Ballista and First Aid Tent.
Bron level 16, 9-14-3-2. Armorer, Resistance, Wisdom, Pathfinding, Logistics, and Tactics. Army: 4 Angels, 36 Wyverns, 11 Manticores, 26 Basilisks, 51 Lizardmen.
I wait for Bron's cast, Archangels Wait, Mass Slow, Swamp troops also Wait. Mass Haste in response and an air strike on the Manticores and Basilisks. Next turn, General Luck and we nibble on whoever we can reach, Stone Skin in response and everyone bites the Archangel stack, but there is another stack... Which resurrects a couple of the innocently slain ;) Result: losses - 1 Archangel, 1 Cavalier, and archers from the tower.
Thanks for the game and your patience, at the end of the match disconnects just tormented us :(
Mizrael (red, Castle, Caitlin, Gurnisson) def. Decontaminator (Fortress, Bron) 2sm4d(3) 211
We restarted the game several times. As a result, my opponent changed his starting hero from Tazar (who is highly regarded on this forum) to the more suitable Bron ;) (I would like to hear his opinion about starting with Bron - whether he liked it or not, in my opinion, Bron is the right choice).
Thank you for the game, the experience, and your patience.
P.S.: Mizrael sent me an animation speed-up tool - :smile54: !!! I've attached it here; you need to copy it to the DATA folder.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
We each took a restart, and started playing. Right under the castle, there's a hidden stash of mages; we upgrade their hats and take it immediately. Five heroes – Mephala is the main hero; she immediately breaks the crypt. On day 2, we have six heroes; the army roams the respawn area and takes everything it can reach; Mephala marches along the road. The respawn area is quite rich; I gathered 1000 resources and headed towards the Naga castle. On day 113, I see a Guardian – a horde of unicorns; we continue to gather resources from the respawn area. On day 115, the Watch Tower revealed the secondary base of the blue player (elves); I prepared a scout to run to my secondary base, but there's a hundred phoenixes on the road... it's dangerous, but it needs to be done. On day 116, the main hero, with reinforcements of centaurs and dwarves (she brought them at the start), crushes the phoenixes and runs to the guard post between the respawn areas; the scout with a bag of gold runs to the secondary base; the Naga castles are standing. And then I see that Dessa breaks through the guard post of the unicorn stash at the secondary respawn area and gathers chests and money, which is about half a day's journey from me. I abandoned the secondary base, gathered the entire army, and on day 117, I attacked with the main hero. The first battle:
Mephala 1-6-3-2, expert in armor, leadership, and earth; no spellbook. 2 Nagas, 7 mages, 65+1+1+1+1 hats.
Dessa 5-4-2-2, advanced in wisdom, logistics, armor, and tactics. 3 Rocs, 14 Orcs, and a few Centaurs.
A few hats covered the shooting stacks and stood under the centaur attacks for 2 rounds; the result of the battle – Dessa surrenders with 7 Orcs and 2 Centaurs. On day 121, Dessa, with elves and orcs, locked herself in the secondary base; we stormed it and won. Four archers dealing 30 damage each were enough to defend. Thank you for the game.
Mizrael(red, Tower, Aine, Mephala) def Dreamcatcher(Stronghold, Dessa) 2sm4d(3) 121
The most popular factions were crossed out, and we started playing with what was left... Thanks to a quick passage through the adjacent respawn, a rush on Dessa succeeded, but things could have turned out differently - if a Rampart had been taken quickly, the external dwelling of unicorns would have been taken on 1-2-1 right away, the bears at home would have become... But alas.
Mutual thanks!
On the first - Horses in Castle, external Archer dwelling, Conflux secondary.
On the second - Rampart secondary, Cloak of +4 Spell Power.
On the third - Maximum conservatism, building Angels.
On the fourth - Minimal Griffin Conservatory, Dragon Utopia three (book of earth, water, Speaker's Hat, satchel of gold), upgrade Angels to Archangels, +5 Attack Mace, +5 Knowledge Helm, Pandora's Box for 15,000 experience.
On the fifth - broke through the GO, captured an almost empty Mikhail's Castle. Camped there.
On the next turn, my scout met the opponent's scout, dismissed mine, but revealed a sliver of another opponent hero.
Mama decided that this sliver was the opponent's Papa. Used Dimension Door, killed the scout, the sliver turned out not to be Papa, but my Mama revealed Papa Mikhail.
Based on the stats, I see I'm not behind, feared 20-49 Wisps in his army, but decided to attack.
I was helped by Mass Slow, Mass Shield, Expert Attack, Expert Defense, 160+ Heavy Crossbowmen, 9 Archangels, 17 Champions, etc.
To my Mass Slow on round 1 - the opponent used Teleport on 37 Wisps and a bite from Archangels (-1). My response killed about -13.
On round 2 - I cast Mass Shield. The opponent cast Lightning Bolt on Archangels (-1).
On round 3, the opponent's Papa did not retreat.
Luck smiled upon me :)
Thanks for the game!
