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Posts from Reports on online games and their confirmations (Winter 2008 season).

4.5 (2 ratings)
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Captain (blue, Fortress, Tazar) def Volland (red, Tower, Ain, Ain), 2SM4d(3), 131

I came to the secondary battlefield, but my opponent didn't have enough money to buy troops, so we didn't even get to fight.

Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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Captain;147588
Captain (blue, Fortress, Tazar) def Volland(red, Tower, Ain, Ain), 2SM4d(3), 131

I came to the secondary battlefield, but my opponent didn't have enough money to buy troops... so we didn't even get to fight.

Thanks for the game!
That's what happened.
Tazar showed up, but he didn't have enough money.
Thanks for the game.
In reply to rebellious
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rebellious;147567
rebellious (blue, Fortress, Tazar) def Timnk (red, Tower, Daremith, Piquedrum), 2SM4d(3), 235
It seems I had quite a bit of money, and the passes to the secondary towns weren't heavily guarded... But I just couldn't find sulfur, so I didn't build hydras on the first week. Because of the sulfur, I attacked the 131 Cyclops stockpile with 40 cyclopes - the losses were substantial, but then sulfur started pouring in. Around the same time, I also took the Gorgon external dwelling. On the first week, I saw the Speaker's Hat in the treasury and a bunch of Pandora's Boxes; I only took them closer to the end of the month. However, I built Angels in the secondary town. Tazar was developing sluggishly - he had little mana. After looting the Dragon Fly Hive and the Archangel island, Tazar moved into the snow. There he met the red leader. With Tactics and high battle stats, the reds didn't even kill a single Archangel (out of 11) in one round, even though the opponent's entire army piled on them.
Thanks for the game!

Don't exaggerate...
Regrets:
1. I sent my main army not to the portal, but to the sandy area (usually Dragon Utopias and good artifacts lie there - or so I thought), where there was nothing except a Shield +6 to defense.
2. After clearing 2 Pandora's Boxes, I got the entire 5th level.
But after clearing the Dragon Utopia, I got 2 books - Earth + Water, which no longer decided anything, and the stat difference was:
Piquedrum 13-12-9-9 (I think)
Tazar 23-26-18 (I might be mistaken here) +10+ (around that in magic)
Overall, the troops were even, because I also developed the secondary town up to Green Dragons, but I couldn't match the stats, and otherwise I didn't see anything special in your game, although this is only my second time playing on the ladder.
As they say, my own fault...
So don't show off.
Thanks for the game and I await rematches.
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Everything mentioned above has been taken into account.

The "Uran" game is not protected. (a note regarding the presentation from the judge – please provide a proper report:smile39: ))
Regarding FAVORITES
I suggest adding games after the group stage. This will make it easier for me and clearer for others. The group tournament ends – I add the results, and so on.
:smile16: :smile16: :smile16:
:smile02: :smile02: :smile02:
SS-D:smile17:
In reply to Dreamcatcher
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Dreamcatcher;147434
Dreamcatcher (Blue, Necro, Gosha) def DarkMind (Red, Rampart, Kiryukha) 2-1-3, 2sm4d(3)

Started in the underground in the center. Horror. At the respawn there were a couple of dwarves, several chests, an external dwelling of horses behind a crowd of pegasi, and that was it. One road to the GO. Started looking for other exits to the surface, found one off-road - went in - it led out to snow, guarded by a horde of upgraded lizards, and off-road again. That was the end of the first week. At home, I barely managed to build liches with a citadel - good thing I had a sulfur hero.

Spent almost the entire second week trudging through the labyrinth to the second exit. When I broke through - the curses were endless, snow again, off-road again. But at that point I couldn't take it anymore, wandered around the snow, collected some gold, and took a couple of crypts. At home I built horses without a castle - no money for anything else. The only thing that cheered me up was the good skeleton growth; by the end of the second week I had almost 300 of them. All thanks to the amplifier and quickly maxed necromancy to Expert; I had to sacrifice some other good skills for it. Otherwise, I probably would have given up out of hopelessness - literally.

Third week - after roaming around the snow a bit more, I pass/suicide/resurrect at home and rushed to the treasury zone - luckily it was nearby. Finally captured the external dwelling of horses. At home - castle and capitol.

