Posts from "Escape to Salvation" - "Magnificent Retreat" [Campaign 4, Mission 4]
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I teleported, and then continued on to the Dungeon on the island beyond the bridge, at the bottom of the map.
At the first opportunity, I wanted to find out what would happen if I captured the red castle without completing the other quests. However, I only learned two things:
1. The castle is inhabited by the owner of the Artifact of Might, the Amulet of Mastery, and a huge army. It's scary.
2. I need to urgently replace the "banishment" ability with something useful. In version 3.0, banishment could only banish one archdevil. It will be difficult for Zehir in the final mission of the original campaign.
Someone asked: what to do if Duncan is better leveled than Frida? Answer: give Duncan the army and send him into battle. I did this with another pair. I gave the army, artifacts, and the tent to Gotay, who was leveled up to level 34. The quest is marked as completed.
They immediately attack the Dungeon castles, not allowing the opportunity to transfer troops. And even after the battle, the heroes are a blue ally, not your heroes.
Regarding Biara, she has not only the Amulet of Mastery but also the Ring of the Broken Spirit.
Zehir suffered his first losses during the assault on the dark elf castle. Before that, he defeated everyone without any losses. He tried to storm Claw a couple more times. Once, he used only his own army, and the second time, he took the 7th-level units lined up in front of the castle. The result was the same – I was defeated in 5-10 minutes.
I will take Claw somehow. I haven't explored a large part of the map yet. Maybe I'll find something suitable. Or maybe I'll do what they suggested here – level up Zehir's skills. In any case, Zehir's army will grow. In his hometown, I have the Tear of Ashi, which I brought from the 3rd mission.
For the second time, I tried to capture the 7th-level units lined up in front of the castle. The result was the same – I was defeated in 5-10 minutes.
Anyway, I'll take the Claw eventually. I haven't explored a significant part of the map yet. Maybe I'll find something suitable. Or maybe I'll do what was suggested here – I'll level up Zephira's skills. In any case, Zephira's army will grow. In her home city, I have the Tear of Ashera, which I brought from the 3rd mission.
I already wrote that their numbers increase by 10 percent per week, so you don't need to take them right away. Explore the map for 5-6 weeks, buy artifacts in the city and in the artifact shop near the Claw. During this time, the number of creatures will double.
You can also weaken Biara by attacking the Claw with a supporting hero and troops from the second town. But I doubt I will do that.
Did you take both Gnome Treasure Chambers on the first part of the map?
You get a level immediately for that.
Considering how Biara is being developed, it's hard to significantly weaken her by making him a secondary hero, unless he masters skills like "Inspire" or "Berserk" and turns Biara's troops against each other.
Did you take two dwarven treasure chambers on the first part of the map?
You get a level immediately for that.
Where will a secondary hero get "Inspire" or "Berserk"? Unless it's in my castle. I didn't check what's available in the guild. I don't remember if there was a mage treasure chamber. There's a lot of good stuff in this mission. Something guarded by mages appeared repeatedly. There were definitely no pyramids or utopias. I probably won't level him up.
the neutral creatures are quite strong.
by this time, you should have squads that are at least as large as the Horde.
there is no point in leveling up a secondary hero.
Zephyr went first. Seeing that she couldn't cast spells, Biara started fighting with her hands. The battle became like a fight with neutral creatures. 500 units of level 7, with active magical support from Zephyr, easily defeated the enemy.
I'm still not very familiar with the mechanics of version 3.0. I haven't studied Inferno at all. It seems that archdevils and archdemons don't have immunity to spells that affect the mind. However, I couldn't cast either charm or berserk on them.