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Posts from What is your favorite Tier 2 monster from Heroes of Might and Magic V?

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What is your favorite Tier 2 monster?
15 voters
Single choice Closed 2006-09-10
This poll is closed.
Archer/Marksman
0% 0 votes
Horned Demon/Horned Overseer
6.7% 1 vote
Zombie/Plague Zombie
0% 0 votes
Blade Dancer/War Dancer
0% 0 votes
Blood Maiden/Blood Fury
86.7% 13 votes
Stone Gargoyle/Obsidian Gargoyle
6.7% 1 vote
In reply to _Prizrak_
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18 years ago
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_Prizrak_;155153
With that kind of damage and resilience... No, their role is to finish the game, or block someone.

And what about the damage here...? Maybe I didn't express it correctly... But when I have almost no units left, and the opponent has gargoyles... it's a pain to kill them.
This is just my personal opinion:smile08: about gargoyles...:smile19:
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18 years ago
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I’m just saying. When there are no other troops, they are useful. So why aren’t dancing units suitable for the role of cannon fodder? They’ll die immediately. Good cannon fodder is also hard to find. :)
So back off your rules,
Back off your jive!
Cause I'm sick of not living,
To stay alive,
Leave me alone!
I'm not asking a lot -
I just don't want to be controlled,
That's all I want.
All I want!
(с)The Offspring
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18 years ago
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furies
And how they sigh when you hit them with a fireball...
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18 years ago
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Gargoyles are strong, and if you add a cool miniature, they'll become real monsters. Furies are also good; they have Retaliation and Escape, and their stats are generally decent!
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18 years ago
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And the damage here... maybe I didn't express it correctly...
Yes, probably...

and I also like the demons (alt-grade)... they're a headache for archers.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
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18 years ago
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Furies are definitely a strong choice. They have a large initiative, a powerful attack, can move across the entire battlefield, and their attack is unblockable, especially if there are two units of them.
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18 years ago
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If they haven't reduced my reputation yet, and I can still post long messages in the threads about level 5 and level 1 units, then I can continue. So: Archer, crossbowman, marksman: excellent ranged units. The entire early and mid-game for the Order faction relies on them, especially considering how many peasants they can produce. Altgarde looks preferable to me, though. Another plus is their synergy with the armored infantry – it's very valuable when ranged units, which enemies try to eliminate quickly, take less damage from ranged attacks. Third place. Demons: some units are just useless, and the basic demon is one of them... It's not even good as cannon fodder; it's simply a useless unit. Absolutely. The same goes for the upgraded fire demon. However, the higher-tier demons are capable of something, but who would let them get close to the ranged units? So, in my opinion, they're just a burden – it's better to eliminate them in the pit. Or use them to protect the demoness in defense. In my opinion, it's the most useless unit. Beast, Fury, Megera: so much has already been said about them that I'm afraid of repeating myself, so I'll just acknowledge that they are the best level 2 unit. Press the "Control" key, comrades, if you want to stay in place! (Thanks, Nazg). I'll finish tomorrow – I need to play a duel with Bloomer urgently!
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
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18 years ago
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Well, I'll take the initiative then, who's left?
Ballerinas: In principle, they're a decent unit, although I don't really like them; I'll explain why. They're not very useful. In the early game, everything depends on the Dryads, and the Ballerinas can only be used to distract enemy monsters and occasionally finish them off. As for the upgrades, the old upgrade is mediocre. The fact that it attacks all targets is, of course, good, but it's weak, and it also has retaliation. The problem is that the more units they attack, the more they become a target themselves, and you end up having to protect them and only attack units that don't have retaliation, because they're too weak. However, I like the new upgrade; you can throw these guys into the front lines without worrying too much. In fact, they control all the critical points on par with the Unicorn, but the problem is the same: they're very fragile.

Zombies, they're zombies, nothing special. They're just meat that allows the Necromancer to last longer in battle. In the early game, I take the first upgrade, and towards the end, the second.

Spearmen are good units, especially in terms of their usefulness to the army. The regular ones have too few shots, but they can also hold their own in melee combat. The first upgrade is simply excellent. I don't know about everyone else, but for me, the Crippling attack triggers every other shot, which is very good for the slow and weak-initiative Orcish army. The second upgrade is just complete nonsense; no sane developer would come up with such a thing. The only use for the harpoon, as far as I remember Wolf said (or maybe it wasn't him), is to pull enemies into the Fire Wall. This is a rather dubious (nonsensical) ability compared to the Crippling attack of the first upgrade.

