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It’s better to choose Razazak (golems) if you’re playing against Laslo (armored troops)! After all, golems are like third-level armored troops, and you need strong warriors against humans! Here’s how you should level up:
1) Logistics (pathfinding, surprise attack, and golem march), even though the chances are small that you’ll get it, but if you do, no one will be able to defeat your golems! Believe me, I’ve been leveling up like this for 2 years!
2) Since Razazak already has Defense, take (reflection, evasion, and resilience);
3) Education (magic attraction, graduate, and magical reward);
4) And Summoning Magic (leadership, fire warriors, and banishment)!
If you manage to level up everything, then when you accumulate a lot of knowledge, craft mini-artifacts:
1) For gremlins/gargoyles (health, initiative, and luck/speed);
2) For golems (speed (if you take "golem march," they’ll reach the enemy from the first turn!), initiative, attack);
3) For mages (initiative, attack, luck);
4) For djinns (defense or attack, depending on your preference, speed, initiative), they’ll be defeated in two turns!
5) For rakshasas (speed, initiative, and attack);
5) For titans (initiative, attack, luck).
This is if the game is nearing its end and you have enough resources! Your creatures will be more powerful than humans, and besides, your hero is a battle mage, he will cope better than a simple mage!
1) Logistics (pathfinding, surprise attack, and golem march), even though the chances are small that you’ll get it, but if you do, no one will be able to defeat your golems! Believe me, I’ve been leveling up like this for 2 years!
2) Since Razazak already has Defense, take (reflection, evasion, and resilience);
3) Education (magic attraction, graduate, and magical reward);
4) And Summoning Magic (leadership, fire warriors, and banishment)!
If you manage to level up everything, then when you accumulate a lot of knowledge, craft mini-artifacts:
1) For gremlins/gargoyles (health, initiative, and luck/speed);
2) For golems (speed (if you take "golem march," they’ll reach the enemy from the first turn!), initiative, attack);
3) For mages (initiative, attack, luck);
4) For djinns (defense or attack, depending on your preference, speed, initiative), they’ll be defeated in two turns!
5) For rakshasas (speed, initiative, and attack);
5) For titans (initiative, attack, luck).
This is if the game is nearing its end and you have enough resources! Your creatures will be more powerful than humans, and besides, your hero is a battle mage, he will cope better than a simple mage!