Fourth week - clearing the treasury, another external dwelling of horses, club +5, shield +6, a magic shrine with animate dead, Dragon Utopia. On 1-4-6 I enter the Dragon Utopia - max level. But I wasn't scared, because I had skeletons... Cast animate dead three times for vampires, horses, skeletons, and with minimal losses the Dragon Utopia falls. From it, I get a shield +4 to all stats, gladius +12/-3, tome of water magic, and sphere of vulnerability.

On 2-1-1 I buy out all the horses (there were already 25 of them), and with 100 mana I go to fight the GO - a hundred upgraded wyverns. With Expert Earth Magic and slow, they were taken out easily enough. But on top - a horde of upgraded berserkers... And here I completely forgot about the magic sphere; it was already close to midnight. I fought without slow hehehe and spent almost all my mana on restoring losses. And when Kiryukha caught up to me, he shocked me with his army: almost a hundred grand elves, a hundred dwarves, 200 centaurs, 5 gold dragons, 14 horses, 40 upgraded pegasi, several dozen wood elves. I had about a dozen upgraded vampires, a dozen liches. And my main stacks - 500 skeletons and 25 horses. If the elves had shot, it would've been all over. But I managed to block them by teleporting skeletons and then knock them out in one blow. After that it got easier; after all, attack 21 helped a lot. Kirr retreated with 3 gold dragons, leaving me with 10 horses. After the battle, I was given 160 skeletons, with which I reached the castle and defeated Kirr there.

Thanks for the game! I concluded that the amplifier is a really cool building that allows you to climb out of such a dead-end where there would be no chance under other circumstances.

I confirm. Everything came together quite nicely. When Grigory climbed out of the dungeon, Kirya had just returned from the chapel, having learned slow (with Advanced Earth Magic), and was planning to go take the Dragon Utopia (literally 2-3 moves away). I haven't been playing in Platinum for long, so I was a bit stunned by the "thousands" inscription under the skeletons; it turned out to be just over 500, plus a bunch of dread knights too. I tried to level up Earth Magic to Expert in the dwarf dwelling - didn't work out, I got armor, so I decided to attack like that. At the start of the battle I felt a bit better when I saw the skeletons weren't 1000. Due to lack of experience, and also because it was way past midnight, I foolishly didn't take the opportunity to closely protect the elves; maybe the liches confused me, who knows, although there were only 8 of them and I didn't even shoot at them, skipping my turn... In the end, the opponent teleported his skeletons and knocked out the elves who never got to move :smile35:
The further course of the duel was predetermined by the opponent's superior stats, who had managed to clear the Dragon Utopia. Theoretically, I could have developed on the remnants of my empire :D (since the opponent had almost nothing left), my income was 9000 per day from 4 castles, 2 of which were Towers, but they weren't developed, and I didn't want to bother with trivial stuff. One fatal mistake in the battle determined the outcome of the game...:mad: :smile35:
Thanks for the game and the experience!
P.S. I was a bit amused by the opponent's complaint about his respawn. 2 external dwellings of horses, 2 external dwellings of liches, a bunch of artifacts, a Dragon Utopia, plus plenty to plunder, truly a dead-end... I agree that it's impossible to take everything at once, but I disagree that it's a bad respawn, because the horses really saved the day.

CORRECTION: I can't understand what's up with the rules? I clearly remember there was a rule "5.17. In the Necropolis castle, it is forbidden to build the necromancy amplifier" before and it's still there. I don't remember if it was there at the time of the game. My opinion - I'm categorically against this rule; if it's removed, I confirm unconditionally. If not, then it's very bad... :)
In reply to DarkMind
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vbn (blue, Dungeon, Shakti, Shakti) def invisible (red, Castle, Valeska, Valeska) 121 2sm4d(3)
The game unfolded like a fairy tale: from the start, I had 32 archers and 3 canines. I acquired boots of speed early on, followed by logistics. However, I decided to stick with archers, along with 6 dogs and 15 goblins, remaining at level 96 for fairies. And that's where I stayed. I had enough money to buy out 121 horses and other units, but my desire to play waned. Valeska struggles without archers :).
Thank you for the game! We need to get together again.

