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Help! I'm playing against human players with mages, and my hero is Orac, while theirs is Laslo.
Logistics are either given at level 1-2 or at level 15-17; if it's the latter, I would decline, as Wizardry is better. I would only take Summoning magic if there isn't a Puppet Master in the guild (it's effective against physically strong opponents). Also, Dark Magic has Vampirism, which looks good on a Rakshasa. Education isn't quite right: why not Mentorship? For example, Razazak with hit rate and level seven golems? (I forgot to mention that I would choose Ogre). Why Reflection against humans? The Invulnerability of Archers is weak; they will be blocked either by Pikemen or Paladins. I don't agree with everything about the Minotaurs: Gremlins: HP/attack + invulnerability; Gargoyles: defense + invulnerability/speed; Golems: attack + invulnerability; Mages: (I would take the alternate upgrade) attack + invulnerability; Djinns: speed/attack + invulnerability; Rakshasa: speed + invulnerability; Titans: invulnerability + attack. I described the artifacts of level 2 because, on this map, you can't upgrade them further even with an unskilled opponent. Battle Mage is good, but a simple Mage with Berserk or Subjugation is better!
Added after 54 seconds
This is all a description of the game against Laslo!
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02: