Skip to content

Posts from [HMM II OFF TOURNAMENT] "Witch Hunt-2008"

5.0 (1 rating)
In reply to Fireball
User Avatar
Auto-translated
Fireball;154063

However, I seem to have violated this rule due to inattention – in the walkthrough, I bought back a dismissed hero, but, of course, I didn't use him. Therefore, I ask you, esteemed Qwerty, to remove me from the list of participants in this tournament and not consider my save.

Why so careless? :( And what was the result?
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
In reply to NoName
User Avatar
Auto-translated
I have 11/2592/13. I got stuck on visiting all 3 skeleton ships. This resulted in an extra day and an extra 600 skeletons.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to DmitriyAS
Auto-translated
my result
10 days
2171 spirits
In reply to Argonavt
Auto-translated
Oh! Another loss: 11-2111
I hope the winners share their secret to victory.
User Avatar
Auto-translated
Well, I'm out of luck
13 days
2257 spirits

I scouted everything, but not the ships.
I'd like to know how everyone else completed it, who built Dimension Door (and on which day they built it), etc?
In reply to DmitriyAS
User Avatar
Auto-translated
I think, considering the lineup of participants, there will be quite a few "top 10" players. Oh, they'll give me a hard time, they'll give me a hard time :D!
Something felt off about yesterday's party. I didn't even get to see Argonaut :)
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
In reply to DmitriyAS
User Avatar
Auto-translated
10-2359

I was short about 300 units, lacked 10 mana, and was a few squares away from capturing the top Knight Castle and clearing out the monsters around it, but replaying the last few days means replaying about 1/3 of the save, which I didn't have the time or desire to do! I think this will determine the outcome of the prize places.

Captain made confident statements regarding the tournament winner! ;-) Maybe he had enough strength to complete the playthrough perfectly. :smile08:
In reply to Psixxx
Auto-translated
Psixxx;154213
WELL, I'm out of luck
13 days
2257 spirits

I scouted everything, but not the ships.
I'd like to know how others did it, who built DD (and on which day they built it), etc.?

The Magic of Numbers: 11-2111 or "all roads lead to Newdawn".

I built DD on the 6th day, starting from the 2nd day with one level per day. All hero actions until the 7th day were focused on gathering resources and leveling up 3 expert sages: Ariel, Saracin, Agar (all had expert wisdom only at the 2nd level-up).
On the 7th, the starting hero frees Lord Kilburn from the dungeon in the desert, who captures the nearest settlement that same day and builds a Castle there. In it, the previously leveled Saracin with DD is ransomed but does not move. End of day: 74 ghosts.
On the 8th day, Isabelle is hired at the castle in the desert to pick up sulfur for buying a compass; Rattmont is ransomed with nomad boots, which were guarded by centaurs and orcs. Rattmont does not move. Ariel takes the boots via Isabelle and jumps toward the Knight castle Lankershire and takes the compass. Saracin reaches the Barbarian Newdawn via jumps, killing a couple of neutrals along the way, and stops one step from the castle. Kilburn moves southeast in the desert, killing neutrals. End of day: 253 (+179) ghosts.
Day 9. Ariel takes Lankershire and stops one step from the well. In Lankershire, Krodo, who escaped the previous day with basic logistics, is ransomed; he takes a couple of spirits from Ariel and runs toward the event at 30000, killing neutrals.
Isabelle takes the gold chests and is dismissed.
Saracin takes Newdawn and, after drinking at the well, heads via jumps toward the Knight castle Dragadun. In Newdawn, Agar, who escaped the previous day with DD, is ransomed. He reaches the well at the desert exit via jumps. He restores mana and jumps to the event, kills the genies, receiving nomad boots as a reward. Barbarian Jacqueline is hired in Newdawn and runs west toward the squads of orcs and thieves guarding the mines.
Meanwhile, Kilburn continues wandering the desert killing neutrals. Rattmont, with basic logistics and basic ranger, sets out from the castle in the desert after him.
End of day: 696 (+443) ghosts.
Day 10. Ariel restores mana and jumps to the event at 30000, makes another jump, and runs along the coast via stables to the ship Trojan, which has been gathering resources in this area since the 6th day—first for building DD and the castle in the desert, then picking up chests at sea to hire and ransom heroes. Trojan attacks a same-ship with skeletons and returns to Ariel, landing next to her.
Krodo grabs archers in a nearby house, attacks elementals; the archers are dismissed.
Rattmont and Kilburn continue their task. Jacqueline heads for the troll bridge.
Agar jumps to the horde of centaurs, kills them, and returns via jump to the well at the desert exit; having restored mana, he jumps into the desert to the peasants and pikemen, then jumps between 2 squads of fairies, managing to kill only 1 of them.
Saracin takes Dragadun by storm, jumps north, and kills Knight Ambrose (yellow).
End of day: 1565 (+869) ghosts.
Day 11. Trojan returns the ghosts to Ariel. Ariel jumps north. Krodo takes the ghosts from her and attacks Knight Maxim (yellow). After the battle, all ghosts are transferred back to Ariel.
Saracin kills the fairies and takes 2 archers in one of the houses (there simply weren't any more), who, along with all the spirits, are handed over to the approaching Ariel. Ariel reaches Barbarian Joseph (red) via jump; distracting the genies with archers, she destroys the barbarian army without losses and transfers all ghosts to Jacqueline, who had previously visited the troll bridge. Jacqueline runs back toward Newdawn and stops one step from the road.
Meanwhile, Agar continues to demonstrate wonders of magical acrobatics: having killed the 2nd squad of fairies, he jumps to the well near Newdawn; after quenching his thirst, he jumps into the desert, where he takes all ghosts from Kilburn and Rattmont. He makes a final jump toward Newdawn, killing thieves and halflings.
All unnecessary heroes are dismissed; Dimitri, Barok, and Crag Hag are hired sequentially in Newdawn and pass the ghosts along the chain from Jacqueline to Agar.
The ghost increase on the 11th day is 546.