invisible (red, Barbarian, Kragg Hack, Kragg Hack) def Izgoy767 (blue, Dungeon, Shakti, DeeMir) 215 2sm4d(3)
We started without restarts. At the respawn point, there were 2 canines, 2 arenas, 3 external dwellings of goblins, 1 wolf den, and 1 orc lair. I didn't take any orcs. Deemir helped me kill snipers, and I broke through to the lava area. There were two more arenas :), an external dwelling of dogs, and some gold. The result of the first week: everything except cyclops and bears in the Stronghold (no crystals or gold :( ), secondary resource locations with dogs taken. On day 121, Kragg has 15 attack :eek:. In the second round, I broke through to another secondary location, took a couple of crypts, 4 dwarven mines, and leveled up a bit. I placed bears in the Castle. In the third round, I acquired canines (2+2), upgraded the bears, built cyclops, and upgraded them too :eek: (I don't remember when I last used them). I also got a shield +3/+3 attack/defense and headed for the treasury. There, I obtained three trees for 18 wyverns, a pair of pandoras, a golden bow, a chain +4 to attack, and a Dragon Utopia level 2 building. They gave me a helmet +6 to all stats, a water book, and a breastplate +5 to magic power. I retreated to my castle, doubled mana near ГО, on day 213, I broke through the horse horde, 45 hydras, and positioned myself not far from the castle, which I hadn't yet seen. The next turn, I captured an almost empty castle, and there were many troops available; I bought everything, and my scout ran off to find DeeMir. Tazar is moving along the path, capturing a Inferno secondary resource location, where there are also plenty of unbought troops. I buy everything and continue onward, spotting a Dragon Utopia without guards. And then, Tazar encounters Deemir, who was flying towards his secondary resource location. He didn't have time. In the first turn, Kragg had 35 attack + expert tactics + mass haste, giving Deemir no chance to react or even take a turn. Furthermore, he had very few troops – he had placed them all in the Dragon Utopia, which only provided wings. It's difficult for a mage to capture Dragon Utopias, especially when playing against a cheater like Kragg in the second month.
Thank you for the game!