Centaurs are not bad, at least because they are the only ranged unit in the Orc army, and they are good ranged units. They take out enemy ranged units in two hits, plus they have Blood Fury, which makes them really strong ranged units. In my opinion, the second upgrade is better than the first, at least towards the end, when there's not much space. These guys (the horses) can hold their own in melee combat.
Нет, я же Гитлер.
In reply to ValgallaWolf
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18 years ago
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ValgallaWolf;155609

Demons: Now, that's a unit that's truly useless... A simple demon is good for nothing... It's not even meat – it's just a pointless unit... Absolutely. Even with the fire upgrade, it's the same... But the higher-tier demons are capable of something – though who would let them get close to archers? So, they're just ballast – in my opinion, it's better to eliminate them in the dungeon. Or use them to protect the Demoness... In my opinion, it's the most useless unit...
How can you say they're not meat? They have a growth rate of 32 per week from the castle... Do you often play as the Demons? The best starting combination is a ballista + demons. They won't be able to kill all the demons (they'll huddle in a corner, call for reinforcements...), and the ballista with the hero will gradually do their job... Or are you suggesting sacrificing Imps or maybe Dogs? Or are the Succubi meat for the Demons?
In reply to Игрок
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18 years ago
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Player;155666
But how can they not be considered "meat"? They have a growth rate of 32 per week from the castle... Do you often play as Demons? The best starting combination is a ballista + demons. They won't be able to kill all the demons (they'll huddle in a corner and call for reinforcements...), and the ballista with the hero will gradually do their job... Or are you suggesting throwing Imps away, or maybe Dogs? Or are Succubi considered "meat" for the Demons?

Untrained demons don't matter much at the beginning... That's why they need to be used as expendable units (maybe I didn't phrase the suggestion correctly - I meant that demons are worse "meat" than, say, Zombies). Succubi, Dogs, and Imps should not be lost under any circumstances - you are right.
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
In reply to Alucard
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18 years ago
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Alucard;155621
Well, I'll take the initiative then, who's left?
Ballerinas: In principle, they're a decent unit, although I don't really like them; I'll explain why. They're not very useful. In the early game, everything depends on the Dryads, and the Ballerinas can only be used to distract enemy monsters and sometimes finish them off. As for the upgrades, the old upgrade is mediocre. The fact that it attacks all enemies is good, but it's weak, and it also has retaliation. The problem is that the more enemies they attack, the more enemies will eventually focus on them, and you'll end up having to protect them and only attack units that don't have retaliation, because they're too weak. However, I like the new upgrade; you can throw these guys into the front lines without worrying too much. In fact, they control all the critical points on par with the Unicorn, but the problem is the same: they're very fragile.

Zombies, they're zombies, nothing special. They're just meat that allows the Necromancer to last longer in battle. In the early game, I take the first upgrade, and towards the end, the second.
As for the dancers, I'll say that you're not playing the Stronghold faction very well, and neither am I, but once they get into the thick of things and attack, it will be scary for them to face the consequences, let alone attack. As for the new upgrade, I'll say that they're hard to kill and, once they start moving, they'll cause a lot of trouble, even just by blocking someone (Cavalry, Paladins), especially if you're playing as Ghilraen, then it will be very difficult to take them out.

As for the zombies, I don't buy all of them at the beginning, but I buy the new upgrade towards the end. At first, you don't pay much attention to them, but then you look at them. Who's left in the army? The big guys! I'm going to kill them all! Of course, they're a useful unit for the Necromancer.
Вступление в клан"Lost Heroеs"






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18 years ago
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Almost all level 2 creatures in Heroes of Might and Magic V are only good as cannon fodder – by the middle of the game, they die like flies, especially the Dancers. As for the universally beloved Furies in the poll, the computer tries to get them with great force because, of all the level 2 creatures, they are the strongest and fastest. Therefore, definitely Furies!
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18 years ago
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I definitely think these are upgraded demons with a "leap" ability! They inflict status effects on everyone at their level!:smile14:
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17 years ago
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And right away, everyone else starts attacking them relentlessly because their defense is reduced by 50%!
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"

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