I came to the secondary battlefield, but my opponent didn't have enough money to buy troops, so we didn't even get to fight.
Thanks for the game!
New here? I'm Roha — want a quick tour?
Captain (blue, Fortress, Tazar) def Volland(red, Tower, Ain, Ain), 2SM4d(3), 131
I came to the secondary battlefield, but my opponent didn't have enough money to buy troops... so we didn't even get to fight.
Thanks for the game!
rebellious (blue, Fortress, Tazar) def Timnk (red, Tower, Daremith, Piquedrum), 2SM4d(3), 235
It seems I had quite a bit of money, and the passes to the secondary towns weren't heavily guarded... But I just couldn't find sulfur, so I didn't build hydras on the first week. Because of the sulfur, I attacked the 131 Cyclops stockpile with 40 cyclopes - the losses were substantial, but then sulfur started pouring in. Around the same time, I also took the Gorgon external dwelling. On the first week, I saw the Speaker's Hat in the treasury and a bunch of Pandora's Boxes; I only took them closer to the end of the month. However, I built Angels in the secondary town. Tazar was developing sluggishly - he had little mana. After looting the Dragon Fly Hive and the Archangel island, Tazar moved into the snow. There he met the red leader. With Tactics and high battle stats, the reds didn't even kill a single Archangel (out of 11) in one round, even though the opponent's entire army piled on them.
Thanks for the game!
Dreamcatcher (Blue, Necro, Gosha) def DarkMind (Red, Rampart, Kiryukha) 2-1-3, 2sm4d(3)
Started in the underground in the center. Horror. At the respawn there were a couple of dwarves, several chests, an external dwelling of horses behind a crowd of pegasi, and that was it. One road to the GO. Started looking for other exits to the surface, found one off-road - went in - it led out to snow, guarded by a horde of upgraded lizards, and off-road again. That was the end of the first week. At home, I barely managed to build liches with a citadel - good thing I had a sulfur hero.
Spent almost the entire second week trudging through the labyrinth to the second exit. When I broke through - the curses were endless, snow again, off-road again. But at that point I couldn't take it anymore, wandered around the snow, collected some gold, and took a couple of crypts. At home I built horses without a castle - no money for anything else. The only thing that cheered me up was the good skeleton growth; by the end of the second week I had almost 300 of them. All thanks to the amplifier and quickly maxed necromancy to Expert; I had to sacrifice some other good skills for it. Otherwise, I probably would have given up out of hopelessness - literally.
Third week - after roaming around the snow a bit more, I pass/suicide/resurrect at home and rushed to the treasury zone - luckily it was nearby. Finally captured the external dwelling of horses. At home - castle and capitol.
Fourth week - clearing the treasury, another external dwelling of horses, club +5, shield +6, a magic shrine with animate dead, Dragon Utopia. On 1-4-6 I enter the Dragon Utopia - max level. But I wasn't scared, because I had skeletons... Cast animate dead three times for vampires, horses, skeletons, and with minimal losses the Dragon Utopia falls. From it, I get a shield +4 to all stats, gladius +12/-3, tome of water magic, and sphere of vulnerability.
On 2-1-1 I buy out all the horses (there were already 25 of them), and with 100 mana I go to fight the GO - a hundred upgraded wyverns. With Expert Earth Magic and slow, they were taken out easily enough. But on top - a horde of upgraded berserkers... And here I completely forgot about the magic sphere; it was already close to midnight. I fought without slow hehehe and spent almost all my mana on restoring losses. And when Kiryukha caught up to me, he shocked me with his army: almost a hundred grand elves, a hundred dwarves, 200 centaurs, 5 gold dragons, 14 horses, 40 upgraded pegasi, several dozen wood elves. I had about a dozen upgraded vampires, a dozen liches. And my main stacks - 500 skeletons and 25 horses. If the elves had shot, it would've been all over. But I managed to block them by teleporting skeletons and then knock them out in one blow. After that it got easier; after all, attack 21 helped a lot. Kirr retreated with 3 gold dragons, leaving me with 10 horses. After the battle, I was given 160 skeletons, with which I reached the castle and defeated Kirr there.
Thanks for the game! I concluded that the amplifier is a really cool building that allows you to climb out of such a dead-end where there would be no chance under other circumstances.
vbn (blue, Dungeon, Shakti, Shakti) def invisible (red, Castle, Valeska, Valeska) 121 2sm4d(3)
The game was amazing: from the start, 32 archers, 3 conserves, got boots of speed, immediately received logistics, but stayed with the archers, 6 dogs, and 15 goblins on turn 96. I stayed there. I had enough money to buy 121 horses and other units, but I lost the desire to play. Valeska can't win without archers :).
Thanks for the game! We need to play again.
AS HE SAID, THERE WAS NO MONEY FOR THE PURCHASE.
If there wasn't, then there wasn't... )))
Thanks for the game.
Mytař (blue, Castle, Valeska, Valeska) def Chester87 (Swamp, Bron, Bron) 216 2sm4d(3)
I confirm MYT@R's victory.
The opponent caught me right when I was about to move to the Castle. As a result, half of the unbought army remained in the Castle, and the other half was with the hero. Bron was poorly upgraded; the only thing he could boast about was Logistics and Tactics. His artifacts were a speed cloak and a spirit of despair. He was defeated in an unequal battle.
In short, thanks to the opponent for the game.
invisible (red, Barbarian, Krag Hack, Krag Hack) def Izgoy767 (blue, Dungeon, Shakti, Deeimir) 215 2sm4d(3)
We would like to draw all participants' attention to minor changes in the rules /topic/3515/
Uran, Sin, Tower, Aisi Kirr - Outcast767, red, Shakhthi, Gunnar 225
Born on a rich snowy map - 5 gnome pits, 5 crypts, 3 naga banks, and medusas - because of this, he took his second Castle a bit late (his opponent already had 3), but he had enough money and resources for titans and a level 5 upgrade (they didn't give wisdom experience for a long time, and there was a teleport in the Castle). At the end of the 4th week, he went to his opponent's secondary Castle, took it, but Gunnar's very large stats forced him to go underground for loot - the result was an evil bow, a sphere of prohibition, 30+ wyverns, and wisdom experience. Gunnar 30-20-30-18 - Kirr 15-17-11-11. In the 5th week, the opponent jumped to my homeland, I broke him, transported him, attacked - I was surprised by the small number of troops. After the titans fired, the opponent (probably tried to cast a spell:)) bought himself out, and I jumped to take his Castles and look for him. I took the Castles, was surprised, after 3 dragondrakes, you can also build dragons
Uran won
Everything mentioned above has been taken into account
Uran's game is not protected (a warning regarding the presentation from the judge - please provide a proper report:smile39: ))
What is this about? And why?
For the convenience of maintaining the ranking table and statistics, please submit reports according to the following scheme:
Winner (color, starting hero, main hero) def Loser (color, starting hero, main hero), map name (if using fixes, then the map name), game time.
Vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136
The map name can be found during the game in the "scenario information."
It is mandatory to submit a report in this format if the players want these games to be included in the ranking. If desired, you can describe the games in more detail.