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Posts from Оценка HoMM V Tribes of the East

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#16
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I finished the campaign and forgot about it. You can play casually for as long as you want. The game isn't that problematic through Uplay. Yes, it sometimes crashes, but I think that's still within acceptable limits. No one guaranteed a flawless experience through Hamachi – it's just emulating a local network over the internet, so anything can happen.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#17
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I would rate it no higher than seven points. After playing for a few months, the game simply becomes boring.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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#18
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Well, that's how it is with any game... Everything gets boring eventually. There's no need to lower the rating because of that...
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
In reply to Vayshan
#19
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Vayshan;153435
I played through the campaign and forgot about it. But you can play it endlessly. The game isn't that problematic through Uplay. Yes, it crashes sometimes, but I think that's still within the norm. No one guaranteed the game would work perfectly through Hamachi - it's just emulating a local network over the internet, so anything can happen.
Exactly, you play through it and forget about it! But the campaign should be memorable. This can be achieved through an intriguing plot and unique, somewhat unusual missions. A non-linear plot and well-made cutscenes are what I would really like to see in Heroes 6 and what is lacking in Heroes 5. The overall idea of the plot in the fifth part is not bad.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#20
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In my opinion, Heroes doesn't need a super-amazing storyline. The one it has is quite sufficient. You'll mostly be playing in multiplayer and single-player modes, rather than focusing on the campaign. As for how it will be in the sixth installment (if there is one), we'll see.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
In reply to Vayshan
#21
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Vayshan;153613
In my opinion, Heroes doesn't need a super-amazing plot. The one it has is quite sufficient. You'll mostly be playing in multiplayer and single-player modes, not in the campaign. We'll see how it will be in the sixth installment (if there is one).
The campaign also belongs to the single-player mode ;) But, in general, I understand what you meant. A super-amazing plot isn't necessary, I agree. And I also agree that what we have is enough. But the implementation of the plot almost ruined it...
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#22
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Everything in the game is great! I liked it...
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#24
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8. I initially wanted to give it a 9, but then I hesitated. I remembered how much I enjoyed the alternate upgrades, and I was tempted to go with a 9. But I couldn't. The game is still missing something. And that is a proper single-player experience. No matter how you look at it, I haven't completed any of the campaigns. At most, I reached the 3rd mission in the Dungeon campaign in the original game. But the non-campaign mode becomes quite monotonous rather quickly, and I agree with that. The fifth installment of Heroes is good, no doubt, but... something is missing compared to the third game. It's as if they got rid of the simplistic maps, like in the original + Lords of Chaos, and started drawing them in a more or less decent way, instead of simply dividing them by the number of players and placing the same terrain in each zone, but... still. The gameplay in the third game was somehow... more diverse, or something. It's all about the maps. The editor didn't work according to templates... and the game itself flowed in a way that was... hmm... easier. I don't know why. Maybe it's the greater number of artifacts, terrain, and various random factors. I can't explain it. In short, an 8.
Первый, кто был забанен за Правду.
In reply to Loken
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#25
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Gave it a 9... the plot in the last part of Heroes of Might and Magic V is certainly weak... but the new factions (dwarves and orcs) were a pleasant surprise; the characteristics of the warriors and their appearance are well thought out... there are, of course, some drawbacks, but of all turn-based strategies available today, this is my favorite!!!
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- Информация... -вступление...

Твой друг назвал меня принцессой,
А ты сказал, скрывая страх:
Таких принцесс в старинных пьесах,
В конце, сжигали на кострах...
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#26
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Good game, but something is missing to reach a 10-point score, so I give it a 9.
Ко мне всегда на Ты


In reply to T@mar@
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#27
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I gave it an 8 because the game is good, everything is on point, but what I didn't like was the lack of a plot. In the Heroes of Might and Magic game, there's no Raelag, and I was hoping to play as Arantir. Regarding the plot: it's a shame that they only managed to create "The Will of Ashi." Other drawbacks: the long-awaited patch hasn't been released for a couple of months, and the new maps, which they initially promised to release once a month and then decided to include in the gold edition, haven't appeared there either. Now it's clear that the patch will be very large.
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#28
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As someone who is obsessed with completing campaigns (mainly because of their storylines), I can say that "Hammers of Fate" was better. The "Tribes of the East" campaign is simply not enjoyable to play.
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#29
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For me, it's the exact opposite; I really liked the campaigns of the Tribes of the East, but the Hammers of Fate didn't impress me.
In reply to Игрок
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#30
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Player;154278
For me, it's the exact opposite; I really liked the campaigns of the Tribes of the East, but the Hammers of Fate didn't impress me...
Could you elaborate on why? In the second campaign, there's practically no plot; everything gradually transitions into the third. And in the third campaign, it's just about how to kill Biara. The Hammers of Fate had more interesting campaigns... but here... and the ending wasn't satisfying either; they could have told us more, at least about Arantir, who mysteriously disappeared after the first campaign, or about Railag....