Total: 11 days, 2111 spirits, sum of primary skills for the hero with ghosts (Agar): 8.
In reply to Dust_HL
User Avatar
Auto-translated
Dust_HL;154229
10-2359

I was short about 300, didn't have enough mana, and was a few squares away from capturing the top Knight Castle and feeding monsters around it, but replaying the last couple of days means going through 1/3 of the save again, which I didn't have the time or desire to do! I think this will decide the fate of the prize-winning places.

Captain was making confident statements about the tournament winner! ;-) Maybe he had the strength to complete the run perfectly. :smile08:
Yeah, Captain Adnako managed to do better ;)

On day 5, DD and three heroes with an expert wizard, and on day 7, the number of heroes with DD was already around 6 ;)
And the resources were a little better than Dust's :)
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Qwerty
User Avatar
Auto-translated
Qwerty;154139

Yes, a dismissed hero cannot be purchased on the day of their dismissal. If it weren't for this wise rule, everything would be much easier. But a hero who has fled can be purchased. However, you shouldn't use them. That is, you shouldn't use them at all; you can't even take them out of the Castle to dismiss them.
I just don't know where this difference between League and Portal rules came from – for some reason, on the League, dismissed/defeated heroes are treated the same as surrendered heroes, meaning they can also be purchased, but you can't use them. :smile21:
NoName
According to your reasoning, the deadline for Kyiv will be 22:59. But it's not that important – one hour doesn't change much, especially for me. The Tournament Walkthrough stopped on the sixth day. I'll finish it later.
Thank you to the organizers for the map and the Tournament.
Yes, that's right. I'm just used to playing Tournaments that take place according to Kyiv time, while I'm in the Moscow time zone, which means I can play them until 00:59 Moscow time. But here, of course, everything is the opposite.
User Avatar
Auto-translated
And some people don't even have 10! The tournament is interesting, but there's only one way to win, it's very clear and fast!
In reply to Captain
User Avatar
Auto-translated
Captain;154274
Yeah, Captain Adnako managed to complete it better ;)

Intriguing... He outlined the results and disappeared... Or he's just very busy:D.

Added 3 minutes later
SDV;154287
And some people don't have 10? The tournament is interesting, but there's only one way to complete it, it's very clear and fast!

I wouldn't say so... I think I'll stand out from this list with my "ternary" thinking, since I got DD on the 9th day...;)<
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
In reply to SDV
User Avatar
Auto-translated
SDV;154287
Some people don't even have 10! The tournament is interesting, but there's only one way to complete it, it's very clear and fast!
DD built on day 7, and didn't even think about ships. He defeated all opponents with larger armies, and that's why it took 13 days.
He used his first hero, who had 2 compasses and boots in his inventory.
In reply to Psixxx
Auto-translated
Psixxx;154322
DD built on day 7 and didn't even think about ships, he eliminated all opponents with larger armies, and that's why it took 13 days.
He used his first hero, who happened to have 2 compasses and boots in his inventory.
I remember that "the effects of identical artifacts are only added together for items that affect primary abilities and resource gathering," meaning there's no point in having a second compass.
I personally checked this on this map.

Statistics