We would like to draw the attention of all participants to minor changes in the rules /topic/3515/
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invisible;147768
vbn (blue, Dungeon, Shakti, Shakti) def invisible (red, Castle, Valeska, Valeska) 121 2sm4d(3)
The game was amazing: from the start, 32 archers, 3 conserves, got boots of speed, immediately received logistics, but stayed with the archers, 6 dogs, and 15 goblins on turn 96. I stayed there. I had enough money to buy 121 horses and other units, but I lost the desire to play. Valeska can't win without archers :).
Thanks for the game! We need to play again.
I had a secondary town on map 112, but I didn't have enough money.
The Dungeon turned out to be very small.
But on map 122, I would have taken the 3rd castle on the sunny side, which should have helped with finances.
But Sergei's loss ended our game...
Thanks for the game.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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Myhtar (blue, Castle, Valerka, Valerka) def Chester87 (Swamp, Bron, Bron) 216 2sm4d(3)
We took all the restarts, and in the end, it turned out to be neither this nor that. Valerka with 20 archers, and the castle, as always, wasn't built. Between us, there were 20+ ghosts and dragons.
Although the respawn was more or less rich in resources. In the end, in the first week, I got horses and a castle. In the second week, I broke through to the secondary elf town, and here I messed up a bit. I started building the secondary town, which is why I didn't have enough money for angels, but I wasn't too upset, there was a reserve of 3.
In weeks 3-4, I was leveling up, and in week 5, I went to destroy.
I had the entire upgraded population after 5 weeks (lost 20 archers with liches for boots) 8 angels and 45 gr. elves, the opponent had BULLS, LIZARDS, FLIES, CROCODILES, and GNOLLS, and HYDRAS and VIVENS remained in the castle. He said he didn't have enough money for a buyout.
If he didn't have it, then he didn't have it... )))
Thanks for the game.
In reply to МЫТ@РЬ
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MYT@R;147831
AS HE SAID, THERE WAS NO MONEY FOR THE PURCHASE.
If there wasn't, then there wasn't... )))
Thanks for the game.
And who is Vakupka?))) I often miss him too)))
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
In reply to МЫТ@РЬ
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MYT@R;147831
Mytař (blue, Castle, Valeska, Valeska) def Chester87 (Swamp, Bron, Bron) 216 2sm4d(3)
I confirm MYT@R's victory.
The opponent caught me right when I was about to move to the Castle. As a result, half of the unbought army remained in the Castle, and the other half was with the hero. Bron was poorly upgraded; the only thing he could boast about was Logistics and Tactics. His artifacts were a speed cloak and a spirit of despair. He was defeated in an unequal battle.
In short, thanks to the opponent for the game.
In reply to SS-D
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Uran, Sin, Tower, Aisi, Kirr - Izgoy767, red, Shakhthi, Gunnar 225
Born on a rich snow map - 5 dwarves, 5 necropolises, 3 nagabanks, and medusas - because of this, he took his second castle a bit late (the opponent already had 3), but there was enough money and resources for titans and a level 5 town (they didn't give wisdom experience for a long time, and there was a teleport in the castle). At the end of the 4th week, he went to the opponent's secondary castle, took it, but Gunnar's very large stats forced him to go underground for loot - the result was a cursed bow, a sphere of prohibition, 30+ wyverns, and wisdom experience. Gunnar 30-20-30-18 - Kirr 15-17-11-11. In the 5th week, the opponent jumped to my homeland, I defended, brought troops, attacked - the small number of troops surprised me. After the titans fired, the opponent (probably tried to cast a spell) surrendered, and I jumped to take his castles and look for him. I took the castles, was surprised, and after 3 dragondrakes, you can build dragons
Uran won.
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Uran;147849
Uran, Sin, Tower, Aisi Kirr - Outcast767, red, Shakhthi, Gunnar 225
Born on a rich snowy map - 5 gnome pits, 5 crypts, 3 naga banks, and medusas - because of this, he took his second Castle a bit late (his opponent already had 3), but he had enough money and resources for titans and a level 5 upgrade (they didn't give wisdom experience for a long time, and there was a teleport in the Castle). At the end of the 4th week, he went to his opponent's secondary Castle, took it, but Gunnar's very large stats forced him to go underground for loot - the result was an evil bow, a sphere of prohibition, 30+ wyverns, and wisdom experience. Gunnar 30-20-30-18 - Kirr 15-17-11-11. In the 5th week, the opponent jumped to my homeland, I broke him, transported him, attacked - I was surprised by the small number of troops. After the titans fired, the opponent (probably tried to cast a spell:)) bought himself out, and I jumped to take his Castles and look for him. I took the Castles, was surprised, after 3 dragondrakes, you can also build dragons
Uran won
And I also lost to Uran:( :( :(
Thank you for the game and the experience!
Клан Стражи Иллиара ведёт набор новобранцев
In reply to SS-D
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SS-D;147648
Everything mentioned above has been taken into account

Uran's game is not protected (a warning regarding the presentation from the judge - please provide a proper report:smile39: ))

What is this about??? And why :))
If this is it, I'll add more:

Uran (son of Inferno Pyra) - Hedgehog!! (red, Humans, Kaitlin) 2sm4d 3-5-6
Built Ifrits on the first day and started building magic. In the end of the 2nd week, he found the Armageddon scroll:)) Built Devils on the 3rd day and leveled up (there wasn't enough sulfur and crystals for magic). After gathering enough of both, he built a level 4 creature, killed 80 Greydrak Knights, and attacked his opponent in the castle with his entire army (without Armageddon, he might not have won, but with it...)
The respawn points with the opponent were close - one turn. But a weak Inferno becomes strong with Armageddon)) After getting the scroll and building magic, everything was a matter of technique
Uran won.
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What is this about? And why?
Excerpt from the rules
For the convenience of maintaining the ranking table and statistics, please submit reports according to the following scheme:
Winner (color, starting hero, main hero) def Loser (color, starting hero, main hero), map name (if using fixes, then the map name), game time.
Vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136
The map name can be found during the game in the "scenario information."
It is mandatory to submit a report in this format if the players want these games to be included in the ranking. If desired, you can describe the games in more detail.

It is not necessary to write a detailed report, but at least you can write the header correctly (what is highlighted in bold). Then SS-D deciphers your riddles to understand who won and who lost. Although, personally, I would ask that you describe the games in at least a few sentences. I personally find it interesting to read the reports - I'm learning, you see

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