Skip to content

Posts from Against which factions is it easier for demons to fight, and against which is it more difficult?

5.0 (2 ratings)
Open
Against which race is it especially difficult to play as demons?
163 voters
Single choice Public votes
Sign in to participate in this poll.
Poll results will be visible after you vote or when the poll closes.
User Avatar
Auto-translated
Definitely – elves!!! In my opinion, they are the strongest opponents...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
User Avatar
Auto-translated
It’s easiest to fight against slower units, like dwarves. But it’s harder against the Academy and Elves.
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
User Avatar
Auto-translated
against Orcs
Orcs are stronger in melee combat and faster than Demons
Demons deal two attacks for every three attacks dealt by Orcs

and if Orcs are commanded by Kujin (Demon Hunter), you can easily win.
Мертвые сраму не имут (с)

"Альянс Полумертвых"
User Avatar
Auto-translated
Not just sometimes, but always... You can also use infamy to block off a wall.
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
In reply to Amko
User Avatar
Auto-translated
Night Nazgul;148682
I disagree, usually Inferno has more initiative than Orcs.
Maybe I was playing against demons with high leadership, who didn't have it, but my Orcs attacked more often and dealt more damage. Basically, a numerically superior army was defeated in melee combat.
Мертвые сраму не имут (с)

"Альянс Полумертвых"
User Avatar
Auto-translated
Demons still have higher initiative, so they go first. The problem is that your base defense should be working, but they have Hell Hounds, and their aura is amazing.
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
User Avatar
Auto-translated
During prolonged gameplay, demons are the strongest!!! Has anyone tried playing against a fully upgraded Nimnus when the number of summoned creatures exceeds 100%, and this horde tears everyone apart...? :smile03: Of course, there's an expulsion spell for every summoning.
User Avatar
Auto-translated
I think the most challenging opponents for the demons are Sylvan and Academy. This is because these factions have strong archers, and demons themselves are not known for their initiative.
In reply to Legolas2301
Auto-translated
Legolas89;156273
I think the most challenging opponents for the Demons are Sylvan and Academy... This is because these factions have strong archers, and Demons themselves are not known for their initiative...
Elven forests are undoubtedly the most proactive in the game. But Demons are still in 2nd place. Archers can be countered with Chaos Cave Lords, new Cerberuses, Archdevils, and you might even get lucky and find the "Dispel" spell in the guild. Not to mention the "Berserk" spell, which will force the archers to attack their own defenders and receive a very strong counterattack.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
User Avatar
Auto-translated
And don't you think Warlocks are dangerous? Furies can take down Imps, and then the Demon is definitely doomed, and even if they don't, they won't steal that much mana... Demons only have a chance under Marbas.
Правила форума
FAQ по Heroes VI
Форумная мафия
[readonly]
User Avatar
Auto-translated
Well, it can vary... Imps are usually hidden, and they steal mana, taking four times less than their own amount. That is, only 100 imps will steal 25 mana, which is quite a lot for a Warlock – enough for one enhanced Shock of Earth (with a decently developed Sinister or with Secret Knowledge). These creatures have a large growth rate, and if they also have a dwelling, then it's even better... And the Town Portal has low defense... Although, of course, the Town Portal's demons won't defeat them easily; it will take some effort, but still...
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
User Avatar
Auto-translated
It is very difficult for Warlocks, and especially Necromancers, to play against demons, especially without mana. But a Warlock is dangerous to any opponent in any situation...
User Avatar
Auto-translated
Dear user, where do you get these numbers from? 400 Imps by the endgame is the absolute minimum! And draining ALL the mana from a Warlock is usually not a problem. Of course, if your hero has a magic resistance skill, it might not be possible to drain all of it; then, the summoned Imps will suck up the rest... Of course, if the Warlock managed to find good artifacts, like a hat with +6 to Knowledge, or a Fountain that doubles mana, then yes, something will remain... but still, it will have to be used sparingly, which is a disadvantage.

Statistics

Welcome our newest member: Emil